Searched refs:JoiningGame (Results 1 - 2 of 2) sorted by relevance

/external/quake/quake/src/WinQuake/
H A Dmenu.cpp97 #define JoiningGame (m_multiplayer_cursor == 0) macro
1757 if (JoiningGame && SerialConfig)
1826 if (JoiningGame)
1834 if (JoiningGame)
2212 if (JoiningGame && TCPIPConfig)
2260 if (JoiningGame)
/external/quake/quake/src/QW/client/
H A Dmenu.c94 #define JoiningGame (m_multiplayer_cursor == 0) macro

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