Searched refs:appendMeshQuad (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
H A DFontRenderer.h130 void appendMeshQuad(float x1, float y1, float u1, float v1,
H A DFontRenderer.cpp426 void FontRenderer::appendMeshQuad(float x1, float y1, float u1, float v1, function in class:android::uirenderer::FontRenderer
/frameworks/rs/
H A DrsFont.h247 void appendMeshQuad(float x1, float y1, float z1,
H A DrsFont.cpp105 state->appendMeshQuad(nPenX, nPenY, 0, u1, v2,
665 void FontState::appendMeshQuad(float x1, float y1, float z1, function in class:FontState
/frameworks/base/libs/hwui/font/
H A DFont.cpp97 mState->appendMeshQuad(nPenX, nPenY, u1, v2,

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