Searched refs:temp1 (Results 1 - 25 of 61) sorted by relevance

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/external/quake/quake/src/WinQuake/
H A Dvregset.cpp45 int port, temp0, temp1, temp2; local
62 temp1 = *pregset++;
65 temp2 |= temp1;
H A Dr_bsp.cpp81 float angle, s, c, temp1[3][3], temp2[3][3], temp3[3][3]; local
94 temp1[0][0] = c;
95 temp1[0][1] = s;
96 temp1[0][2] = 0;
97 temp1[1][0] = -s;
98 temp1[1][1] = c;
99 temp1[1][2] = 0;
100 temp1[2][0] = 0;
101 temp1[2][1] = 0;
102 temp1[
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/external/libvpx/vp8/common/
H A Didctllm.c35 int temp1, temp2; local
43 temp1 = (ip[4] * sinpi8sqrt2 + rounding) >> 16;
45 c1 = temp1 - temp2;
47 temp1 = ip[4] + ((ip[4] * cospi8sqrt2minus1 + rounding) >> 16);
49 d1 = temp1 + temp2;
69 temp1 = (ip[1] * sinpi8sqrt2 + rounding) >> 16;
71 c1 = temp1 - temp2;
73 temp1 = ip[1] + ((ip[1] * cospi8sqrt2minus1 + rounding) >> 16);
75 d1 = temp1 + temp2;
H A Dfilter.c417 unsigned char temp1[16];
420 bilinear_predict4x4_mmx(src_ptr, src_pixels_per_line, xoffset, yoffset, temp1, 4);
425 if (temp1[i] != temp2[i])
427 bilinear_predict4x4_mmx(src_ptr, src_pixels_per_line, xoffset, yoffset, temp1, 4);
/external/libvpx/vp8/common/mips/
H A Didct_mips.c36 int temp1, temp2, temp3, temp4; local
45 temp1 = (ip[4] * sinpi8sqrt2) >> 16;
47 c1 = temp1 - temp2;
49 temp1 = ip[4] + ((ip[4] * cospi8sqrt2minus1) >> 16);
51 d1 = temp1 + temp2;
77 temp1 = (ip[6] * sinpi8sqrt2) >> 16;
79 c1 = temp1 - temp2;
81 temp1 = ip[6] + ((ip[6] * cospi8sqrt2minus1) >> 16);
83 d1 = temp1 + temp2;
115 temp1
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/external/libvpx/vp8/encoder/arm/neon/
H A Dfastfdct8x4_neon.asm64 vadd.s16 d14, d10, d11 ;temp1 = a1 + b1
80 vshr.s16 q9, q9, #1 ;d18:temp1 = ( c1 * x_c3)>>16; d19:temp1 = (d1 * x_c3)>>16
81 vshr.s16 q14, q14, #1 ;d28:temp1 = ( c1 * x_c3)>>16; d29:temp1 = (d1 * x_c3)>>16
85 vadd.s16 d2, d14, d16 ;op[0] = ((temp1 * x_c2 )>>16) + temp1
86 vadd.s16 d3, d24, d26 ;op[0] = ((temp1 * x_c2 )>>16) + temp1
89 vadd.s16 d4, d18, d21 ;op[1] = temp1
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H A Dfastfdct4x4_neon.asm52 vadd.s16 d10, d6, d7 ;temp1 = a1 + b1
61 vshr.s16 q7, q7, #1 ;d14:temp1 = ( c1 * x_c3)>>16; d15:temp1 = (d1 * x_c3)>>16
64 vadd.s16 d2, d10, d12 ;op[0] = ((temp1 * x_c2 )>>16) + temp1
66 vadd.s16 d3, d14, d17 ;op[1] = temp1 + temp2 -- q is not necessary, just for protection
67 vsub.s16 d5, d15, d16 ;op[3] = temp1 - temp2
81 vadd.s16 d10, d6, d7 ;temp1 = a1 + b1
91 vshr.s16 q7, q7, #1 ;d14:temp1 = ( c1 * x_c3)>>16; d15:temp1
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/external/quake/quake/src/QW/client/
H A Dr_bsp.c81 float angle, s, c, temp1[3][3], temp2[3][3], temp3[3][3]; local
94 temp1[0][0] = c;
95 temp1[0][1] = s;
96 temp1[0][2] = 0;
97 temp1[1][0] = -s;
98 temp1[1][1] = c;
99 temp1[1][2] = 0;
100 temp1[2][0] = 0;
101 temp1[2][1] = 0;
102 temp1[
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/external/jmonkeyengine/engine/src/core/com/jme3/collision/
H A DSweepSphere.java52 private final Vector3f temp1 = new Vector3f(), field in class:SweepSphere
97 temp1.set(line2).subtractLocal(line1);
98 temp3.set(temp1);
100 temp1.crossLocal(temp2);
106 return temp1.dot(temp3) >= 0;
150 temp1.set(sCenter).subtractLocal(vertex);
152 float b = 2f * sVelocity.dot(temp1);
153 float c = temp1.negateLocal().lengthSquared() - 1f;
174 Vector3f edge = temp1.set(l2).subtractLocal(l1);
360 temp1
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/
H A DCombinerHeightMap.java241 float[] temp1 = map1.getHeightMap();
249 (int) (temp1[i + (j * size)] * factor1
257 (int) (temp1[i + (j * size)] * factor1
/external/libgsm/src/
H A Drpe.c126 /* register word temp1; */
143 * temp1 = SASR( x[m + 3*i], 2 );
145 * assert(temp1 != MIN_WORD);
147 * L_temp = GSM_L_MULT( temp1, temp1 );
267 word xmax, xmaxc, temp, temp1, temp2; local
326 temp1 = 6 - exp; /* normalization by the exponent */
331 assert(temp1 >= 0 && temp1 < 16);
333 temp = xM[i] << temp1;
361 word temp, temp1, temp2, temp3; local
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H A Dshort_term.c27 register word temp1 /* , temp2 */; local
42 * temp1 = GSM_ADD( *LARc, *MIC ) << 10;
44 * temp1 = GSM_SUB( temp1, temp2 );
48 * temp1 = GSM_MULT_R( *INVA, temp1 );
49 * *LARpp = GSM_ADD( temp1, temp1 );
55 temp1 = GSM_ADD( *LARc++, MIC ) << 10; \
56 temp1
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/external/webkit/Source/WebCore/platform/graphics/
H A DColor.cpp79 static double calcHue(double temp1, double temp2, double hueVal) argument
86 return temp1 + (temp2 - temp1) * hueVal * 6.0;
90 return temp1 + (temp2 - temp1) * (2.0 / 3.0 - hueVal) * 6.0;
91 return temp1;
109 double temp1 = 2.0 * lightness - temp2;
111 return makeRGBA(static_cast<int>(calcHue(temp1, temp2, hue + 1.0 / 3.0) * scaleFactor),
112 static_cast<int>(calcHue(temp1, temp2, hue) * scaleFactor),
113 static_cast<int>(calcHue(temp1, temp
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/external/icu4c/test/cintltst/
H A Dcnumtst.c146 UChar temp1[512]; local
255 u_uastrcpy(temp1, "$100,000,000.00");
276 if(u_strcmp(result, temp1)==0)
290 u_uastrcpy(temp1, "($10,456.37)");
308 if(result && u_strcmp(result, temp1)==0)
346 u_uastrcpy(temp1, "Y1,235");
347 temp1[0] = 0xA5; /* Yen sign */
361 if (result && u_strcmp(result, temp1)==0) {
401 u_uastrcpy(temp1, "$462.12345");
402 resultlength=u_strlen(temp1);
1231 char temp1[128]; local
1266 UChar temp1[512]; local
1380 UChar temp1[512]; local
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/external/libvpx/vp8/decoder/arm/neon/
H A Didct_dequant_dc_full_2x_neon.asm67 ; q6: 4 * sinpi : c1/temp1
90 ; q4: 4 + 4 * cospi : d1/temp1
95 ; c1 = temp1 - temp2
96 ; d1 = temp1 + temp2
120 ; q8: 1 * sinpi : c1/temp1
136 ; q10: 1 + 1 * cospi : d1/temp1
141 ; q8: c1 = temp1 - temp2
142 ; q9: d1 = temp1 + temp2
H A Didct_dequant_full_2x_neon.asm59 ; q6: 4 * sinpi : c1/temp1
82 ; q4: 4 + 4 * cospi : d1/temp1
87 ; c1 = temp1 - temp2
88 ; d1 = temp1 + temp2
112 ; q8: 1 * sinpi : c1/temp1
128 ; q10: 1 + 1 * cospi : d1/temp1
133 ; q8: c1 = temp1 - temp2
134 ; q9: d1 = temp1 + temp2
/external/opencv/cv/src/
H A Dcvkalman.cpp99 CV_CALL( kalman->temp1 = cvCreateMat( DP, DP, CV_32FC1 ));
150 cvReleaseMat( &kalman->temp1 );
186 /* temp1 = A*P(k) */
187 CV_CALL( cvMatMulAdd( kalman->transition_matrix, kalman->error_cov_post, 0, kalman->temp1 ));
189 /* P'(k) = temp1*At + Q */
190 CV_CALL( cvGEMM( kalman->temp1, kalman->transition_matrix, 1, kalman->process_noise_cov, 1,
/external/opencv/cvaux/src/
H A Dcvhmmobs.cpp127 work_t temp1[MAX_DCT_SIZE * 4]; local
198 temp1[j] = (work_t) t0;
211 s += temp1[k] * tab[k];
265 temp1[j] = (work_t) t0;
279 s += temp1[k] * tab[k];
322 work_t temp1[MAX_DCT_SIZE * 4]; local
395 temp1[j] = (work_t) t0;
408 s += temp1[k] * tab[k];
462 temp1[j] = (work_t) t0;
476 s += temp1[
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/external/elfutils/src/
H A Delfcmp.c695 Hash_Word temp1[nchain - 1]; \
708 temp1[b1++] = p; \
720 qsort (temp1, b1, sizeof temp1[0], compare_##Hash_Word); \
724 if (temp1[b1] != temp2[b1]) \
727 chain_ok[temp1[b1]] = true; \
/external/icu4c/test/intltest/
H A Dmsfmrgts.cpp208 UnicodeString temp, temp1; local
229 temp1.remove();
231 temp1 = obj1.getString(temp1);
235 case Formattable::kLong: fmt->format(obj1.getLong(), temp1); break;
236 case Formattable::kInt64: fmt->format(obj1.getInt64(), temp1); break;
237 case Formattable::kDouble: fmt->format(obj1.getDouble(), temp1); break;
242 //if (objs[i] != NULL && objs[i].getString(temp1) != params[i].getString(temp2)) {
243 if (temp != temp1) {
244 errln("Parse failed on object " + objs[i].getString(temp1)
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/external/libvpx/vp8/common/arm/armv6/
H A Didct_v6.asm76 rsb r11, r11, r10 ; c1 = temp1 - temp2 1 c1
82 add r10, r12, r10 ; temp1 1
83 add r3, r10, r3 ; d1 = temp1 + temp2 1 d1
108 rsb r9, r10, r9 ; c1 = temp1 - temp2 1 c1
113 add r10, r11, r10 ; temp1 1
116 add r10, r10, r8 ; d1 = temp1 + temp2 1 d1
291 pkhbt r8, r10, r8, lsl #16 ; 1s | 5s = temp1 � tc1
305 pkhbt r11, r14, r11, lsl #16 ; 3s | 7s = temp1 (d) td1
/external/libvpx/vp8/common/arm/neon/
H A Dshortidct4x4llm_neon.asm52 ;d6 - c1:temp1
54 ;d8 - d1:temp1
/external/skia/src/gpu/
H A DSkGpuDevice.cpp703 GrTexture* temp1, GrTexture* temp2,
711 context->setRenderTarget(temp1->asRenderTarget());
718 texture = temp1;
769 // temp1 and temp2 are used for allocation of intermediate textures.
771 // value will be either temp1 or temp2.
773 // results, and the return value will either be temp1 or srcTexture.
775 GrAutoScratchTexture* temp1,
804 temp1->set(context, desc);
807 GrTexture* dstTexture = temp1->texture();
973 GrAutoScratchTexture temp1, temp local
701 applyMorphology(GrContext* context, GrTexture* texture, const GrRect& srcRect, GrTexture* temp1, GrTexture* temp2, GrSamplerState::Filter filter, SkISize radius) argument
774 gaussianBlur(GrContext* context, GrTexture* srcTexture, GrAutoScratchTexture* temp1, GrAutoScratchTexture* temp2, const SkRect& rect, float sigmaX, float sigmaY) argument
1518 GrAutoScratchTexture temp1, temp2; local
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/external/aac/libSBRenc/src/
H A Denv_est.cpp390 FIXP_DBL temp1,temp2;
403 temp1 = CalcInvLdData(NOISE_FLOOR_OFFSET_64 - noise_level_right[i]);
406 temp1 = CalcInvLdData(NOISE_FLOOR_OFFSET_64 - noise_level_right[i]);
407 temp1 = temp1 << (DFRACT_BITS-1-LD_DATA_SHIFT-1); /* INT to fract conversion of result, if input of CalcInvLdData is positiv */
420 noise_level_left[i] = NOISE_FLOOR_OFFSET_64 - (CalcLdData(((temp1>>1) + (temp2>>1)))); /* no scaling needed! both values are dfract */
421 noise_level_right[i] = CalcLdData(temp2) - CalcLdData(temp1);
425 noise_level_left[i] = NOISE_FLOOR_OFFSET_64 - (CalcLdData(((temp1>>1) + (temp2>>1))) + FL2FXCONST_DBL(0.109375f)); /* scaled with 7/64 */
426 noise_level_right[i] = CalcLdData(temp2) - CalcLdData(temp1);
430 noise_level_left[i] = NOISE_FLOOR_OFFSET_64 - (CalcLdData(((temp1>>(
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/external/v8/src/arm/
H A Dlithium-codegen-arm.h293 Register temp1,
301 Register temp1,
306 void EmitIsConstructCall(Register temp1, Register temp2);

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