Searched refs:GL_BOOL_VEC4 (Results 1 - 7 of 7) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A Dutilities.cpp39 case GL_BOOL_VEC4:
62 case GL_BOOL_VEC4:
113 case GL_BOOL_VEC4:
150 case GL_BOOL_VEC4:
H A DProgram.cpp463 else if (targetUniform->type == GL_BOOL_VEC4)
777 else if (targetUniform->type == GL_BOOL_VEC4)
940 case GL_BOOL_VEC4: applyUniform4bv(location, arraySize, b); break;
1774 case 4: return new Uniform(GL_BOOL_VEC4, name, constantDescription.Elements);
/external/mesa3d/src/glsl/
H A Dbuiltin_types.h42 glsl_type(GL_BOOL_VEC4, GLSL_TYPE_BOOL, 4, 1, "bvec4"),
/external/mesa3d/include/GLES2/
H A Dgl2.h388 #define GL_BOOL_VEC4 0x8B59 macro
/external/mesa3d/src/pixelflinger2/
H A Dshader.cpp853 case GL_BOOL_VEC4: // fall through
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
H A Dgl2.h388 #define GL_BOOL_VEC4 0x8B59 macro
/external/qemu/distrib/sdl-1.2.15/include/
H A DSDL_opengl.h489 #define GL_BOOL_VEC4 0x8B59 macro

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