Searched refs:TOP_RANGE (Results 1 - 8 of 8) sorted by relevance

/external/quake/quake/src/QW/client/
H A Drender.h23 #define TOP_RANGE 16 // soldier uniform colors macro
H A Dgl_rmisc.c280 translate[TOP_RANGE+i] = top+i;
282 translate[TOP_RANGE+i] = top+15-i;
H A Dmenu.c162 memcpy (dest + TOP_RANGE, source + top, 16);
165 dest[TOP_RANGE+j] = source[top+15-j];
H A Dcl_parse.c916 memcpy (dest + TOP_RANGE, source + top, 16);
919 dest[TOP_RANGE+j] = source[top+15-j];
/external/quake/quake/src/WinQuake/
H A Drender.h25 #define TOP_RANGE 16 // soldier uniform colors macro
H A Dgl_rmisc.cpp268 translate[TOP_RANGE+i] = top+i;
270 translate[TOP_RANGE+i] = top+15-i;
H A Dcl_parse.cpp650 memcpy (dest + TOP_RANGE, source + top, 16);
653 dest[TOP_RANGE+j] = source[top+15-j];
H A Dmenu.cpp162 memcpy (dest + TOP_RANGE, source + top, 16);
165 dest[TOP_RANGE+j] = source[top+15-j];

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