Searched refs:GL_TEXTURE_CUBE_MAP_POSITIVE_X (Results 1 - 8 of 8) sorted by relevance
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
H A D | Texture.cpp | 2083 META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_X - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 1); 2084 META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 2); 2085 META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 3); 2086 META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 4); 2087 META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 5); 2089 return face - GL_TEXTURE_CUBE_MAP_POSITIVE_X; 2218 else if (faceIdentifier >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && faceIdentifier <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z) 2220 faceIndex = faceIdentifier - GL_TEXTURE_CUBE_MAP_POSITIVE_X;
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H A D | utilities.cpp | 284 return (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z);
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H A D | libGLESv2.cpp | 782 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: 835 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: 1012 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: 2020 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: 4550 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: 4621 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
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/external/mesa3d/include/GLES2/ |
H A D | gl2.h | 330 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 macro
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/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
H A D | gl2.h | 330 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 macro
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/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
H A D | OGLESShaderRenderer.java | 1906 TextureUtil.uploadTextureBitmap(GLES20.GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, bmps.get(i).getBitmap(), false, powerOf2); 1917 TextureUtil.uploadTexture(img, GLES20.GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, i, 0, tdc, false, powerOf2);
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
H A D | LwjglRenderer.java | 1853 TextureUtil.uploadTexture(img, GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, i, 0, tdc);
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/external/qemu/distrib/sdl-1.2.15/include/ |
H A D | SDL_opengl.h | 293 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 macro
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