/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
H A D | Fence.cpp | 63 return error(GL_INVALID_OPERATION, GL_TRUE); 70 return error(GL_OUT_OF_MEMORY, GL_TRUE); 107 params[0] = GL_TRUE; 115 params[0] = GL_TRUE;
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H A D | libGLESv2.cpp | 689 context->setColorMask(red == GL_TRUE, green == GL_TRUE, blue == GL_TRUE, alpha == GL_TRUE); 2480 params[i] = GL_TRUE; 2497 params[i] = GL_TRUE; 3074 *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE; 3470 *params = (GLfloat)(attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); 3482 *params = (GLfloat)(attribState.mNormalized ? GL_TRUE : GL_FALSE); 3523 *params = (attribState.mArrayEnabled ? GL_TRUE 4117 context->setSampleCoverageParams(gl::clamp01(value), invert == GL_TRUE); local [all...] |
H A D | Program.cpp | 309 boolParams[i] = GL_TRUE; 367 boolParams[i] = GL_TRUE; 424 boolParams[i] = GL_TRUE; 481 boolParams[i] = GL_TRUE; 624 boolParams[i] = GL_TRUE; 681 boolParams[i] = GL_TRUE; 738 boolParams[i] = GL_TRUE; 795 boolParams[i] = GL_TRUE;
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H A D | Context.cpp | 1105 case GL_SHADER_COMPILER: *params = GL_TRUE; break;
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/external/mesa3d/src/mesa/main/ |
H A D | shaderobj.c | 32 shader->DeletePending = GL_TRUE;
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H A D | macros.h | 719 #define ENUM_TO_BOOLEAN(E) ((E) ? GL_TRUE : GL_FALSE)
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/external/mesa3d/src/glsl/ |
H A D | glsl_compiler.cpp | 48 ctx->Extensions.ARB_draw_buffers = GL_TRUE; 49 ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE; 50 ctx->Extensions.EXT_texture_array = GL_TRUE; 51 ctx->Extensions.NV_texture_rectangle = GL_TRUE;
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/external/webkit/Source/WebCore/platform/graphics/gtk/ |
H A D | GraphicsContext3DInternal.cpp | 150 GLXContext context = glXCreateNewContext(sharedDisplay(), configs[0], GLX_RGBA_TYPE, 0, GL_TRUE); 173 GLXContext context = glXCreateContext(sharedDisplay(), visualInfo, 0, GL_TRUE);
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/external/mesa3d/docs/ |
H A D | MESA_set_3dfx_mode.spec | 64 GL_TRUE is returned if <mode> is valid and the operation completed
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
H A D | atlantis.c | 53 GLboolean Timing = GL_TRUE; 238 moving = GL_TRUE; 400 moving = GL_TRUE; 438 moving = GL_TRUE;
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
H A D | atlantis.c | 53 GLboolean Timing = GL_TRUE; 238 moving = GL_TRUE; 400 moving = GL_TRUE; 438 moving = GL_TRUE;
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
H A D | atlantis.c | 53 GLboolean Timing = GL_TRUE; 238 moving = GL_TRUE; 400 moving = GL_TRUE; 438 moving = GL_TRUE;
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
H A D | GraphicsContext3DOpenGL.cpp | 265 GLboolean colorMask[] = {GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE}, depthMask = GL_TRUE; 273 ::glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); 278 ::glDepthMask(GL_TRUE); [all...] |
/external/mesa3d/src/pixelflinger2/ |
H A D | shader.cpp | 53 ctx->Extensions.ARB_draw_buffers = GL_TRUE; 54 ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE; 55 ctx->Extensions.EXT_texture_array = GL_TRUE; 56 ctx->Extensions.NV_texture_rectangle = GL_TRUE;
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/external/qemu/distrib/sdl-1.2.15/src/video/wincommon/ |
H A D | SDL_wingl.c | 223 *iAttr++ = GL_TRUE; 281 *iAttr++ = GL_TRUE;
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/external/skia/third_party/glu/libtess/ |
H A D | README | 106 will be used. When edgeFlag is called, if "flag" is GL_TRUE then each
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/external/skia/src/utils/unix/ |
H A D | SkOSWindow_Unix.cpp | 180 fUnixWindow.fGLContext = glXCreateContext(dsp, fVi, NULL, GL_TRUE);
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/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
H A D | OGLESShaderRenderer.java | 506 // GLES20.glTexEnvi(GLES20.GL_POINT_SPRITE, GLES20.GL_COORD_REPLACE, GLES20.GL_TRUE); 855 GLES20.glUniform1i(loc, b.booleanValue() ? GLES20.GL_TRUE : GLES20.GL_FALSE); 1027 boolean compiledOK = intBuf1.get(0) == GLES20.GL_TRUE; 1131 boolean linkOK = intBuf1.get(0) == GLES20.GL_TRUE; 1235 boolean validateOK = intBuf1.get(0) == GLES20.GL_TRUE; 1924 logger.info("GLES20.glTexParameteri(" + target + "GLES11.GL_GENERATE_MIMAP, GLES20.GL_TRUE)");
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
H A D | LwjglRenderer.java | 845 glUniform1i(loc, b.booleanValue() ? GL_TRUE : GL_FALSE);
972 boolean compiledOK = intBuf1.get(0) == GL_TRUE;
1061 boolean linkOK = intBuf1.get(0) == GL_TRUE;
1806 glTexParameteri(target, GL_GENERATE_MIPMAP, GL_TRUE);
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H A D | LwjglGL1Renderer.java | 752 glTexParameteri(target, GL14.GL_GENERATE_MIPMAP, GL_TRUE);
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/external/mesa3d/include/GLES2/ |
H A D | gl2.h | 51 #define GL_TRUE 1 macro
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/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
H A D | gl2.h | 51 #define GL_TRUE 1 macro
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
H A D | ShaderProgram.cpp | 239 if (linkStatus != GL_TRUE) {
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