Searched refs:EF_ROTATE (Results 1 - 6 of 6) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dmodel.h305 #define EF_ROTATE 8 // rotate (bonus items) macro
H A Dgl_model.h339 #define EF_ROTATE 8 // rotate (bonus items) macro
H A Dcl_ents.c478 if (model->flags & EF_ROTATE)
/external/quake/quake/src/WinQuake/
H A Dmodel.h294 #define EF_ROTATE 8 // rotate (bonus items) macro
H A Dgl_model.h336 #define EF_ROTATE 8 // rotate (bonus items) macro
H A Dcl_main.cpp531 if (ent->model->flags & EF_ROTATE)

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