Searched refs:glColor3f (Results 1 - 18 of 18) sorted by relevance
/external/quake/quake/src/QW/client/ |
H A D | quakedef.h | 165 void glColor3f(GLfloat r, GLfloat g, GLfloat b);
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H A D | gl_ngraph.c | 134 glColor3f (1,1,1);
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H A D | gl_test.c | 128 glColor3f (1, 0, 0);
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H A D | gl_rlight.c | 117 // glColor3f (0.2,0.1,0.0); 118 // glColor3f (0.2,0.1,0.05); // changed dimlight effect 124 glColor3f (0,0,0); 168 glColor3f (1,1,1);
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H A D | gl_draw.c | 775 glColor3f (1,1,1); 837 glColor3f (1,1,1); 866 glColor3f (host_basepal[c*3]/255.0, 882 glColor3f (1,1,1); 1487 void glColor3f(GLfloat r, GLfloat g, GLfloat b) function
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H A D | gl_rmain.c | 223 glColor3f (1,1,1); 376 glColor3f (l, l, l);
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H A D | gl_rsurf.c | 1141 glColor3f (1,1,1); 1358 glColor3f (1,1,1);
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/external/quake/quake/src/WinQuake/ |
H A D | gl_rlight.cpp | 121 glColor3f(0,0,0); // Ensure the color ends up being zero just like the non-OpenGLES code
125 glColor3f (0.2,0.1,0.0);
129 glColor3f (0,0,0);
171 glColor3f (1,1,1);
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H A D | gl_test.cpp | 128 glColor3f (1, 0, 0);
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H A D | quakedef.h | 364 void glColor3f(GLfloat r, GLfloat g, GLfloat b);
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H A D | gl_draw.cpp | 1044 glColor3f (1,1,1); 1095 glColor3f (1,1,1); 1126 glColor3f (host_basepal[c*3]/255.0, 1142 glColor3f (1,1,1); 2089 void glColor3f(GLfloat r, GLfloat g, GLfloat b) function
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H A D | gl_rmain.cpp | 222 glColor3f (1,1,1); 417 glColor3f (l, l, l);
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H A D | gl_rsurf.cpp | 1210 glColor3f (1,1,1); 1426 glColor3f (1,1,1);
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/external/qemu/distrib/sdl-1.2.15/test/ |
H A D | testgl.c | 677 glColor3f(1.0, 0.0, 0.0); 683 glColor3f(0.0, 1.0, 0.0); 689 glColor3f(0.0, 0.0, 1.0); 695 glColor3f(0.0, 1.0, 1.0); 701 glColor3f(1.0, 1.0, 0.0); 707 glColor3f(1.0, 0.0, 1.0);
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
H A D | atlantis.c | 316 glColor3f(1.0, 0.0, 0.0);
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
H A D | atlantis.c | 316 glColor3f(1.0, 0.0, 0.0);
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
H A D | atlantis.c | 316 glColor3f(1.0, 0.0, 0.0);
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/external/qemu/distrib/sdl-1.2.15/src/video/ |
H A D | SDL_glfuncs.h | 27 SDL_PROC_UNUSED(void,glColor3f,(GLfloat,GLfloat,GLfloat))
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