Searched refs:vrectbottom (Results 1 - 10 of 10) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dd_modech.c93 r_refdef.vrectbottom - (d_pix_max << d_y_aspect_shift);
H A Drender.h72 int vrectright, vrectbottom; // right & bottom screen coords member in struct:__anon11407
H A Dr_edge.c154 for (v=r_refdef.vrect.y ; v<r_refdef.vrectbottom ; v++)
706 bottom = r_refdef.vrectbottom - 1;
H A Dr_main.c398 r_refdef.vrectbottom = r_refdef.vrect.y + r_refdef.vrect.height;
399 r_refdef.fvrectbottom = (float)r_refdef.vrectbottom;
400 r_refdef.fvrectbottom_adj = (float)r_refdef.vrectbottom - 0.5;
H A Dd_polyse.c160 (fv->v[1] < r_refdef.vrectbottom))
/external/quake/quake/src/WinQuake/
H A Dd_modech.cpp93 r_refdef.vrectbottom - (d_pix_max << d_y_aspect_shift);
H A Drender.h78 int vrectright, vrectbottom; // right & bottom screen coords member in struct:__anon11807
H A Dr_edge.cpp154 for (v=r_refdef.vrect.y ; v<r_refdef.vrectbottom ; v++)
706 bottom = r_refdef.vrectbottom - 1;
H A Dr_main.cpp378 r_refdef.vrectbottom = r_refdef.vrect.y + r_refdef.vrect.height;
379 r_refdef.fvrectbottom = (float)r_refdef.vrectbottom;
380 r_refdef.fvrectbottom_adj = (float)r_refdef.vrectbottom - 0.5;
H A Dd_polyse.cpp160 (fv->v[1] < r_refdef.vrectbottom))

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