Searched refs:GL_NEVER (Results 1 - 7 of 7) sorted by relevance

/external/mesa3d/src/pixelflinger2/
H A Dbuffer.cpp28 if (GL_NEVER > func || GL_ALWAYS < func)
39 if (GL_NEVER > func || GL_ALWAYS < func)
H A Dllvm_scanline.cpp95 case GL_NEVER & 0x7:
594 case GL_NEVER:
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A Dutilities.cpp412 case GL_NEVER: d3dComp = D3DCMP_NEVER; break;
H A DlibGLESv2.cpp1553 case GL_NEVER:
4260 case GL_NEVER:
/external/mesa3d/include/GLES2/
H A Dgl2.h63 /* GL_NEVER */
135 /* GL_NEVER */
281 #define GL_NEVER 0x0200 macro
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
H A Dgl2.h63 /* GL_NEVER */
135 /* GL_NEVER */
281 #define GL_NEVER 0x0200 macro
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
H A DLwjglRenderer.java687 return GL_NEVER;

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