Searched refs:SkiaShader (Results 1 - 11 of 11) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | ResourceCache.h | 24 #include <SkiaShader.h> 70 void incrementRefcount(SkiaShader* resource); 76 void incrementRefcountLocked(SkiaShader* resource); 82 void decrementRefcount(SkiaShader* resource); 88 void decrementRefcountLocked(SkiaShader* resource); 94 void destructor(SkiaShader* resource); 99 void destructorLocked(SkiaShader* resource);
|
H A D | SkiaShader.h | 44 struct SkiaShader { struct in namespace:android::uirenderer 57 ANDROID_API SkiaShader(Type type, SkShader* key, SkShader::TileMode tileX, 59 virtual ~SkiaShader(); 61 virtual SkiaShader* copy() = 0; 62 void copyFrom(const SkiaShader& shader); 106 SkiaShader() { function in struct:android::uirenderer::SkiaShader 129 }; // struct SkiaShader 139 struct SkiaBitmapShader: public SkiaShader { 142 SkiaShader* copy(); 161 struct SkiaLinearGradientShader: public SkiaShader { [all...] |
H A D | SkiaShader.cpp | 24 #include "SkiaShader.h" 61 void SkiaShader::copyFrom(const SkiaShader& shader) { 72 SkiaShader::SkiaShader(Type type, SkShader* key, SkShader::TileMode tileX, function in class:android::uirenderer::SkiaShader 79 SkiaShader::~SkiaShader() { 82 void SkiaShader::describe(ProgramDescription& description, const Extensions& extensions) { 85 void SkiaShader::setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, 89 void SkiaShader [all...] |
H A D | ResourceCache.cpp | 72 void ResourceCache::incrementRefcount(SkiaShader* shaderResource) { 106 void ResourceCache::incrementRefcountLocked(SkiaShader* shaderResource) { 135 void ResourceCache::decrementRefcount(SkiaShader* shaderResource) { 172 void ResourceCache::decrementRefcountLocked(SkiaShader* shaderResource) { 230 void ResourceCache::destructor(SkiaShader* resource) { 235 void ResourceCache::destructorLocked(SkiaShader* resource) { 329 SkiaShader* shader = (SkiaShader*) resource;
|
H A D | Android.mk | 33 SkiaShader.cpp \
|
H A D | DisplayListRenderer.h | 431 SkiaShader* getShader() { 432 return (SkiaShader*) getInt(); 499 Vector<SkiaShader*> mShaders; 613 virtual void setupShader(SkiaShader* shader); 642 const Vector<SkiaShader*>& getShaders() const { 840 inline void addShader(SkiaShader* shader) { 846 SkiaShader* shaderCopy = mShaderMap.valueFor(shader); 877 Vector<SkiaShader*> mShaders; 878 DefaultKeyedVector<SkiaShader*, SkiaShader*> mShaderMa [all...] |
H A D | OpenGLRenderer.h | 44 #include "SkiaShader.h" 206 virtual void setupShader(SkiaShader* shader); 773 SkiaShader* mShader;
|
H A D | DisplayListRenderer.cpp | 240 const Vector<SkiaShader*>& shaders = recorder.getShaders(); 242 SkiaShader* resource = shaders.itemAt(i); 641 SkiaShader* shader = getShader(); 1286 SkiaShader* shader = getShader(); 1821 void DisplayListRenderer::setupShader(SkiaShader* shader) {
|
H A D | OpenGLRenderer.cpp | 2883 void OpenGLRenderer::setupShader(SkiaShader* shader) {
|
/frameworks/base/core/jni/android/graphics/ |
H A D | Shader.cpp | 11 #include <SkiaShader.h> 54 static void Shader_destructor(JNIEnv* env, jobject o, SkShader* shader, SkiaShader* skiaShader) 67 static void Shader_setLocalMatrix(JNIEnv* env, jobject o, SkShader* shader, SkiaShader* skiaShader, 96 static SkiaShader* BitmapShader_postConstructor(JNIEnv* env, jobject o, SkShader* shader, 99 SkiaShader* skiaShader = new SkiaBitmapShader(bitmap, shader, 143 static SkiaShader* LinearGradient_postCreate1(JNIEnv* env, jobject o, SkShader* shader, 204 SkiaShader* skiaShader = new SkiaLinearGradientShader(storedBounds, storedColors, 215 static SkiaShader* LinearGradient_postCreate2(JNIEnv* env, jobject o, SkShader* shader, 230 SkiaShader* skiaShader = new SkiaLinearGradientShader(storedBounds, storedColors, 306 static SkiaShader* RadialGradient_postCreate [all...] |
/frameworks/base/core/jni/ |
H A D | android_view_GLES20Canvas.cpp | 47 #include <SkiaShader.h> 493 OpenGLRenderer* renderer, SkiaShader* shader) {
|
Completed in 144 milliseconds