Searched refs:vid_redrawfull (Results 1 - 5 of 5) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dgl_vidlinux.c78 cvar_t vid_redrawfull = {"vid_redrawfull","0",false}; variable
567 Cvar_RegisterVariable (&vid_redrawfull);
H A Dgl_vidlinux_svga.c76 cvar_t vid_redrawfull = {"vid_redrawfull","0",false}; variable
605 Cvar_RegisterVariable (&vid_redrawfull);
H A Dvid_svgalib.c78 cvar_t vid_redrawfull = {"vid_redrawfull","0",false}; variable
576 Cvar_RegisterVariable (&vid_redrawfull);
749 else if (vid_redrawfull.value) {
/external/quake/quake/src/WinQuake/
H A Dvid_svgalib.cpp78 cvar_t vid_redrawfull = {"vid_redrawfull","0",false}; variable
573 Cvar_RegisterVariable (&vid_redrawfull);
736 else if (vid_redrawfull.value) {
H A Dgl_vidlinux.cpp77 cvar_t vid_redrawfull = {"vid_redrawfull","0",false}; variable
618 Cvar_RegisterVariable (&vid_redrawfull);

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