Searched refs:USE_PROFILES_GAME (Results 1 - 5 of 5) sorted by relevance

/frameworks/wilhelm/src/
H A Dclasses.c22 #if USE_PROFILES & USE_PROFILES_GAME
219 #if USE_PROFILES & USE_PROFILES_GAME
248 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)
278 #if USE_PROFILES & USE_PROFILES_GAME
450 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_PHONE)
455 #if USE_PROFILES & USE_PROFILES_GAME
463 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)
489 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)
H A Dsles_allinclusive.h48 #define USE_PROFILES_GAME 0x4 // == SL_PROFILES_GAME macro
142 #if USE_PROFILES & USE_PROFILES_GAME
156 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)
164 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_PHONE)
H A Dsles.c326 #if !(USE_PROFILES & USE_PROFILES_GAME)
/frameworks/wilhelm/src/itf/
H A DIEngineCapabilities.c33 (USE_PROFILES_GAME | USE_PROFILES_MUSIC | USE_PROFILES_PHONE);
H A DIEngine.c549 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_PHONE)
595 #if USE_PROFILES & USE_PROFILES_GAME
632 #if USE_PROFILES & USE_PROFILES_GAME
720 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)
1331 (USE_PROFILES_GAME | USE_PROFILES_MUSIC | USE_PROFILES_PHONE);

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