/external/chromium-trace/trace-viewer/src/tracks/ |
H A D | timeline_viewport_track.css | 5 .timeline-viewport-track { 9 .timeline-viewport-track-with-distance-measurements { 13 .timeline-viewport-track .timeline-canvas-based-track-canvas-container {
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H A D | timeline_container_track.js | 37 get viewport() { 41 set viewport(v) { 44 this.tracks_[i].viewport = v; 99 track.viewport = this.viewport_;
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H A D | timeline_canvas_based_track.js | 71 get viewport() { 75 set viewport(v) { 104 this.classList.remove('timeline-viewport-track-with' + 107 this.classList.add('timeline-viewport-track-with' +
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/external/skia/src/gpu/gl/ |
H A D | GrGLRenderTarget.cpp | 19 const GrGLIRect& viewport, 24 fViewport = viewport; 32 const GrGLIRect& viewport, 37 viewport.fWidth, 38 viewport.fHeight, 47 // we assume this is true, TODO: get rid of viewport as a param. 48 GrAssert(viewport.fWidth == texture->width()); 49 GrAssert(viewport.fHeight == texture->height()); 51 this->init(desc, viewport, texID); 56 const GrGLIRect& viewport) 18 init(const Desc& desc, const GrGLIRect& viewport, GrGLTexID* texID) argument 30 GrGLRenderTarget(GrGpuGL* gpu, const Desc& desc, const GrGLIRect& viewport, GrGLTexID* texID, GrGLTexture* texture) argument 54 GrGLRenderTarget(GrGpuGL* gpu, const Desc& desc, const GrGLIRect& viewport) argument [all...] |
H A D | GrGLRenderTarget.h | 40 const GrGLIRect& viewport, 47 const GrGLIRect& viewport); 97 // when we switch to this rendertarget we want to set the viewport to 105 void init(const Desc& desc, const GrGLIRect& viewport, GrGLTexID* texID);
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/external/webkit/Source/WebCore/platform/graphics/android/layers/ |
H A D | FixedPositioning.cpp | 36 // and the iframe's size as the viewport and pass to the children 49 SkRect viewport = getViewport(aViewport, parentIframeLayer); local 51 float w = viewport.width(); 52 float h = viewport.height(); 53 float dx = viewport.fLeft; 54 float dy = viewport.fTop; 117 SkRect viewport = getViewport(aViewport, parentIframeLayer); local 119 float w = viewport.width() - m_layer->getWidth(); 120 float h = viewport.height() - m_layer->getHeight(); 129 m_nbRepeatX = ceilf((viewport [all...] |
H A D | IFrameLayerAndroid.cpp | 14 IFrameLayerAndroid* IFrameLayerAndroid::updatePosition(SkRect viewport, argument
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H A D | IFrameLayerAndroid.h | 53 virtual IFrameLayerAndroid* updatePosition(SkRect viewport,
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H A D | BaseLayerAndroid.cpp | 68 IFrameLayerAndroid* BaseLayerAndroid::updatePosition(SkRect viewport, argument 71 if (viewport.fRight > getWidth() || viewport.fBottom > getHeight()) { 72 // To handle the viewport expanding past the layer's size with HW accel, 73 // expand the size of the layer, so that tiles will cover the viewport. 74 setSize(std::max(viewport.fRight, getWidth()), 75 std::max(viewport.fBottom, getHeight())); 78 return LayerAndroid::updatePosition(viewport, parentIframeLayer); 89 // dynamically increase in size to cover the viewport, and we cache its draw 91 // by its m_clippingRect, only the viewport [all...] |
H A D | BaseLayerAndroid.h | 46 virtual IFrameLayerAndroid* updatePosition(SkRect viewport,
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/external/webkit/Source/WebKit/gtk/webkit/ |
H A D | webkitviewportattributes.cpp | 34 * @short_description: Represents the viewport properties of a web page 35 * @see_also: #WebKitWebView::viewport-attributes-recompute-requested 36 * @see_also: #WebKitWebView::viewport-attributes-changed 38 * #WebKitViewportAttributes offers the viewport properties to user agents to 39 * control the viewport layout. It contains the viewport size, initial scale with limits, 40 * and information about whether a user is able to scale the contents in the viewport. 43 * The #WebKitWebView::viewport-attributes-changed signal will be emitted with #WebKitViewportAttributes 44 * when the viewport attributes are updated in the case of loading web pages contain 45 * the viewport propertie 415 webkit_viewport_attributes_init(WebKitViewportAttributes* viewport) argument [all...] |
/external/mesa3d/src/pixelflinger2/ |
H A D | pixelflinger2.cpp | 35 ctx->viewport.n = VectorComp_t_CTR((zNear + zFar) / 2); 36 ctx->viewport.f = VectorComp_t_CTR((zFar - zNear) / 2); 42 ctx->viewport.x = VectorComp_t_CTR(x + width / 2); 43 ctx->viewport.y = VectorComp_t_CTR(y + height / 2); 44 ctx->viewport.w = VectorComp_t_CTR(width / 2); 45 ctx->viewport.h = VectorComp_t_CTR(height / 2);
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H A D | raster.cpp | 572 v->x = v->x * ctx->viewport.w + ctx->viewport.x; 574 v->y = v->y * ctx->viewport.h + ctx->viewport.y; 575 v->z = v->z * ctx->viewport.f + ctx->viewport.n;
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/external/webkit/Tools/EWebLauncher/ |
H A D | main.c | 159 Viewport viewport; member in struct:_ELauncher 266 * This is en example function to adjust viewport via viewport tag's arguments. 267 * Application can invoke this function in order to adjust viewport tag when it is required. 275 ewk_view_fixed_layout_size_set(app->browser, app->viewport.w, app->viewport.h); 276 ewk_view_zoom_set(app->browser, app->viewport.initScale, 0, 0); 277 if (!ewk_view_zoom_range_set(app->browser, app->viewport.minScale, app->viewport.maxScale)) 278 info(" Fail to set zoom range. minScale = %f, maxScale = %f\n", app->viewport [all...] |
/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
H A D | ShaderProgram.cpp | 498 //// viewport //// 511 // the GL viewport can save all the trouble of re-position from screenRect 707 IntRect viewport(m_visibleContentRect.fLeft - margin, m_visibleContentRect.fTop - margin, 710 viewport.intersect(rect); 711 return viewport; 947 int viewport[4]; local 948 glGetIntegerv(GL_VIEWPORT, viewport); 949 ALOGV("viewport %d, %d, %d, %d , currentScale %f", 950 viewport[0], viewport[ [all...] |
H A D | TransferQueue.cpp | 559 glGetIntegerv(GL_VIEWPORT, m_GLStateBeforeBlit.viewport); 583 glViewport(m_GLStateBeforeBlit.viewport[0], 584 m_GLStateBeforeBlit.viewport[1], 585 m_GLStateBeforeBlit.viewport[2], 586 m_GLStateBeforeBlit.viewport[3]);
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/external/chromium/chrome/browser/resources/gpu_internals/ |
H A D | timeline_track.js | 67 set viewport(v) { 70 this.tracks_[i].viewport = v; 108 track.viewport = this.viewport_; 195 set viewport(v) {
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/external/mesa3d/docs/ |
H A D | MESA_window_pos.spec | 33 matrix and viewport must be set very carefully. Furthermore, if the 40 projection matrix and the viewport to window mapping. Furthermore, 94 matrix, projection matrix and viewport parameters are ignored and the
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/external/webkit/Source/WebCore/svg/ |
H A D | SVGSVGElement.idl | 44 readonly attribute SVGRect viewport;
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/external/qemu/android/skin/ |
H A D | composer.h | 40 typedef void (*SkinPlateDrawFunc)( void* user, SkinRegion* region, SkinPos* apos, SkinViewport* viewport, int opaque );
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H A D | composer.c | 284 skin_plate_redraw( SkinPlate* plate, SkinRegion* updated, SkinRegion* drawn, SkinPos* apos, SkinViewport* viewport ) 307 plate->surface.draw( plate->surface.user, r, apos, viewport, 1 ); 316 plate->surface.draw( plate->surface.user, r, apos, viewport, 0); 330 skin_plate_redraw( areflist_get(plate->group.children, n ), updated, drawn, &pos, viewport );
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/external/skia/src/gpu/ |
H A D | app-android.cpp | 279 SkBitmap viewport; local 280 viewport.setConfig(SkBitmap::kARGB_8888_Config, 285 canvas.setBitmapDevice(viewport); 314 c.setBitmapDevice(viewport);
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/external/webkit/Source/WebCore/platform/graphics/ |
H A D | TiledBackingStore.h | 62 // Tiled are dropped outside the keep area, and created for cover area. The values a relative to the viewport size. 98 double tileDistance(const IntRect& viewport, const Tile::Coordinate&);
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H A D | TiledBackingStore.cpp | 186 double TiledBackingStore::tileDistance(const IntRect& viewport, const Tile::Coordinate& tileCoordinate) argument 188 if (viewport.intersects(tileRectForCoordinate(tileCoordinate))) 191 IntPoint viewCenter = viewport.location() + IntSize(viewport.width() / 2, viewport.height() / 2); 227 // Search for the tile position closest to the viewport center that does not yet contain a tile.
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/external/webkit/Source/WebKit/qt/WebCoreSupport/ |
H A D | PageClientQt.cpp | 131 if (view && view->viewport() && view->viewport()->inherits("QGLWidget")) { 459 return view->mapRectFromScene(QRectF(QPointF(xOffset, yOffset), graphicsView->viewport()->size()));
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