Searched refs:GL_SAMPLE_ALPHA_TO_COVERAGE (Results 1 - 6 of 6) sorted by relevance

/external/mesa3d/include/GLES2/
H A Dgl2.h153 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E macro
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
H A Dgl2.h153 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E macro
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
H A DOGLESShaderRenderer.java2917 GLES20.glEnable(GLES20.GL_SAMPLE_ALPHA_TO_COVERAGE);
2919 GLES20.glDisable(GLES20.GL_SAMPLE_ALPHA_TO_COVERAGE);
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A DlibGLESv2.cpp1684 case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverage(false); break;
1804 case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverage(true); break;
3661 case GL_SAMPLE_ALPHA_TO_COVERAGE: return context->isSampleAlphaToCoverageEnabled();
H A DContext.cpp1116 case GL_SAMPLE_ALPHA_TO_COVERAGE: *params = mState.sampleAlphaToCoverage; break;
1515 case GL_SAMPLE_ALPHA_TO_COVERAGE: // For this purpose, they are treated here as bool-natural
/external/qemu/distrib/sdl-1.2.15/include/
H A DSDL_opengl.h281 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E macro

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