Searched refs:needload (Results 1 - 9 of 9) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dmodel.h314 qboolean needload; // bmodels and sprites don't cache normally member in struct:model_s
H A Dgl_model.h348 qboolean needload; // bmodels and sprites don't cache normally member in struct:model_s
H A Dgl_model.c175 mod->needload = true;
204 mod->needload = true;
223 if (!mod->needload)
243 if (!mod->needload)
286 mod->needload = false;
H A Dmodel.c173 mod->needload = true;
202 mod->needload = true;
221 if (!mod->needload)
241 if (!mod->needload)
284 mod->needload = false;
/external/quake/quake/src/WinQuake/
H A Dmodel.h303 qboolean needload; // bmodels and sprites don't cache normally member in struct:model_s
H A Dmodel.cpp42 // values for model_t's needload
174 mod->needload = NL_UNREFERENCED;
202 if (mod->needload == NL_UNREFERENCED)
224 mod->needload = NL_NEEDS_LOADED;
242 if (mod->needload == NL_PRESENT)
265 mod->needload = NL_PRESENT;
271 if (mod->needload == NL_PRESENT)
302 mod->needload = NL_PRESENT;
1866 if (mod->needload & NL_UNREFERENCED)
1868 if (mod->needload
[all...]
H A Dgl_model.h345 qboolean needload; // bmodels and sprites don't cache normally member in struct:model_s
H A Dgl_model.cpp175 mod->needload = true;
204 mod->needload = true;
223 if (!mod->needload)
243 if (!mod->needload)
286 mod->needload = false;
/external/quake/quake/src/QW/server/
H A Dmodel.c154 mod->needload = true;
183 mod->needload = true;
204 if (!mod->needload)
239 mod->needload = false;

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