Searched refs:SL_OBJECT_STATE_UNREALIZED (Results 1 - 4 of 4) sorted by relevance

/frameworks/wilhelm/src/itf/
H A DIObject.c50 SL_OBJECT_STATE_UNREALIZED;
59 state = SL_OBJECT_STATE_UNREALIZED;
104 if (SL_OBJECT_STATE_UNREALIZED != state) {
129 thiz->mState = SL_OBJECT_STATE_UNREALIZED;
141 SL_OBJECT_STATE_UNREALIZED;
301 state = SL_OBJECT_STATE_UNREALIZED;
309 case SL_OBJECT_STATE_UNREALIZED:
761 thiz->mState = SL_OBJECT_STATE_UNREALIZED;
801 // redundant: thiz->mState = SL_OBJECT_STATE_UNREALIZED;
/frameworks/wilhelm/src/android/
H A DAudioRecorder_to_android.cpp65 if (SL_OBJECT_STATE_UNREALIZED != ar->mObject.mState) {
H A DAudioPlayer_to_android.cpp496 if (SL_OBJECT_STATE_UNREALIZED != ap->mObject.mState) {
/frameworks/wilhelm/include/SLES/
H A DOpenSLES.h219 #define SL_OBJECT_STATE_UNREALIZED ((SLuint32) 0x00000001) macro

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