Searched refs:anim_total (Results 1 - 13 of 13) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dmodel.h83 int anim_total; // total tenths in sequence ( 0 = no) member in struct:texture_s
H A Dr_surf.c207 if (!base->anim_total)
210 reletive = (int)(cl.time*10) % base->anim_total;
H A Dgl_model.h85 int anim_total; // total tenths in sequence ( 0 = no) member in struct:texture_s
H A Dgl_rsurf.c243 if (!base->anim_total)
246 reletive = (int)(cl.time*10) % base->anim_total;
H A Dgl_model.c468 tx2->anim_total = max * ANIM_CYCLE;
480 tx2->anim_total = altmax * ANIM_CYCLE;
H A Dmodel.c459 tx2->anim_total = max * ANIM_CYCLE;
471 tx2->anim_total = altmax * ANIM_CYCLE;
/external/quake/quake/src/WinQuake/
H A Dmodel.h72 int anim_total; // total tenths in sequence ( 0 = no) member in struct:texture_s
H A Dr_surf.cpp224 if (!base->anim_total)
227 reletive = (int)(cl.time*10) % base->anim_total;
H A Dgl_model.h82 int anim_total; // total tenths in sequence ( 0 = no) member in struct:texture_s
H A Dgl_model.cpp468 tx2->anim_total = max * ANIM_CYCLE;
480 tx2->anim_total = altmax * ANIM_CYCLE;
H A Dgl_rsurf.cpp244 if (!base->anim_total)
247 reletive = (int)(cl.time*10) % base->anim_total;
H A Dmodel.cpp477 tx2->anim_total = max * ANIM_CYCLE;
489 tx2->anim_total = altmax * ANIM_CYCLE;
/external/quake/quake/src/QW/server/
H A Dmodel.c398 tx2->anim_total = max * ANIM_CYCLE;
410 tx2->anim_total = altmax * ANIM_CYCLE;

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