Searched refs:efrags (Results 1 - 21 of 21) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dgl_refrag.c59 prev = &ef->leaf->efrags;
115 Con_Printf ("Too many efrags!\n");
129 ef->leafnext = leaf->efrags;
130 leaf->efrags = ef;
H A Dr_efrag.c60 prev = &ef->leaf->efrags;
116 Con_Printf ("Too many efrags!\n");
130 ef->leafnext = leaf->efrags;
131 leaf->efrags = ef;
H A Dmodel.h171 struct efrag_s *efrags; member in struct:mleaf_s
H A Dr_bsp.c519 if (pleaf->efrags)
521 R_StoreEfrags (&pleaf->efrags);
H A Dgl_model.h191 efrag_t *efrags; member in struct:mleaf_s
H A Dgl_rmisc.c413 // clear out efrags in case the level hasn't been reloaded
416 cl.worldmodel->leafs[i].efrags = NULL;
H A Dgl_rsurf.c1252 if (pleaf->efrags)
1253 R_StoreEfrags (&pleaf->efrags);
H A Dr_main.c258 // clear out efrags in case the level hasn't been reloaded
261 cl.worldmodel->leafs[i].efrags = NULL;
H A Dgl_model.c932 out->efrags = NULL;
H A Dmodel.c914 out->efrags = NULL;
/external/quake/quake/src/WinQuake/
H A Dgl_refrag.cpp59 prev = &ef->leaf->efrags;
115 Con_Printf ("Too many efrags!\n");
129 ef->leafnext = leaf->efrags;
130 leaf->efrags = ef;
H A Dr_efrag.cpp60 prev = &ef->leaf->efrags;
116 Con_Printf ("Too many efrags!\n");
130 ef->leafnext = leaf->efrags;
131 leaf->efrags = ef;
H A Dmodel.h160 efrag_t *efrags; member in struct:mleaf_s
H A Dr_bsp.cpp519 if (pleaf->efrags)
521 R_StoreEfrags (&pleaf->efrags);
H A Dgl_model.h187 efrag_t *efrags; member in struct:mleaf_s
H A Dgl_rmisc.cpp411 // clear out efrags in case the level hasn't been reloaded
414 cl.worldmodel->leafs[i].efrags = NULL;
H A Dgl_rsurf.cpp1323 if (pleaf->efrags)
1324 R_StoreEfrags (&pleaf->efrags);
H A Dr_main.cpp250 // clear out efrags in case the level hasn't been reloaded
253 cl.worldmodel->leafs[i].efrags = NULL;
H A Dgl_model.cpp928 out->efrags = NULL;
H A Dmodel.cpp932 out->efrags = NULL;
/external/quake/quake/src/QW/server/
H A Dmodel.c851 out->efrags = NULL;

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