Searched refs:m_initialized (Results 1 - 8 of 8) sorted by relevance

/development/tools/emulator/opengl/system/egl/
H A DeglDisplay.h43 bool initialized() const { return m_initialized; }
67 bool m_initialized; member in class:eglDisplay
H A DeglDisplay.cpp57 m_initialized(false),
82 if (!m_initialized) {
181 m_initialized = true;
205 if (m_initialized) {
206 m_initialized = false;
/development/tools/emulator/opengl/system/GLESv1_enc/
H A DGLEncoder.h36 void setInitialized(){ m_initialized = true; };
37 bool isInitialized(){ return m_initialized; };
47 bool m_initialized; member in class:GLEncoder
H A DGLEncoder.cpp921 m_initialized = false;
/development/tools/emulator/opengl/system/GLESv2_enc/
H A DGL2Encoder.h37 void setInitialized(){ m_initialized = true; };
38 bool isInitialized(){ return m_initialized; };
48 bool m_initialized; member in class:GL2Encoder
H A DGL2Encoder.cpp46 m_initialized = false;
/development/tools/emulator/opengl/shared/OpenglCodecCommon/
H A DGLSharedGroup.h61 bool m_initialized; member in class:ProgramData
H A DGLSharedGroup.cpp31 m_initialized(false),
39 m_initialized = true;
48 return m_initialized;

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