/external/quake/quake/src/QW/client/ |
H A D | r_efrag.c | 25 mnode_t *r_pefragtopnode; 91 void R_SplitEntityOnNode (mnode_t *node) 163 void R_SplitEntityOnNode2 (mnode_t *node)
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H A D | gl_refrag.c | 24 mnode_t *r_pefragtopnode; 90 void R_SplitEntityOnNode (mnode_t *node)
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H A D | model.h | 155 } mnode_t; typedef in typeref:struct:mnode_s 355 mnode_t *nodes;
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H A D | r_local.h | 297 extern mnode_t *r_pefragtopnode; 314 void R_SplitEntityOnNode2 (mnode_t *node); 315 void R_MarkLights (dlight_t *light, int bit, mnode_t *node);
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H A D | gl_model.h | 175 } mnode_t;
typedef in typeref:struct:mnode_s 389 mnode_t *nodes;
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H A D | r_light.c | 69 void R_MarkLights (dlight_t *light, int bit, mnode_t *node) 141 int RecursiveLightPoint (mnode_t *node, vec3_t start, vec3_t end)
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H A D | r_bsp.c | 158 void R_RecursiveClipBPoly (bedge_t *pedges, mnode_t *pnode, msurface_t *psurf) 165 mnode_t *pn; 448 void R_RecursiveWorldNode (mnode_t *node, int clipflags)
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H A D | gl_rlight.c | 189 void R_MarkLights (dlight_t *light, int bit, mnode_t *node) 267 int RecursiveLightPoint (mnode_t *node, vec3_t start, vec3_t end)
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H A D | glquake.h | 301 void R_MarkLights (dlight_t *light, int bit, mnode_t *node);
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H A D | gl_model.c | 83 mnode_t *node; 832 void Mod_SetParent (mnode_t *node, mnode_t *parent) 850 mnode_t *out; 881 out->children[j] = (mnode_t *)(loadmodel->leafs + (-1 - p)); 1012 mnode_t *in, *child;
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H A D | model.c | 81 mnode_t *node; 818 void Mod_SetParent (mnode_t *node, mnode_t *parent) 836 mnode_t *out; 867 out->children[j] = (mnode_t *)(loadmodel->leafs + (-1 - p)); 982 mnode_t *in, *child;
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H A D | gl_rsurf.c | 1218 void R_RecursiveWorldNode (mnode_t *node) 1384 mnode_t *node; 1409 node = (mnode_t *)&cl.worldmodel->leafs[i+1];
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/external/quake/quake/src/WinQuake/ |
H A D | r_efrag.cpp | 25 mnode_t *r_pefragtopnode;
91 void R_SplitEntityOnNode (mnode_t *node)
163 void R_SplitEntityOnNode2 (mnode_t *node)
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H A D | gl_refrag.cpp | 24 mnode_t *r_pefragtopnode; 90 void R_SplitEntityOnNode (mnode_t *node)
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H A D | model.h | 144 } mnode_t; typedef in typeref:struct:mnode_s 338 mnode_t *nodes;
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H A D | r_local.h | 296 extern mnode_t *r_pefragtopnode;
313 void R_SplitEntityOnNode2 (mnode_t *node);
314 void R_MarkLights (dlight_t *light, int bit, mnode_t *node);
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H A D | gl_model.h | 171 } mnode_t; typedef in typeref:struct:mnode_s 386 mnode_t *nodes;
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H A D | r_light.cpp | 69 void R_MarkLights (dlight_t *light, int bit, mnode_t *node)
141 int RecursiveLightPoint (mnode_t *node, vec3_t start, vec3_t end)
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H A D | r_bsp.cpp | 158 void R_RecursiveClipBPoly (bedge_t *pedges, mnode_t *pnode, msurface_t *psurf)
165 mnode_t *pn;
448 void R_RecursiveWorldNode (mnode_t *node, int clipflags)
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H A D | gl_rlight.cpp | 192 void R_MarkLights (dlight_t *light, int bit, mnode_t *node)
270 int RecursiveLightPoint (mnode_t *node, vec3_t start, vec3_t end)
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H A D | quakedef.h | 409 void R_MarkLights (dlight_t *light, int bit, mnode_t *node);
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H A D | gl_model.cpp | 83 mnode_t *node; 832 void Mod_SetParent (mnode_t *node, mnode_t *parent) 850 mnode_t *out; 856 out = (mnode_t*) Hunk_AllocName ( count*sizeof(*out), loadname); 881 out->children[j] = (mnode_t *)(loadmodel->leafs + (-1 - p)); 1003 mnode_t *in, *child;
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H A D | model.cpp | 86 mnode_t *node; 836 void Mod_SetParent (mnode_t *node, mnode_t *parent) 854 mnode_t *out; 885 out->children[j] = (mnode_t *)(loadmodel->leafs + (-1 - p)); 1000 mnode_t *in, *child;
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/external/quake/quake/src/QW/server/ |
H A D | model.c | 62 mnode_t *node; 755 void Mod_SetParent (mnode_t *node, mnode_t *parent) 773 mnode_t *out; 804 out->children[j] = (mnode_t *)(loadmodel->leafs + (-1 - p)); 919 mnode_t *in, *child;
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H A D | sv_ents.c | 37 void SV_AddToFatPVS (vec3_t org, mnode_t *node)
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