Searched refs:TEXTURE_EXT_STRING (Results 1 - 2 of 2) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dgl_vidnt.c499 #define TEXTURE_EXT_STRING "GL_EXT_texture_object" macro
513 if (strncmp((const char*)tmp, TEXTURE_EXT_STRING, strlen(TEXTURE_EXT_STRING)) == 0)
/external/quake/quake/src/WinQuake/
H A Dgl_vidnt.cpp499 #define TEXTURE_EXT_STRING "GL_EXT_texture_object" macro
513 if (strncmp((const char*)tmp, TEXTURE_EXT_STRING, strlen(TEXTURE_EXT_STRING)) == 0)

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