/frameworks/base/core/jni/ |
H A D | android_view_GLES20Canvas.cpp | 119 OpenGLRenderer* renderer = new OpenGLRenderer(); local 120 renderer->initProperties(); 121 return renderer; 125 OpenGLRenderer* renderer) { 127 delete renderer; 135 OpenGLRenderer* renderer, jint width, jint height) { 136 renderer->setViewport(width, height); 140 OpenGLRenderer* renderer, jboolean opaque) { 141 return renderer->prepare(opaque); 145 OpenGLRenderer* renderer, jin 124 android_view_GLES20Canvas_destroyRenderer(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument 134 android_view_GLES20Canvas_setViewport(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint width, jint height) argument 139 android_view_GLES20Canvas_prepare(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jboolean opaque) argument 144 android_view_GLES20Canvas_prepareDirty(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, jboolean opaque) argument 150 android_view_GLES20Canvas_finish(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument 163 android_view_GLES20Canvas_callDrawGLFunction(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Functor* functor) argument 169 android_view_GLES20Canvas_detachFunctor(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Functor* functor) argument 174 android_view_GLES20Canvas_attachFunctor(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Functor* functor) argument 179 android_view_GLES20Canvas_invokeFunctors(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jobject dirty) argument 206 android_view_GLES20Canvas_save(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint flags) argument 211 android_view_GLES20Canvas_getSaveCount(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument 216 android_view_GLES20Canvas_restore(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument 221 android_view_GLES20Canvas_restoreToCount(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint saveCount) argument 230 android_view_GLES20Canvas_saveLayer(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkPaint* paint, jint saveFlags) argument 236 android_view_GLES20Canvas_saveLayerClip(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkPaint* paint, jint saveFlags) argument 243 android_view_GLES20Canvas_saveLayerAlpha(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, jint alpha, jint saveFlags) argument 249 android_view_GLES20Canvas_saveLayerAlphaClip(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint alpha, jint saveFlags) argument 260 android_view_GLES20Canvas_quickReject(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkCanvas::EdgeType edge) argument 266 android_view_GLES20Canvas_clipRectF(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkRegion::Op op) argument 272 android_view_GLES20Canvas_clipRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, SkRegion::Op op) argument 278 android_view_GLES20Canvas_getClipBounds(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jobject rect) argument 292 android_view_GLES20Canvas_translate(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat dx, jfloat dy) argument 297 android_view_GLES20Canvas_rotate(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat degrees) argument 302 android_view_GLES20Canvas_scale(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat sx, jfloat sy) argument 307 android_view_GLES20Canvas_skew(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat sx, jfloat sy) argument 312 android_view_GLES20Canvas_setMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkMatrix* matrix) argument 317 android_view_GLES20Canvas_getMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkMatrix* matrix) argument 322 android_view_GLES20Canvas_concatMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkMatrix* matrix) argument 331 android_view_GLES20Canvas_drawBitmap(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jfloat left, jfloat top, SkPaint* paint) argument 340 android_view_GLES20Canvas_drawBitmapRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, float srcLeft, float srcTop, float srcRight, float srcBottom, float dstLeft, float dstTop, float dstRight, float dstBottom, SkPaint* paint) argument 351 android_view_GLES20Canvas_drawBitmapMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, SkMatrix* matrix, SkPaint* paint) argument 360 android_view_GLES20Canvas_drawBitmapData(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jintArray colors, jint offset, jint stride, jfloat left, jfloat top, jint width, jint height, jboolean hasAlpha, SkPaint* paint) argument 385 android_view_GLES20Canvas_drawBitmapMesh(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jint meshWidth, jint meshHeight, jfloatArray vertices, jint offset, jintArray colors, jint colorOffset, SkPaint* paint) argument 401 android_view_GLES20Canvas_drawPatch(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jbyteArray chunks, float left, float top, float right, float bottom, SkPaint* paint) argument 418 android_view_GLES20Canvas_drawColor(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint color, SkXfermode::Mode mode) argument 423 android_view_GLES20Canvas_drawRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkPaint* paint) argument 429 android_view_GLES20Canvas_drawRoundRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat rx, jfloat ry, SkPaint* paint) argument 435 android_view_GLES20Canvas_drawCircle(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat x, jfloat y, jfloat radius, SkPaint* paint) argument 440 android_view_GLES20Canvas_drawOval(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkPaint* paint) argument 446 android_view_GLES20Canvas_drawArc(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle, jboolean useCenter, SkPaint* paint) argument 452 android_view_GLES20Canvas_drawRects(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkRegion* region, SkPaint* paint) argument 462 android_view_GLES20Canvas_drawPoints(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloatArray points, jint offset, jint count, SkPaint* paint) argument 469 android_view_GLES20Canvas_drawPath(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkPath* path, SkPaint* paint) argument 474 android_view_GLES20Canvas_drawLines(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloatArray points, jint offset, jint count, SkPaint* paint) argument 485 android_view_GLES20Canvas_resetModifiers(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint modifiers) argument 492 android_view_GLES20Canvas_setupShader(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkiaShader* shader) argument 497 android_view_GLES20Canvas_setupColorFilter(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkiaColorFilter* filter) argument 502 android_view_GLES20Canvas_setupShadow(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat radius, jfloat dx, jfloat dy, jint color) argument 511 android_view_GLES20Canvas_setupPaintFilter(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint clearBits, jint setBits) argument 516 android_view_GLES20Canvas_resetPaintFilter(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument 525 renderText(OpenGLRenderer* renderer, const jchar* text, int count, jfloat x, jfloat y, int flags, SkPaint* paint) argument 541 renderTextOnPath(OpenGLRenderer* renderer, const jchar* text, int count, SkPath* path, jfloat hOffset, jfloat vOffset, int flags, SkPaint* paint) argument 555 renderTextRun(OpenGLRenderer* renderer, const jchar* text, jint start, jint count, jint contextCount, jfloat x, jfloat y, int flags, SkPaint* paint) argument 572 android_view_GLES20Canvas_drawTextArray(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jcharArray text, jint index, jint count, jfloat x, jfloat y, jint flags, SkPaint* paint) argument 580 android_view_GLES20Canvas_drawText(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring text, jint start, jint end, jfloat x, jfloat y, jint flags, SkPaint* paint) argument 588 android_view_GLES20Canvas_drawTextArrayOnPath(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jcharArray text, jint index, jint count, SkPath* path, jfloat hOffset, jfloat vOffset, jint flags, SkPaint* paint) argument 597 android_view_GLES20Canvas_drawTextOnPath(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring text, jint start, jint end, SkPath* path, jfloat hOffset, jfloat vOffset, jint flags, SkPaint* paint) argument 606 android_view_GLES20Canvas_drawTextRunArray(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jcharArray text, jint index, jint count, jint contextIndex, jint contextCount, jfloat x, jfloat y, jint dirFlags, SkPaint* paint) argument 616 android_view_GLES20Canvas_drawTextRun(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring text, jint start, jint end, jint contextStart, int contextEnd, jfloat x, jfloat y, jint dirFlags, SkPaint* paint) argument 628 renderPosText(OpenGLRenderer* renderer, const jchar* text, int count, const jfloat* positions, jint dirFlags, SkPaint* paint) argument 643 android_view_GLES20Canvas_drawPosTextArray(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jcharArray text, jint index, jint count, jfloatArray pos, SkPaint* paint) argument 655 android_view_GLES20Canvas_drawPosText(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring text, jint start, jint end, jfloatArray pos, SkPaint* paint) argument 671 android_view_GLES20Canvas_getDisplayList(JNIEnv* env, jobject clazz, DisplayListRenderer* renderer, DisplayList* displayList) argument 695 android_view_GLES20Canvas_resetDisplayListRenderer(JNIEnv* env, jobject clazz, DisplayListRenderer* renderer) argument 705 android_view_GLES20Canvas_drawDisplayList(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, DisplayList* displayList, jobject dirty, jint flags) argument 717 android_view_GLES20Canvas_outputDisplayList(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, DisplayList* displayList) argument 726 android_view_GLES20Canvas_interrupt(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument 731 android_view_GLES20Canvas_resume(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument 739 OpenGLRenderer* renderer = new LayerRenderer(layer); local 819 android_view_GLES20Canvas_updateRenderLayer(JNIEnv* env, jobject clazz, Layer* layer, OpenGLRenderer* renderer, DisplayList* displayList, jint left, jint top, jint right, jint bottom) argument 844 android_view_GLES20Canvas_drawLayer(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Layer* layer, jfloat x, jfloat y, SkPaint* paint) argument 854 android_view_GLES20Canvas_pushLayerUpdate(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Layer* layer) argument 859 android_view_GLES20Canvas_clearLayerUpdates(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument [all...] |
/frameworks/av/libvideoeditor/lvpp/ |
H A D | PreviewRenderer.cpp | 32 PreviewRenderer* renderer = new PreviewRenderer(surface, width, height); local 34 if (renderer->init() != 0) { 35 delete renderer; 39 return renderer;
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H A D | NativeWindowRenderer.h | 163 RenderInput(NativeWindowRenderer* renderer, GLuint textureId);
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H A D | NativeWindowRenderer.cpp | 568 RenderInput::RenderInput(NativeWindowRenderer* renderer, GLuint textureId) argument 569 : mRenderer(renderer)
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H A D | VideoEditorPlayer.cpp | 31 VideoEditorPlayer::VideoEditorPlayer(NativeWindowRenderer* renderer) argument 32 : mPlayer(new PreviewPlayer(renderer)) {
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H A D | PreviewPlayer.h | 36 PreviewPlayer(NativeWindowRenderer* renderer);
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H A D | VideoEditorPlayer.h | 92 VideoEditorPlayer(NativeWindowRenderer* renderer);
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H A D | PreviewPlayer.cpp | 78 PreviewPlayer::PreviewPlayer(NativeWindowRenderer* renderer) argument 89 mNativeWindowRenderer(renderer), 745 ALOGE("Cannot create renderer");
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/frameworks/base/libs/hwui/ |
H A D | DisplayListRenderer.cpp | 317 void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { argument 330 int saveCount = renderer.getSaveCount() - 1; 332 outputViewProperties(renderer, (char*) indent); 368 SkPaint* paint = getPaint(renderer); 436 renderer.outputDisplayList(displayList, level + 1); 443 SkPaint* paint = getPaint(renderer); 452 SkPaint* paint = getPaint(renderer); 460 SkPaint* paint = getPaint(renderer); 475 SkPaint* paint = getPaint(renderer); 484 SkPaint* paint = getPaint(renderer); 729 outputViewProperties(OpenGLRenderer& renderer, char* indent) argument 784 setViewProperties(OpenGLRenderer& renderer, uint32_t level) argument 867 replay(OpenGLRenderer& renderer, Rect& dirty, int32_t flags, uint32_t level) argument [all...] |
H A D | GammaFontRenderer.cpp | 43 // Choose the best renderer 59 // Get the renderer properties 96 // Shader-based renderer 100 INIT_LOGD("Creating shader gamma font renderer"); 133 // Lookup-based renderer 137 INIT_LOGD("Creating lookup gamma font renderer"); 150 // Lookup-based renderer, using 3 different correction tables 154 INIT_LOGD("Creating lookup3 gamma font renderer"); 216 FontRenderer* renderer = mRenderers[gamma]; local 217 if (!renderer) { [all...] |
H A D | GammaFontRenderer.h | 162 FontRenderer* renderer = mRenderers[fontRenderer]; 163 if (!renderer) return 0; 165 return renderer->getCacheSize();
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H A D | Layer.cpp | 41 renderer = NULL;
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H A D | Layer.h | 72 void updateDeferred(OpenGLRenderer* renderer, DisplayList* displayList, argument 74 this->renderer = renderer; 265 OpenGLRenderer* renderer; member in struct:android::uirenderer::Layer
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H A D | LayerRenderer.cpp | 436 LayerRenderer renderer(layer); 437 renderer.setViewport(bitmap->width(), bitmap->height()); 438 renderer.OpenGLRenderer::prepareDirty(0.0f, 0.0f, 442 renderer.translate(0.0f, bitmap->height()); 443 renderer.scale(1.0f, -1.0f); 457 renderer.drawTextureLayer(layer, bounds);
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H A D | LayerCache.cpp | 177 layer->renderer = NULL;
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H A D | DisplayListRenderer.h | 127 void setViewProperties(OpenGLRenderer& renderer, uint32_t level); 128 void outputViewProperties(OpenGLRenderer& renderer, char* indent); 136 status_t replay(OpenGLRenderer& renderer, Rect& dirty, int32_t flags, uint32_t level = 0); 138 void output(OpenGLRenderer& renderer, uint32_t level = 0); 459 SkPaint* getPaint(OpenGLRenderer& renderer) { argument 460 return renderer.filterPaint((SkPaint*) getInt());
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H A D | OpenGLRenderer.cpp | 471 if (layer->deferredUpdateScheduled && layer->renderer && layer->displayList) { 472 OpenGLRenderer* renderer = layer->renderer; local 480 renderer->setViewport(layer->layer.getWidth(), layer->layer.getHeight()); 481 renderer->prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, !layer->isBlend()); 482 renderer->drawDisplayList(layer->displayList, dirty, DisplayList::kReplayFlag_ClipChildren); 483 renderer->finish(); 492 layer->renderer = NULL; 2670 // The font renderer will always use texture unit 0 2682 // See comment above; the font renderer mus [all...] |
/frameworks/base/core/java/android/view/ |
H A D | GLES20Canvas.java | 53 // The native renderer will be destroyed when this object dies. 114 throw new IllegalStateException("Could not create GLES20Canvas renderer"); 127 private static native void nResetDisplayListRenderer(int renderer); argument 128 private static native void nDestroyRenderer(int renderer); argument 133 public CanvasFinalizer(int renderer) { argument 134 mRenderer = renderer; 173 static native void nUpdateRenderLayer(int layerId, int renderer, int displayList, argument 177 private static native void nClearLayerUpdates(int renderer); argument 178 private static native void nPushLayerUpdate(int renderer, int layer); argument 231 private static native void nSetViewport(int renderer, in argument 243 nPrepare(int renderer, boolean opaque) argument 244 nPrepareDirty(int renderer, int left, int top, int right, int bottom, boolean opaque) argument 252 nFinish(int renderer) argument 277 nCallDrawGLFunction(int renderer, int drawGLFunction) argument 284 nInvokeFunctors(int renderer, Rect dirty) argument 291 nDetachFunctor(int renderer, int functor) argument 298 nAttachFunctor(int renderer, int functor) argument 371 nGetDisplayList(int renderer, int displayList) argument 397 nDrawDisplayList(int renderer, int displayList, Rect dirty, int flags) argument 405 nOutputDisplayList(int renderer, int displayList) argument 417 nDrawLayer(int renderer, int layer, float x, float y, int paint) argument 427 nInterrupt(int renderer) argument 428 nResume(int renderer) argument 455 nClipRect(int renderer, float left, float top, float right, float bottom, int op) argument 468 nClipRect(int renderer, int left, int top, int right, int bottom, int op) argument 514 nGetClipBounds(int renderer, Rect bounds) argument 521 nQuickReject(int renderer, float left, float top, float right, float bottom, int edge) argument 545 nTranslate(int renderer, float dx, float dy) argument 552 nSkew(int renderer, float sx, float sy) argument 559 nRotate(int renderer, float degrees) argument 566 nScale(int renderer, float sx, float sy) argument 573 nSetMatrix(int renderer, int matrix) argument 581 nGetMatrix(int renderer, int matrix) argument 588 nConcatMatrix(int renderer, int matrix) argument 604 nSave(int renderer, int flags) argument 623 nSaveLayer(int renderer, int paint, int saveFlags) argument 642 nSaveLayer(int renderer, float left, float top, float right, float bottom, int paint, int saveFlags) argument 654 nSaveLayerAlpha(int renderer, int alpha, int saveFlags) argument 665 nSaveLayerAlpha(int renderer, float left, float top, float right, float bottom, int alpha, int saveFlags) argument 673 nRestore(int renderer) argument 680 nRestoreToCount(int renderer, int saveCount) argument 687 nGetSaveCount(int renderer) argument 704 nResetPaintFilter(int renderer) argument 705 nSetupPaintFilter(int renderer, int clearBits, int setBits) argument 728 nDrawArc(int renderer, float left, float top, float right, float bottom, float startAngle, float sweepAngle, boolean useCenter, int paint) argument 751 nDrawPatch(int renderer, int bitmap, byte[] buffer, byte[] chunks, float left, float top, float right, float bottom, int paint) argument 767 nDrawBitmap( int renderer, int bitmap, byte[] buffer, float left, float top, int paint) argument 784 nDrawBitmap(int renderer, int bitmap, byte[] buff, int matrix, int paint) argument 841 nDrawBitmap(int renderer, int bitmap, byte[] buffer, float srcLeft, float srcTop, float srcRight, float srcBottom, float left, float top, float right, float bottom, int paint) argument 879 nDrawBitmap(int renderer, int[] colors, int offset, int stride, float x, float y, int width, int height, boolean hasAlpha, int nativePaint) argument 918 nDrawBitmapMesh(int renderer, int bitmap, byte[] buffer, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, int paint) argument 932 nDrawCircle(int renderer, float cx, float cy, float radius, int paint) argument 945 nDrawColor(int renderer, int color, int mode) argument 969 nDrawLines(int renderer, float[] points, int offset, int count, int paint) argument 987 nDrawOval(int renderer, float left, float top, float right, float bottom, int paint) argument 1013 nDrawPath(int renderer, int path, int paint) argument 1014 nDrawRects(int renderer, int region, int paint) argument 1078 nDrawPoints(int renderer, float[] points, int offset, int count, int paint) argument 1096 nDrawPosText(int renderer, char[] text, int index, int count, float[] pos, int paint) argument 1114 nDrawPosText(int renderer, String text, int start, int end, float[] pos, int paint) argument 1128 nDrawRect(int renderer, float left, float top, float right, float bottom, int paint) argument 1157 nDrawRoundRect(int renderer, float left, float top, float right, float bottom, float rx, float y, int paint) argument 1174 nDrawText(int renderer, char[] text, int index, int count, float x, float y, int bidiFlags, int paint) argument 1214 nDrawText(int renderer, String text, int start, int end, float x, float y, int bidiFlags, int paint) argument 1244 nDrawTextOnPath(int renderer, char[] text, int index, int count, int path, float hOffset, float vOffset, int bidiFlags, int nativePaint) argument 1260 nDrawTextOnPath(int renderer, String text, int start, int end, int path, float hOffset, float vOffset, int bidiFlags, int nativePaint) argument 1282 nDrawTextRun(int renderer, char[] text, int index, int count, int contextIndex, int contextCount, float x, float y, int dir, int nativePaint) argument 1316 nDrawTextRun(int renderer, String text, int start, int end, int contextStart, int contextEnd, float x, float y, int flags, int nativePaint) argument 1397 nSetupShader(int renderer, int shader) argument 1398 nSetupColorFilter(int renderer, int colorFilter) argument 1399 nSetupShadow(int renderer, float radius, float dx, float dy, int color) argument 1402 nResetModifiers(int renderer, int modifiers) argument [all...] |
H A D | WindowManagerGlobal.java | 448 HardwareRenderer renderer = 450 if (renderer != null) { 451 renderer.dumpGfxInfo(pw); 468 HardwareRenderer renderer = 470 if (renderer != null) { 471 pw.printf(", %d frames rendered", renderer.getFrameCount());
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H A D | HardwareRenderer.java | 172 * Further hardware renderer disabling for the system process. 222 * Initializes the hardware renderer for the specified surface. 231 * Updates the hardware renderer for the specified surface. 253 * This method should be invoked whenever the current hardware renderer 261 * This method should be invoked to ensure the hardware renderer is in 265 * @return true if the renderer is now valid, false otherwise 270 * This method ensures the hardware renderer is in a valid state 274 * the renderer is attached to was destroyed. 281 * Setup the hardware renderer for drawing. This is called whenever the 394 * a hardware renderer instanc [all...] |
/frameworks/native/services/surfaceflinger/ |
H A D | GLExtensions.cpp | 37 GLubyte const* renderer, 45 mRenderer = (char const*)renderer; 35 initWithGLStrings( GLubyte const* vendor, GLubyte const* renderer, GLubyte const* version, GLubyte const* extensions, char const* egl_vendor, char const* egl_version, char const* egl_extensions) argument
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H A D | GLExtensions.h | 76 GLubyte const* renderer,
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/frameworks/rs/driver/ |
H A D | rsdGL.h | 46 const uint8_t * renderer; member in struct:RsdGLRec::__anon1537
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H A D | rsdGL.cpp | 141 ALOGE(" GL renderer: %s", dc->gl.gl.renderer); 361 dc->gl.gl.renderer = glGetString(GL_RENDERER);
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLSurfaceView.java | 54 * <li>Optionally wraps, traces, and/or error-checks the renderer's OpenGL calls. 112 * The renderer is 116 * Once the renderer is set, you can control whether the renderer draws 134 * one relatively easy way to communicate with your renderer is 173 * The renderer only renders 182 * The renderer is called 210 * must call {@link #setRenderer} to register a renderer. 219 * must call {@link #setRenderer} to register a renderer. 257 * the GL object that's passed to the renderer 346 setRenderer(Renderer renderer) argument [all...] |