Searched refs:glStream (Results 1 - 1 of 1) sorted by relevance

/sdk/emulator/opengl/tests/ut_renderer/
H A Dut_renderer.cpp49 SocketStream *glStream = socket->accept(); local
50 if (glStream == NULL) {
56 RenderingThread *rt = new RenderingThread(glStream);

Completed in 140 milliseconds