Searched refs:QueueBufferInput (Results 1 - 6 of 6) sorted by relevance

/frameworks/native/include/gui/
H A DISurfaceTexture.h89 struct QueueBufferInput : public Flattenable { struct in class:android::ISurfaceTexture
90 inline QueueBufferInput(const Parcel& parcel);
91 inline QueueBufferInput(int64_t timestamp, function in struct:android::ISurfaceTexture::QueueBufferInput
149 const QueueBufferInput& input, QueueBufferOutput* output) = 0;
H A DBufferQueue.h140 const QueueBufferInput& input, QueueBufferOutput* output);
/frameworks/native/libs/gui/
H A DISurfaceTexture.cpp108 const QueueBufferInput& input, QueueBufferOutput* output) {
233 QueueBufferInput input(data);
296 ISurfaceTexture::QueueBufferInput::QueueBufferInput(const Parcel& parcel) { function in class:android::ISurfaceTexture::QueueBufferInput
300 size_t ISurfaceTexture::QueueBufferInput::getFlattenedSize() const
310 size_t ISurfaceTexture::QueueBufferInput::getFdCount() const
315 status_t ISurfaceTexture::QueueBufferInput::flatten(void* buffer, size_t size,
332 status_t ISurfaceTexture::QueueBufferInput::unflatten(void const* buffer,
H A DBufferQueue.cpp481 const QueueBufferInput& input, QueueBufferOutput* output) {
H A DSurfaceTextureClient.cpp300 ISurfaceTexture::QueueBufferInput input(timestamp, crop, mScalingMode,
/frameworks/native/libs/gui/tests/
H A DBufferQueue_test.cpp73 ISurfaceTexture::QueueBufferInput qbi(0, Rect(0, 0, 1, 1),

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