Searched refs:GL_TRUE (Results 1 - 23 of 23) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A DFence.cpp63 return error(GL_INVALID_OPERATION, GL_TRUE);
70 return error(GL_OUT_OF_MEMORY, GL_TRUE);
107 params[0] = GL_TRUE;
115 params[0] = GL_TRUE;
H A DlibGLESv2.cpp689 context->setColorMask(red == GL_TRUE, green == GL_TRUE, blue == GL_TRUE, alpha == GL_TRUE);
2480 params[i] = GL_TRUE;
2497 params[i] = GL_TRUE;
3074 *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE;
3470 *params = (GLfloat)(attribState.mArrayEnabled ? GL_TRUE : GL_FALSE);
3482 *params = (GLfloat)(attribState.mNormalized ? GL_TRUE : GL_FALSE);
3523 *params = (attribState.mArrayEnabled ? GL_TRUE
4117 context->setSampleCoverageParams(gl::clamp01(value), invert == GL_TRUE); local
[all...]
H A DProgram.cpp309 boolParams[i] = GL_TRUE;
367 boolParams[i] = GL_TRUE;
424 boolParams[i] = GL_TRUE;
481 boolParams[i] = GL_TRUE;
624 boolParams[i] = GL_TRUE;
681 boolParams[i] = GL_TRUE;
738 boolParams[i] = GL_TRUE;
795 boolParams[i] = GL_TRUE;
H A DContext.cpp1105 case GL_SHADER_COMPILER: *params = GL_TRUE; break;
/external/mesa3d/src/mesa/main/
H A Dshaderobj.c32 shader->DeletePending = GL_TRUE;
H A Dmacros.h719 #define ENUM_TO_BOOLEAN(E) ((E) ? GL_TRUE : GL_FALSE)
/external/mesa3d/src/glsl/
H A Dglsl_compiler.cpp48 ctx->Extensions.ARB_draw_buffers = GL_TRUE;
49 ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
50 ctx->Extensions.EXT_texture_array = GL_TRUE;
51 ctx->Extensions.NV_texture_rectangle = GL_TRUE;
/external/webkit/Source/WebCore/platform/graphics/gtk/
H A DGraphicsContext3DInternal.cpp150 GLXContext context = glXCreateNewContext(sharedDisplay(), configs[0], GLX_RGBA_TYPE, 0, GL_TRUE);
173 GLXContext context = glXCreateContext(sharedDisplay(), visualInfo, 0, GL_TRUE);
/external/mesa3d/docs/
H A DMESA_set_3dfx_mode.spec64 GL_TRUE is returned if <mode> is valid and the operation completed
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
H A Datlantis.c53 GLboolean Timing = GL_TRUE;
238 moving = GL_TRUE;
400 moving = GL_TRUE;
438 moving = GL_TRUE;
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
H A Datlantis.c53 GLboolean Timing = GL_TRUE;
238 moving = GL_TRUE;
400 moving = GL_TRUE;
438 moving = GL_TRUE;
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
H A Datlantis.c53 GLboolean Timing = GL_TRUE;
238 moving = GL_TRUE;
400 moving = GL_TRUE;
438 moving = GL_TRUE;
/external/webkit/Source/WebCore/platform/graphics/opengl/
H A DGraphicsContext3DOpenGL.cpp265 GLboolean colorMask[] = {GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE}, depthMask = GL_TRUE;
273 ::glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
278 ::glDepthMask(GL_TRUE);
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/external/mesa3d/src/pixelflinger2/
H A Dshader.cpp53 ctx->Extensions.ARB_draw_buffers = GL_TRUE;
54 ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
55 ctx->Extensions.EXT_texture_array = GL_TRUE;
56 ctx->Extensions.NV_texture_rectangle = GL_TRUE;
/external/qemu/distrib/sdl-1.2.15/src/video/wincommon/
H A DSDL_wingl.c223 *iAttr++ = GL_TRUE;
281 *iAttr++ = GL_TRUE;
/external/skia/third_party/glu/libtess/
H A DREADME106 will be used. When edgeFlag is called, if "flag" is GL_TRUE then each
/external/skia/src/utils/unix/
H A DSkOSWindow_Unix.cpp180 fUnixWindow.fGLContext = glXCreateContext(dsp, fVi, NULL, GL_TRUE);
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
H A DOGLESShaderRenderer.java506 // GLES20.glTexEnvi(GLES20.GL_POINT_SPRITE, GLES20.GL_COORD_REPLACE, GLES20.GL_TRUE);
855 GLES20.glUniform1i(loc, b.booleanValue() ? GLES20.GL_TRUE : GLES20.GL_FALSE);
1027 boolean compiledOK = intBuf1.get(0) == GLES20.GL_TRUE;
1131 boolean linkOK = intBuf1.get(0) == GLES20.GL_TRUE;
1235 boolean validateOK = intBuf1.get(0) == GLES20.GL_TRUE;
1924 logger.info("GLES20.glTexParameteri(" + target + "GLES11.GL_GENERATE_MIMAP, GLES20.GL_TRUE)");
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
H A DLwjglRenderer.java845 glUniform1i(loc, b.booleanValue() ? GL_TRUE : GL_FALSE);
972 boolean compiledOK = intBuf1.get(0) == GL_TRUE;
1061 boolean linkOK = intBuf1.get(0) == GL_TRUE;
1806 glTexParameteri(target, GL_GENERATE_MIPMAP, GL_TRUE);
H A DLwjglGL1Renderer.java752 glTexParameteri(target, GL14.GL_GENERATE_MIPMAP, GL_TRUE);
/external/mesa3d/include/GLES2/
H A Dgl2.h51 #define GL_TRUE 1 macro
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
H A Dgl2.h51 #define GL_TRUE 1 macro
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
H A DShaderProgram.cpp239 if (linkStatus != GL_TRUE) {

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