Searched refs:InputOuputBase (Results 1 - 2 of 2) sorted by relevance

/external/mesa3d/src/glsl/
H A Dlinker.cpp1746 //prog->InputOuputBase = malloc(1024 * 8);
1747 //memset(prog->InputOuputBase, 0xdd, 1024 * 8);
1748 prog->InputOuputBase = hieralloc_realloc(prog, prog->InputOuputBase, char,
1750 prog->ValuesVertexInput = (float (*)[4])((((unsigned long)prog->InputOuputBase) + 15L) & (~15L));
/external/mesa3d/src/mesa/main/
H A Dmtypes.h2146 void * InputOuputBase; /**< allocation base for Values* */ member in struct:gl_shader_program

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