Searched refs:MAX_LIGHTMAPS (Results 1 - 2 of 2) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dgl_rsurf.c40 #define MAX_LIGHTMAPS 64 macro
47 glpoly_t *lightmap_polys[MAX_LIGHTMAPS];
48 qboolean lightmap_modified[MAX_LIGHTMAPS];
49 glRect_t lightmap_rectchange[MAX_LIGHTMAPS];
51 int allocated[MAX_LIGHTMAPS][BLOCK_WIDTH];
55 byte lightmaps[4*MAX_LIGHTMAPS*BLOCK_WIDTH*BLOCK_HEIGHT];
713 for (i=0 ; i<MAX_LIGHTMAPS ; i++)
1438 for (texnum=0 ; texnum<MAX_LIGHTMAPS ; texnum++)
1636 texture_extension_number += MAX_LIGHTMAPS;
1694 for (i=0 ; i<MAX_LIGHTMAPS ;
[all...]
/external/quake/quake/src/WinQuake/
H A Dgl_rsurf.cpp40 #define MAX_LIGHTMAPS 64 macro
47 glpoly_t *lightmap_polys[MAX_LIGHTMAPS];
48 qboolean lightmap_modified[MAX_LIGHTMAPS];
49 glRect_t lightmap_rectchange[MAX_LIGHTMAPS];
51 int allocated[MAX_LIGHTMAPS][BLOCK_WIDTH];
55 byte lightmaps[4*MAX_LIGHTMAPS*BLOCK_WIDTH*BLOCK_HEIGHT];
789 for (i=0 ; i<MAX_LIGHTMAPS ; i++)
1507 for (texnum=0 ; texnum<MAX_LIGHTMAPS ; texnum++)
1700 for (int i=0 ; i<MAX_LIGHTMAPS ; i++)
1743 texture_extension_number += MAX_LIGHTMAPS;
[all...]

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