Searched refs:frow (Results 1 - 4 of 4) sorted by relevance

/external/webp/src/utils/
H A Drescaler.c49 wrk->frow = work + num_channels * dst_width;
71 wrk->frow[x_out] = (sum + base) * wrk->x_sub - frac;
85 wrk->frow[x_out] = right * wrk->x_add + (left - right) * accum;
91 wrk->irow[x_out] += wrk->frow[x_out];
100 const int32_t* const frow = wrk->frow; local
105 const int frac = (int)MULT_FIX(frow[x_out], yscale);
H A Drescaler.h35 int32_t* irow, *frow; // work buffer member in struct:__anon15077
/external/quake/quake/src/QW/client/
H A Dgl_draw.c500 float frow, fcol, size; local
513 frow = row*0.0625;
520 DrawQuad(x, y, 8, 8, fcol, frow, size, size);
523 glTexCoord2f (fcol, frow);
525 glTexCoord2f (fcol + size, frow);
527 glTexCoord2f (fcol + size, frow + size);
529 glTexCoord2f (fcol, frow + size);
/external/quake/quake/src/WinQuake/
H A Dgl_draw.cpp846 float frow, fcol, size; local
859 frow = row*0.0625;
866 DrawQuad(x, y, 8, 8, fcol, frow, size, size);
869 glTexCoord2f (fcol, frow);
871 glTexCoord2f (fcol + size, frow);
873 glTexCoord2f (fcol + size, frow + size);
875 glTexCoord2f (fcol, frow + size);

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