Searched refs:renderer (Results 1 - 25 of 25) sorted by relevance

/frameworks/base/core/jni/
H A Dandroid_view_GLES20Canvas.cpp119 OpenGLRenderer* renderer = new OpenGLRenderer(); local
120 renderer->initProperties();
121 return renderer;
125 OpenGLRenderer* renderer) {
127 delete renderer;
135 OpenGLRenderer* renderer, jint width, jint height) {
136 renderer->setViewport(width, height);
140 OpenGLRenderer* renderer, jboolean opaque) {
141 return renderer->prepare(opaque);
145 OpenGLRenderer* renderer, jin
124 android_view_GLES20Canvas_destroyRenderer(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
134 android_view_GLES20Canvas_setViewport(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint width, jint height) argument
139 android_view_GLES20Canvas_prepare(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jboolean opaque) argument
144 android_view_GLES20Canvas_prepareDirty(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, jboolean opaque) argument
150 android_view_GLES20Canvas_finish(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
163 android_view_GLES20Canvas_callDrawGLFunction(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Functor* functor) argument
169 android_view_GLES20Canvas_detachFunctor(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Functor* functor) argument
174 android_view_GLES20Canvas_attachFunctor(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Functor* functor) argument
179 android_view_GLES20Canvas_invokeFunctors(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jobject dirty) argument
206 android_view_GLES20Canvas_save(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint flags) argument
211 android_view_GLES20Canvas_getSaveCount(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
216 android_view_GLES20Canvas_restore(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
221 android_view_GLES20Canvas_restoreToCount(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint saveCount) argument
230 android_view_GLES20Canvas_saveLayer(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkPaint* paint, jint saveFlags) argument
236 android_view_GLES20Canvas_saveLayerClip(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkPaint* paint, jint saveFlags) argument
243 android_view_GLES20Canvas_saveLayerAlpha(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, jint alpha, jint saveFlags) argument
249 android_view_GLES20Canvas_saveLayerAlphaClip(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint alpha, jint saveFlags) argument
260 android_view_GLES20Canvas_quickReject(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkCanvas::EdgeType edge) argument
266 android_view_GLES20Canvas_clipRectF(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkRegion::Op op) argument
272 android_view_GLES20Canvas_clipRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, SkRegion::Op op) argument
278 android_view_GLES20Canvas_getClipBounds(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jobject rect) argument
292 android_view_GLES20Canvas_translate(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat dx, jfloat dy) argument
297 android_view_GLES20Canvas_rotate(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat degrees) argument
302 android_view_GLES20Canvas_scale(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat sx, jfloat sy) argument
307 android_view_GLES20Canvas_skew(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat sx, jfloat sy) argument
312 android_view_GLES20Canvas_setMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkMatrix* matrix) argument
317 android_view_GLES20Canvas_getMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkMatrix* matrix) argument
322 android_view_GLES20Canvas_concatMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkMatrix* matrix) argument
331 android_view_GLES20Canvas_drawBitmap(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jfloat left, jfloat top, SkPaint* paint) argument
340 android_view_GLES20Canvas_drawBitmapRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, float srcLeft, float srcTop, float srcRight, float srcBottom, float dstLeft, float dstTop, float dstRight, float dstBottom, SkPaint* paint) argument
351 android_view_GLES20Canvas_drawBitmapMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, SkMatrix* matrix, SkPaint* paint) argument
360 android_view_GLES20Canvas_drawBitmapData(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jintArray colors, jint offset, jint stride, jfloat left, jfloat top, jint width, jint height, jboolean hasAlpha, SkPaint* paint) argument
385 android_view_GLES20Canvas_drawBitmapMesh(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jint meshWidth, jint meshHeight, jfloatArray vertices, jint offset, jintArray colors, jint colorOffset, SkPaint* paint) argument
401 android_view_GLES20Canvas_drawPatch(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jbyteArray chunks, float left, float top, float right, float bottom, SkPaint* paint) argument
418 android_view_GLES20Canvas_drawColor(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint color, SkXfermode::Mode mode) argument
423 android_view_GLES20Canvas_drawRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkPaint* paint) argument
429 android_view_GLES20Canvas_drawRoundRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat rx, jfloat ry, SkPaint* paint) argument
435 android_view_GLES20Canvas_drawCircle(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat x, jfloat y, jfloat radius, SkPaint* paint) argument
440 android_view_GLES20Canvas_drawOval(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkPaint* paint) argument
446 android_view_GLES20Canvas_drawArc(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle, jboolean useCenter, SkPaint* paint) argument
452 android_view_GLES20Canvas_drawRects(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkRegion* region, SkPaint* paint) argument
462 android_view_GLES20Canvas_drawPoints(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloatArray points, jint offset, jint count, SkPaint* paint) argument
469 android_view_GLES20Canvas_drawPath(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkPath* path, SkPaint* paint) argument
474 android_view_GLES20Canvas_drawLines(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloatArray points, jint offset, jint count, SkPaint* paint) argument
485 android_view_GLES20Canvas_resetModifiers(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint modifiers) argument
492 android_view_GLES20Canvas_setupShader(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkiaShader* shader) argument
497 android_view_GLES20Canvas_setupColorFilter(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkiaColorFilter* filter) argument
502 android_view_GLES20Canvas_setupShadow(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat radius, jfloat dx, jfloat dy, jint color) argument
511 android_view_GLES20Canvas_setupPaintFilter(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint clearBits, jint setBits) argument
516 android_view_GLES20Canvas_resetPaintFilter(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
525 renderText(OpenGLRenderer* renderer, const jchar* text, int count, jfloat x, jfloat y, int flags, SkPaint* paint) argument
541 renderTextOnPath(OpenGLRenderer* renderer, const jchar* text, int count, SkPath* path, jfloat hOffset, jfloat vOffset, int flags, SkPaint* paint) argument
555 renderTextRun(OpenGLRenderer* renderer, const jchar* text, jint start, jint count, jint contextCount, jfloat x, jfloat y, int flags, SkPaint* paint) argument
572 android_view_GLES20Canvas_drawTextArray(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jcharArray text, jint index, jint count, jfloat x, jfloat y, jint flags, SkPaint* paint) argument
580 android_view_GLES20Canvas_drawText(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring text, jint start, jint end, jfloat x, jfloat y, jint flags, SkPaint* paint) argument
588 android_view_GLES20Canvas_drawTextArrayOnPath(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jcharArray text, jint index, jint count, SkPath* path, jfloat hOffset, jfloat vOffset, jint flags, SkPaint* paint) argument
597 android_view_GLES20Canvas_drawTextOnPath(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring text, jint start, jint end, SkPath* path, jfloat hOffset, jfloat vOffset, jint flags, SkPaint* paint) argument
606 android_view_GLES20Canvas_drawTextRunArray(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jcharArray text, jint index, jint count, jint contextIndex, jint contextCount, jfloat x, jfloat y, jint dirFlags, SkPaint* paint) argument
616 android_view_GLES20Canvas_drawTextRun(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring text, jint start, jint end, jint contextStart, int contextEnd, jfloat x, jfloat y, jint dirFlags, SkPaint* paint) argument
628 renderPosText(OpenGLRenderer* renderer, const jchar* text, int count, const jfloat* positions, jint dirFlags, SkPaint* paint) argument
643 android_view_GLES20Canvas_drawPosTextArray(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jcharArray text, jint index, jint count, jfloatArray pos, SkPaint* paint) argument
655 android_view_GLES20Canvas_drawPosText(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring text, jint start, jint end, jfloatArray pos, SkPaint* paint) argument
671 android_view_GLES20Canvas_getDisplayList(JNIEnv* env, jobject clazz, DisplayListRenderer* renderer, DisplayList* displayList) argument
695 android_view_GLES20Canvas_resetDisplayListRenderer(JNIEnv* env, jobject clazz, DisplayListRenderer* renderer) argument
705 android_view_GLES20Canvas_drawDisplayList(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, DisplayList* displayList, jobject dirty, jint flags) argument
717 android_view_GLES20Canvas_outputDisplayList(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, DisplayList* displayList) argument
726 android_view_GLES20Canvas_interrupt(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
731 android_view_GLES20Canvas_resume(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
739 OpenGLRenderer* renderer = new LayerRenderer(layer); local
819 android_view_GLES20Canvas_updateRenderLayer(JNIEnv* env, jobject clazz, Layer* layer, OpenGLRenderer* renderer, DisplayList* displayList, jint left, jint top, jint right, jint bottom) argument
844 android_view_GLES20Canvas_drawLayer(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Layer* layer, jfloat x, jfloat y, SkPaint* paint) argument
854 android_view_GLES20Canvas_pushLayerUpdate(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Layer* layer) argument
859 android_view_GLES20Canvas_clearLayerUpdates(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
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/frameworks/av/libvideoeditor/lvpp/
H A DPreviewRenderer.cpp32 PreviewRenderer* renderer = new PreviewRenderer(surface, width, height); local
34 if (renderer->init() != 0) {
35 delete renderer;
39 return renderer;
H A DNativeWindowRenderer.h163 RenderInput(NativeWindowRenderer* renderer, GLuint textureId);
H A DNativeWindowRenderer.cpp568 RenderInput::RenderInput(NativeWindowRenderer* renderer, GLuint textureId) argument
569 : mRenderer(renderer)
H A DVideoEditorPlayer.cpp31 VideoEditorPlayer::VideoEditorPlayer(NativeWindowRenderer* renderer) argument
32 : mPlayer(new PreviewPlayer(renderer)) {
H A DPreviewPlayer.h36 PreviewPlayer(NativeWindowRenderer* renderer);
H A DVideoEditorPlayer.h92 VideoEditorPlayer(NativeWindowRenderer* renderer);
H A DPreviewPlayer.cpp78 PreviewPlayer::PreviewPlayer(NativeWindowRenderer* renderer) argument
89 mNativeWindowRenderer(renderer),
745 ALOGE("Cannot create renderer");
/frameworks/base/libs/hwui/
H A DDisplayListRenderer.cpp317 void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { argument
330 int saveCount = renderer.getSaveCount() - 1;
332 outputViewProperties(renderer, (char*) indent);
368 SkPaint* paint = getPaint(renderer);
436 renderer.outputDisplayList(displayList, level + 1);
443 SkPaint* paint = getPaint(renderer);
452 SkPaint* paint = getPaint(renderer);
460 SkPaint* paint = getPaint(renderer);
475 SkPaint* paint = getPaint(renderer);
484 SkPaint* paint = getPaint(renderer);
729 outputViewProperties(OpenGLRenderer& renderer, char* indent) argument
784 setViewProperties(OpenGLRenderer& renderer, uint32_t level) argument
867 replay(OpenGLRenderer& renderer, Rect& dirty, int32_t flags, uint32_t level) argument
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H A DGammaFontRenderer.cpp43 // Choose the best renderer
59 // Get the renderer properties
96 // Shader-based renderer
100 INIT_LOGD("Creating shader gamma font renderer");
133 // Lookup-based renderer
137 INIT_LOGD("Creating lookup gamma font renderer");
150 // Lookup-based renderer, using 3 different correction tables
154 INIT_LOGD("Creating lookup3 gamma font renderer");
216 FontRenderer* renderer = mRenderers[gamma]; local
217 if (!renderer) {
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H A DGammaFontRenderer.h162 FontRenderer* renderer = mRenderers[fontRenderer];
163 if (!renderer) return 0;
165 return renderer->getCacheSize();
H A DLayer.cpp41 renderer = NULL;
H A DLayer.h72 void updateDeferred(OpenGLRenderer* renderer, DisplayList* displayList, argument
74 this->renderer = renderer;
265 OpenGLRenderer* renderer; member in struct:android::uirenderer::Layer
H A DLayerRenderer.cpp436 LayerRenderer renderer(layer);
437 renderer.setViewport(bitmap->width(), bitmap->height());
438 renderer.OpenGLRenderer::prepareDirty(0.0f, 0.0f,
442 renderer.translate(0.0f, bitmap->height());
443 renderer.scale(1.0f, -1.0f);
457 renderer.drawTextureLayer(layer, bounds);
H A DLayerCache.cpp177 layer->renderer = NULL;
H A DDisplayListRenderer.h127 void setViewProperties(OpenGLRenderer& renderer, uint32_t level);
128 void outputViewProperties(OpenGLRenderer& renderer, char* indent);
136 status_t replay(OpenGLRenderer& renderer, Rect& dirty, int32_t flags, uint32_t level = 0);
138 void output(OpenGLRenderer& renderer, uint32_t level = 0);
459 SkPaint* getPaint(OpenGLRenderer& renderer) { argument
460 return renderer.filterPaint((SkPaint*) getInt());
H A DOpenGLRenderer.cpp471 if (layer->deferredUpdateScheduled && layer->renderer && layer->displayList) {
472 OpenGLRenderer* renderer = layer->renderer; local
480 renderer->setViewport(layer->layer.getWidth(), layer->layer.getHeight());
481 renderer->prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, !layer->isBlend());
482 renderer->drawDisplayList(layer->displayList, dirty, DisplayList::kReplayFlag_ClipChildren);
483 renderer->finish();
492 layer->renderer = NULL;
2670 // The font renderer will always use texture unit 0
2682 // See comment above; the font renderer mus
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/frameworks/base/core/java/android/view/
H A DGLES20Canvas.java53 // The native renderer will be destroyed when this object dies.
114 throw new IllegalStateException("Could not create GLES20Canvas renderer");
127 private static native void nResetDisplayListRenderer(int renderer); argument
128 private static native void nDestroyRenderer(int renderer); argument
133 public CanvasFinalizer(int renderer) { argument
134 mRenderer = renderer;
173 static native void nUpdateRenderLayer(int layerId, int renderer, int displayList, argument
177 private static native void nClearLayerUpdates(int renderer); argument
178 private static native void nPushLayerUpdate(int renderer, int layer); argument
231 private static native void nSetViewport(int renderer, in argument
243 nPrepare(int renderer, boolean opaque) argument
244 nPrepareDirty(int renderer, int left, int top, int right, int bottom, boolean opaque) argument
252 nFinish(int renderer) argument
277 nCallDrawGLFunction(int renderer, int drawGLFunction) argument
284 nInvokeFunctors(int renderer, Rect dirty) argument
291 nDetachFunctor(int renderer, int functor) argument
298 nAttachFunctor(int renderer, int functor) argument
371 nGetDisplayList(int renderer, int displayList) argument
397 nDrawDisplayList(int renderer, int displayList, Rect dirty, int flags) argument
405 nOutputDisplayList(int renderer, int displayList) argument
417 nDrawLayer(int renderer, int layer, float x, float y, int paint) argument
427 nInterrupt(int renderer) argument
428 nResume(int renderer) argument
455 nClipRect(int renderer, float left, float top, float right, float bottom, int op) argument
468 nClipRect(int renderer, int left, int top, int right, int bottom, int op) argument
514 nGetClipBounds(int renderer, Rect bounds) argument
521 nQuickReject(int renderer, float left, float top, float right, float bottom, int edge) argument
545 nTranslate(int renderer, float dx, float dy) argument
552 nSkew(int renderer, float sx, float sy) argument
559 nRotate(int renderer, float degrees) argument
566 nScale(int renderer, float sx, float sy) argument
573 nSetMatrix(int renderer, int matrix) argument
581 nGetMatrix(int renderer, int matrix) argument
588 nConcatMatrix(int renderer, int matrix) argument
604 nSave(int renderer, int flags) argument
623 nSaveLayer(int renderer, int paint, int saveFlags) argument
642 nSaveLayer(int renderer, float left, float top, float right, float bottom, int paint, int saveFlags) argument
654 nSaveLayerAlpha(int renderer, int alpha, int saveFlags) argument
665 nSaveLayerAlpha(int renderer, float left, float top, float right, float bottom, int alpha, int saveFlags) argument
673 nRestore(int renderer) argument
680 nRestoreToCount(int renderer, int saveCount) argument
687 nGetSaveCount(int renderer) argument
704 nResetPaintFilter(int renderer) argument
705 nSetupPaintFilter(int renderer, int clearBits, int setBits) argument
728 nDrawArc(int renderer, float left, float top, float right, float bottom, float startAngle, float sweepAngle, boolean useCenter, int paint) argument
751 nDrawPatch(int renderer, int bitmap, byte[] buffer, byte[] chunks, float left, float top, float right, float bottom, int paint) argument
767 nDrawBitmap( int renderer, int bitmap, byte[] buffer, float left, float top, int paint) argument
784 nDrawBitmap(int renderer, int bitmap, byte[] buff, int matrix, int paint) argument
841 nDrawBitmap(int renderer, int bitmap, byte[] buffer, float srcLeft, float srcTop, float srcRight, float srcBottom, float left, float top, float right, float bottom, int paint) argument
879 nDrawBitmap(int renderer, int[] colors, int offset, int stride, float x, float y, int width, int height, boolean hasAlpha, int nativePaint) argument
918 nDrawBitmapMesh(int renderer, int bitmap, byte[] buffer, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, int paint) argument
932 nDrawCircle(int renderer, float cx, float cy, float radius, int paint) argument
945 nDrawColor(int renderer, int color, int mode) argument
969 nDrawLines(int renderer, float[] points, int offset, int count, int paint) argument
987 nDrawOval(int renderer, float left, float top, float right, float bottom, int paint) argument
1013 nDrawPath(int renderer, int path, int paint) argument
1014 nDrawRects(int renderer, int region, int paint) argument
1078 nDrawPoints(int renderer, float[] points, int offset, int count, int paint) argument
1096 nDrawPosText(int renderer, char[] text, int index, int count, float[] pos, int paint) argument
1114 nDrawPosText(int renderer, String text, int start, int end, float[] pos, int paint) argument
1128 nDrawRect(int renderer, float left, float top, float right, float bottom, int paint) argument
1157 nDrawRoundRect(int renderer, float left, float top, float right, float bottom, float rx, float y, int paint) argument
1174 nDrawText(int renderer, char[] text, int index, int count, float x, float y, int bidiFlags, int paint) argument
1214 nDrawText(int renderer, String text, int start, int end, float x, float y, int bidiFlags, int paint) argument
1244 nDrawTextOnPath(int renderer, char[] text, int index, int count, int path, float hOffset, float vOffset, int bidiFlags, int nativePaint) argument
1260 nDrawTextOnPath(int renderer, String text, int start, int end, int path, float hOffset, float vOffset, int bidiFlags, int nativePaint) argument
1282 nDrawTextRun(int renderer, char[] text, int index, int count, int contextIndex, int contextCount, float x, float y, int dir, int nativePaint) argument
1316 nDrawTextRun(int renderer, String text, int start, int end, int contextStart, int contextEnd, float x, float y, int flags, int nativePaint) argument
1397 nSetupShader(int renderer, int shader) argument
1398 nSetupColorFilter(int renderer, int colorFilter) argument
1399 nSetupShadow(int renderer, float radius, float dx, float dy, int color) argument
1402 nResetModifiers(int renderer, int modifiers) argument
[all...]
H A DWindowManagerGlobal.java448 HardwareRenderer renderer =
450 if (renderer != null) {
451 renderer.dumpGfxInfo(pw);
468 HardwareRenderer renderer =
470 if (renderer != null) {
471 pw.printf(", %d frames rendered", renderer.getFrameCount());
H A DHardwareRenderer.java172 * Further hardware renderer disabling for the system process.
222 * Initializes the hardware renderer for the specified surface.
231 * Updates the hardware renderer for the specified surface.
253 * This method should be invoked whenever the current hardware renderer
261 * This method should be invoked to ensure the hardware renderer is in
265 * @return true if the renderer is now valid, false otherwise
270 * This method ensures the hardware renderer is in a valid state
274 * the renderer is attached to was destroyed.
281 * Setup the hardware renderer for drawing. This is called whenever the
394 * a hardware renderer instanc
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/frameworks/native/services/surfaceflinger/
H A DGLExtensions.cpp37 GLubyte const* renderer,
45 mRenderer = (char const*)renderer;
35 initWithGLStrings( GLubyte const* vendor, GLubyte const* renderer, GLubyte const* version, GLubyte const* extensions, char const* egl_vendor, char const* egl_version, char const* egl_extensions) argument
H A DGLExtensions.h76 GLubyte const* renderer,
/frameworks/rs/driver/
H A DrsdGL.h46 const uint8_t * renderer; member in struct:RsdGLRec::__anon1537
H A DrsdGL.cpp141 ALOGE(" GL renderer: %s", dc->gl.gl.renderer);
361 dc->gl.gl.renderer = glGetString(GL_RENDERER);
/frameworks/base/opengl/java/android/opengl/
H A DGLSurfaceView.java54 * <li>Optionally wraps, traces, and/or error-checks the renderer's OpenGL calls.
112 * The renderer is
116 * Once the renderer is set, you can control whether the renderer draws
134 * one relatively easy way to communicate with your renderer is
173 * The renderer only renders
182 * The renderer is called
210 * must call {@link #setRenderer} to register a renderer.
219 * must call {@link #setRenderer} to register a renderer.
257 * the GL object that's passed to the renderer
346 setRenderer(Renderer renderer) argument
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