Searched refs:hull_t (Results 1 - 14 of 14) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dpmovetst.c22 static hull_t box_hull;
34 can just be stored out and get a proper hull_t structure.
74 hull_t *PM_HullForBox (vec3_t mins, vec3_t maxs)
93 int PM_HullPointContents (hull_t *hull, int num, vec3_t p)
131 hull_t *hull;
176 qboolean PM_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, pmtrace_t *trace)
321 hull_t *hull;
355 hull_t *hull;
H A Dpmove.h97 int PM_HullPointContents (hull_t *hull, int num, vec3_t p);
H A Dmodel.h188 } hull_t; typedef in typeref:struct:__anon11368
372 hull_t hulls[MAX_MAP_HULLS];
H A Dgl_model.h208 } hull_t; typedef in typeref:struct:__anon11338
406 hull_t hulls[MAX_MAP_HULLS];
H A Dgl_model.c960 hull_t *hull;
1015 hull_t *hull;
H A Dmodel.c930 hull_t *hull;
985 hull_t *hull;
/external/quake/quake/src/WinQuake/
H A Dmodel.h177 } hull_t; typedef in typeref:struct:__anon11728
355 hull_t hulls[MAX_MAP_HULLS];
H A Dgl_model.h204 } hull_t; typedef in typeref:struct:__anon11701
403 hull_t hulls[MAX_MAP_HULLS];
H A Dworld.cpp45 int SV_HullPointContents (hull_t *hull, int num, vec3_t p);
56 static hull_t box_hull;
65 can just be stored out and get a proper hull_t structure.
105 hull_t *SV_HullForBox (vec3_t mins, vec3_t maxs)
129 hull_t *SV_HullForEntity (edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset)
134 hull_t *hull;
491 int SV_HullPointContents (hull_t *hull, int num, vec3_t p)
581 qboolean SV_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, trace_t *trace)
727 hull_t *hull;
H A Dquakedef.h346 qboolean SV_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, trace_t *trace);
H A Dgl_model.cpp951 hull_t *hull;
1006 hull_t *hull;
H A Dmodel.cpp948 hull_t *hull;
1003 hull_t *hull;
/external/quake/quake/src/QW/server/
H A Dworld.c45 int SV_HullPointContents (hull_t *hull, int num, vec3_t p);
56 static hull_t box_hull;
65 can just be stored out and get a proper hull_t structure.
105 hull_t *SV_HullForBox (vec3_t mins, vec3_t maxs)
129 hull_t *SV_HullForEntity (edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset)
134 hull_t *hull;
453 int SV_HullPointContents (hull_t *hull, int num, vec3_t p)
533 qboolean SV_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, trace_t *trace)
679 hull_t *hull;
875 hull_t *hul
[all...]
H A Dmodel.c867 hull_t *hull;
922 hull_t *hull;

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