Searched refs:mouse_y (Results 1 - 19 of 19) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/src/video/aalib/
H A DSDL_aaevents.c45 int mouse_button, mouse_x, mouse_y; local
60 aa_getmouse (AA_context, &mouse_x, &mouse_y, &mouse_button);
63 mouse_y = mouse_y * this->screen->h / aa_scrheight (AA_context);
95 if ( prev_x != mouse_x || prev_y != mouse_y ) {
96 posted += SDL_PrivateMouseMotion(0, 0, mouse_x, mouse_y);
100 prev_x = mouse_x; prev_y = mouse_y;
/external/quake/quake/src/WinQuake/
H A Din_dos.cpp84 float mouse_x, mouse_y; variable
291 mouse_y = (my + old_mouse_y) * 0.5;
296 mouse_y = my;
302 mouse_y *= sensitivity.value;
315 cl.viewangles[PITCH] += m_pitch.value * mouse_y;
324 cmd->upmove -= m_forward.value * mouse_y;
326 cmd->forwardmove -= m_forward.value * mouse_y;
H A Dvid_sunx.cpp48 float mouse_x, mouse_y; variable
952 mouse_y = (float) ((int)x_event.xmotion.y - (int)(vid.height/2));
954 // x_event.xmotion.x, x_event.xmotion.y, mouse_x, mouse_y);
962 mouse_y = (float) (x_event.xmotion.y-p_mouse_y);
1196 mouse_x = mouse_y = 0.0;
1228 mouse_y = (mouse_y + old_mouse_y) * 0.5;
1232 old_mouse_y = mouse_y;
1235 mouse_y *= sensitivity.value;
1245 cl.viewangles[PITCH] += m_pitch.value * mouse_y;
[all...]
H A Dvid_sunxil.cpp92 float mouse_x, mouse_y; variable
845 mouse_y = (float) ((int)x_event.xmotion.y - (int)(vid.height/2));
847 // x_event.xmotion.x, x_event.xmotion.y, mouse_x, mouse_y);
856 mouse_y = (float) (x_event.xmotion.y-p_mouse_y);
1223 mouse_x = mouse_y = 0.0;
1255 mouse_y = (mouse_y + old_mouse_y) * 0.5;
1259 old_mouse_y = mouse_y;
1262 mouse_y *= sensitivity.value;
1272 cl.viewangles[PITCH] += m_pitch.value * mouse_y;
[all...]
H A Dvid_x.cpp52 float mouse_x, mouse_y; variable
882 mouse_y = (float) ((int)x_event.xmotion.y - (int)(vid.height/2));
884 // x_event.xmotion.x, x_event.xmotion.y, mouse_x, mouse_y);
899 mouse_y = (float) (x_event.xmotion.y-p_mouse_y);
1138 mouse_x = mouse_y = 0.0;
1170 mouse_y = (mouse_y + old_mouse_y) * 0.5;
1174 old_mouse_y = mouse_y;
1177 mouse_y *= sensitivity.value;
1187 cl.viewangles[PITCH] += m_pitch.value * mouse_y;
[all...]
H A Din_win.cpp40 int mouse_x, mouse_y, old_mouse_x, old_mouse_y, mx_accum, my_accum; variable
686 mouse_y = (my + old_mouse_y) * 0.5;
691 mouse_y = my;
698 mouse_y *= sensitivity.value;
711 cl.viewangles[PITCH] += m_pitch.value * mouse_y;
720 cmd->upmove -= m_forward.value * mouse_y;
722 cmd->forwardmove -= m_forward.value * mouse_y;
H A Dgl_vidandroid.cpp27 float mouse_x, mouse_y; variable
747 mouse_y = (my + old_mouse_y) * 0.5;
753 mouse_y = my;
760 mouse_y *= 5.0f * sensitivity.value;
773 cl.viewangles[PITCH] += m_pitch.value * mouse_y;
782 cmd->upmove -= m_forward.value * mouse_y;
784 cmd->forwardmove -= m_forward.value * mouse_y;
H A Dgl_vidlinux.cpp92 float mouse_x, mouse_y; variable
821 mouse_y = (my + old_mouse_y) * 0.5;
826 mouse_y = my;
833 mouse_y *= sensitivity.value;
846 cl.viewangles[PITCH] += m_pitch.value * mouse_y;
855 cmd->upmove -= m_forward.value * mouse_y;
857 cmd->forwardmove -= m_forward.value * mouse_y;
H A Dr_misc.cpp149 extern float mouse_x, mouse_y;
161 //a = fabs(mouse_y * 0.05);
H A Dvid_svgalib.cpp93 float mouse_x, mouse_y; variable
936 mouse_y = (my + old_mouse_y) * 0.5;
941 mouse_y = my;
948 mouse_y *= sensitivity.value;
961 cl.viewangles[PITCH] += m_pitch.value * mouse_y;
970 cmd->upmove -= m_forward.value * mouse_y;
972 cmd->forwardmove -= m_forward.value * mouse_y;
/external/quake/quake/src/QW/client/
H A Dgl_vidlinux_x11.c67 static float mouse_x, mouse_y; variable
342 mouse_y += x_event.xmotion.y_root;
345 mouse_y += (float) ((int)x_event.xmotion.y - (int)(scr_height/2));
353 mouse_y = (float) (x_event.xmotion.y-p_mouse_y);
836 mouse_y = (mouse_y + old_mouse_y) * 0.5;
840 old_mouse_y = mouse_y;
843 mouse_y *= sensitivity.value;
853 cl.viewangles[PITCH] += m_pitch.value * mouse_y;
860 cmd->upmove -= m_forward.value * mouse_y;
[all...]
H A Dgl_vidlinuxglx.c62 static float mouse_x, mouse_y; variable
292 mouse_y = event.xmotion.y_root;
298 mouse_y = (float) ((int)event.xmotion.y - (int)(vid.height/2));
746 mouse_y = (mouse_y + old_mouse_y) * 0.5;
749 old_mouse_y = mouse_y;
752 mouse_y *= sensitivity.value;
765 cl.viewangles[PITCH] += m_pitch.value * mouse_y;
774 cmd->upmove -= m_forward.value * mouse_y;
776 cmd->forwardmove -= m_forward.value * mouse_y;
[all...]
H A Dvid_x.c58 float mouse_x, mouse_y; variable
807 mouse_y = (float) ((int)x_event.xmotion.y - (int)(vid.height/2));
809 // x_event.xmotion.x, x_event.xmotion.y, mouse_x, mouse_y);
824 mouse_y = (float) (x_event.xmotion.y-p_mouse_y);
1046 mouse_x = mouse_y = 0.0;
1078 mouse_y = (mouse_y + old_mouse_y) * 0.5;
1082 old_mouse_y = mouse_y;
1085 mouse_y *= sensitivity.value;
1095 cl.viewangles[PITCH] += m_pitch.value * mouse_y;
[all...]
H A Din_win.c40 int mouse_x, mouse_y, old_mouse_x, old_mouse_y, mx_accum, my_accum; variable
682 mouse_y = (my + old_mouse_y) * 0.5;
687 mouse_y = my;
694 mouse_y *= sensitivity.value;
707 cl.viewangles[PITCH] += m_pitch.value * mouse_y;
716 cmd->upmove -= m_forward.value * mouse_y;
718 cmd->forwardmove -= m_forward.value * mouse_y;
H A Dgl_vidlinux.c93 float mouse_x, mouse_y; variable
769 mouse_y = (my + old_mouse_y) * 0.5;
774 mouse_y = my;
781 mouse_y *= sensitivity.value;
794 cl.viewangles[PITCH] += m_pitch.value * mouse_y;
803 cmd->upmove -= m_forward.value * mouse_y;
805 cmd->forwardmove -= m_forward.value * mouse_y;
H A Dgl_vidlinux_svga.c91 float mouse_x, mouse_y; variable
807 mouse_y = (my + old_mouse_y) * 0.5;
812 mouse_y = my;
819 mouse_y *= sensitivity.value;
832 cl.viewangles[PITCH] += m_pitch.value * mouse_y;
841 cmd->upmove -= m_forward.value * mouse_y;
843 cmd->forwardmove -= m_forward.value * mouse_y;
H A Dr_misc.c161 extern float mouse_x, mouse_y;
174 //a = fabs(mouse_y * 0.05);
H A Dvid_svgalib.c93 float mouse_x, mouse_y; variable
949 mouse_y = (my + old_mouse_y) * 0.5;
954 mouse_y = my;
961 mouse_y *= sensitivity.value;
974 cl.viewangles[PITCH] += m_pitch.value * mouse_y;
983 cmd->upmove -= m_forward.value * mouse_y;
985 cmd->forwardmove -= m_forward.value * mouse_y;
/external/qemu/distrib/sdl-1.2.15/src/video/ggi/
H A DSDL_ggievents.c63 static int mouse_x = 0, mouse_y = 0, mouse_z = 0; local
86 if (mouse_x != ev.pmove.x || mouse_y != ev.pmove.y || mouse_z != ev.pmove.wheel)
89 y = ev.pmove.y - mouse_y;
92 mouse_y = ev.pmove.y;

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