Searched refs:GL_Resample8BitTexture (Results 1 - 2 of 2) sorted by relevance
/external/quake/quake/src/WinQuake/ |
H A D | gl_draw.cpp | 1297 GL_Resample8BitTexture -- JACK 1300 void GL_Resample8BitTexture (unsigned char *in, int inwidth, int inheight, unsigned char *out, int outwidth, int outheight) function 1770 GL_Resample8BitTexture (data, width, height, pTex, scaled_width, scaled_height); 1876 GL_Resample8BitTexture (data, width, height, scaled, scaled_width, scaled_height);
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/external/quake/quake/src/QW/client/ |
H A D | gl_draw.c | 1038 GL_Resample8BitTexture -- JACK 1041 void GL_Resample8BitTexture (unsigned char *in, int inwidth, int inheight, unsigned char *out, int outwidth, int outheight) function 1288 GL_Resample8BitTexture (data, width, height, scaled, scaled_width, scaled_height);
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Completed in 188 milliseconds