Searched refs:BufferItem (Results 1 - 17 of 17) sorted by relevance

/frameworks/native/include/gui/
H A DBufferItemConsumer.h34 * access to the whole BufferItem entry from BufferQueue. Multiple buffers may
43 typedef BufferQueue::BufferItem BufferItem; typedef in class:android::BufferItemConsumer
63 // passed-in BufferItem structure. Returns NO_BUFFER_AVAILABLE if the queue
72 // If waitForFence is true, and the acquired BufferItem has a valid fence object,
74 status_t acquireBuffer(BufferItem *item, bool waitForFence = true);
79 // acquired by acquireBuffer. Once a BufferItem is released, the caller must
80 // not access any members of the BufferItem, and should immediately remove
81 // all of its references to the BufferItem itself.
82 status_t releaseBuffer(const BufferItem
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H A DSurfaceTexture.h227 virtual status_t acquireBufferLocked(BufferQueue::BufferItem *item);
244 const BufferQueue::BufferItem& item) = 0;
H A DConsumerBase.h145 virtual status_t acquireBufferLocked(BufferQueue::BufferItem *item);
H A DBufferQueue.h174 struct BufferItem { struct in class:android::BufferQueue
176 BufferItem() function in struct:android::BufferQueue::BufferItem
217 // returned in BufferItem. If the buffer returned had previously been
218 // acquired then the BufferItem::mGraphicBuffer field of buffer is set to
221 status_t acquireBuffer(BufferItem *buffer);
/frameworks/native/libs/gui/
H A DBufferItemConsumer.cpp50 status_t BufferItemConsumer::acquireBuffer(BufferItem *item, bool waitForFence) {
79 status_t BufferItemConsumer::releaseBuffer(const BufferItem &item,
H A DCpuConsumer.cpp64 BufferQueue::BufferItem b;
H A DConsumerBase.cpp178 status_t ConsumerBase::acquireBufferLocked(BufferQueue::BufferItem *item) {
H A DSurfaceTexture.cpp160 status_t SurfaceTexture::acquireBufferLocked(BufferQueue::BufferItem *item) {
234 BufferQueue::BufferItem item;
H A DBufferQueue.cpp803 status_t BufferQueue::acquireBuffer(BufferItem *buffer) {
/frameworks/av/services/camera/libcameraservice/camera2/
H A DStreamingProcessor.h109 Vector<BufferItemConsumer::BufferItem> mRecordingBuffers;
H A DZslProcessor.h93 BufferItemConsumer::BufferItem buffer;
H A DStreamingProcessor.cpp477 BufferItemConsumer::BufferItem imgBuffer;
601 const BufferItemConsumer::BufferItem item =
H A DZslProcessor.cpp410 BufferItemConsumer::BufferItem item;
/frameworks/native/libs/gui/tests/
H A DBufferQueue_test.cpp75 BufferQueue::BufferItem item;
/frameworks/native/services/surfaceflinger/DisplayHardware/
H A DFramebufferSurface.cpp74 BufferQueue::BufferItem item;
/frameworks/av/media/libstagefright/
H A DSurfaceMediaSource.cpp291 BufferQueue::BufferItem item;
/frameworks/native/services/surfaceflinger/
H A DLayer.cpp572 const BufferQueue::BufferItem& item) {

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