Searched refs:Shaders (Results 1 - 4 of 4) sorted by relevance
/external/mesa3d/src/glsl/ |
H A D | glsl_compiler.cpp | 243 whole_program->Shaders = (struct gl_shader **) 244 hieralloc_realloc(whole_program, whole_program->Shaders, 246 assert(whole_program->Shaders != NULL); 250 whole_program->Shaders[whole_program->NumShaders] = shader;
|
H A D | linker.cpp | 1557 min_version = MIN2(min_version, prog->Shaders[i]->Version); 1558 max_version = MAX2(max_version, prog->Shaders[i]->Version); 1560 switch (prog->Shaders[i]->Type) { 1562 vert_shader_list[num_vert_shaders] = prog->Shaders[i]; 1566 frag_shader_list[num_frag_shaders] = prog->Shaders[i]; 1571 assert(prog->Shaders[i]->Type != GL_GEOMETRY_SHADER);
|
/external/mesa3d/src/pixelflinger2/ |
H A D | shader.cpp | 241 if (program->Shaders[i]->Type == shader->Type || program->Shaders[i] == shader) 244 program->Shaders = (gl_shader **)hieralloc_realloc 245 (program, program->Shaders, gl_shader *, program->NumShaders + 1); 246 if (!program->Shaders) { 250 program->Shaders[program->NumShaders] = shader; 446 // ALOGD("%s", program->Shaders[MESA_SHADER_FRAGMENT]->Source); 516 // if (strstr(program->Shaders[MESA_SHADER_FRAGMENT]->Source, 527 // ALOGD("%s", program->Shaders[MESA_SHADER_VERTEX]->Source); 603 if (program->Shaders[ [all...] |
/external/mesa3d/src/mesa/main/ |
H A D | mtypes.h | 2081 /** Shaders containing built-in functions that are used for linking. */ 2103 struct gl_shader **Shaders; /**< List of attached the shaders */ member in struct:gl_shader_program
|
Completed in 311 milliseconds