/external/replicaisland/src/com/replica/replicaisland/ |
H A D | HitPlayerComponent.java | 50 GameObject player = manager.getPlayer(); 51 if (player != null && player.life > 0) { 52 mPlayerPosition.set(player.getCenteredPositionX(), player.getCenteredPositionY()); 56 HitReactionComponent playerHitReact = player.findByClass(HitReactionComponent.class); 60 boolean accepted = mHitReact.receivedHit(parentObject, player, mHitType); 61 playerHitReact.hitVictim(player, parentObject, mHitType, accepted); 63 // hit the player 64 boolean accepted = playerHitReact.receivedHit(player, parentObjec [all...] |
H A D | AttackAtDistanceComponent.java | 50 GameObject player = manager.getPlayer(); 51 if (player != null) { 52 mDistance.set(player.getPosition()); 58 (Utils.sign(player.getPosition().x - parentObject.getPosition().x)
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H A D | PatrolComponent.java | 25 * may change direction. Patrollers can also be configured via this component to attack the player 79 GameObject player = null; 81 player = manager.getPlayer(); 85 updateAttack(player, parentObject); 109 if (mTurnToFacePlayer && player != null && player.life > 0) { 110 final float horizontalDelta = player.getCenteredPositionX() 113 final float closestDistance = player.width / 2.0f; 201 private void updateAttack(GameObject player, GameObject parentObject) { argument 218 if (mAttackAtDistance > 0 && player ! [all...] |
H A D | PopOutComponent.java | 21 * hiding and appearing based on their distance from the player. They do not move or normally 66 GameObject player = manager.getPlayer(); 67 if (player != null) { 68 mDistance.set(player.getPosition());
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/external/webkit/Source/WebCore/html/ |
H A D | HTMLVideoElement.cpp | 128 if (!player() || !player()->supportsFullscreen() || !player()->hasVideo()) 142 if (!player()) 144 return player()->naturalSize().width(); 149 if (!player()) 151 return player()->naturalSize().height(); 188 if (oldMode != Video && player()) 189 player()->prepareForRendering(); 193 } else if (oldMode != Video && player()) 217 MediaPlayer* player = HTMLMediaElement::player(); local [all...] |
H A D | HTMLVideoElement.h | 80 virtual bool hasVideo() const { return player() && player()->hasVideo(); }
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/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
H A D | HelloLoop.java | 43 * In this example, you use the loop to make the player character 52 protected Geometry player; field in class:HelloLoop 56 /** this blue box is our player character */ 58 player = new Geometry("blue cube", b); 62 player.setMaterial(mat); 63 rootNode.attachChild(player); 69 // make the player rotate: 70 player.rotate(0, 2*tpf, 0);
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H A D | HelloInput.java | 55 protected Geometry player;
field in class:HelloInput 61 player = new Geometry("Player", b);
64 player.setMaterial(mat);
65 rootNode.attachChild(player);
96 player.rotate(0, value, 0);
99 player.move((new Vector3f(value, 0,0)) );
102 player.move(new Vector3f(-value, 0,0));
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H A D | HelloCollision.java | 64 private CharacterControl player; field in class:HelloCollision 97 // We set up collision detection for the player by creating 101 // We also put the player in its starting position. 103 player = new CharacterControl(capsuleShape, 0.05f); 104 player.setJumpSpeed(20); 105 player.setFallSpeed(30); 106 player.setGravity(30); 107 player.setPhysicsLocation(new Vector3f(0, 10, 0)); 109 // We attach the scene and the player to the rootnode and the physics space, 113 bulletAppState.getPhysicsSpace().add(player); [all...] |
H A D | HelloAnimation.java | 53 Node player; field in class:HelloAnimation 73 player = (Node) assetManager.loadModel("Models/Oto/Oto.mesh.xml"); 74 player.setLocalScale(0.5f); 75 rootNode.attachChild(player); 78 control = player.getControl(AnimControl.class);
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H A D | HelloAudio.java | 18 private Geometry player; field in class:HelloAudio 31 player = new Geometry("Player", box1); 35 player.setMaterial(mat1); 36 rootNode.attachChild(player);
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H A D | HelloTerrainCollision.java | 68 private CharacterControl player; field in class:HelloTerrainCollision 155 // We set up collision detection for the player by creating 159 // We also put the player in its starting position. 161 player = new CharacterControl(capsuleShape, 0.05f); 162 player.setJumpSpeed(20); 163 player.setFallSpeed(30); 164 player.setGravity(30); 165 player.setPhysicsLocation(new Vector3f(0, 10, 0)); 167 // We attach the scene and the player to the rootnode and the physics space, 170 bulletAppState.getPhysicsSpace().add(player); [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/tools/ |
H A D | TestSaveGame.java | 54 //node that is used to store player data 70 Node player = (Node) SaveGame.loadGame("mycompany/mygame", "savegame_001"); 71 player.attachChild(model); 72 rootNode.attachChild(player); 75 System.out.println("Name: " + player.getUserData("name")); 76 System.out.println("Health: " + player.getUserData("health")); 77 System.out.println("Points: " + player.getUserData("points"));
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/external/chromium/chrome/browser/ui/webui/ |
H A D | mediaplayer_browsertest.cc | 68 MediaPlayer* player = MediaPlayer::GetInstance(); local 72 player->EnqueueMediaFileUrl(GetMusicTestURL(), NULL); 84 MediaPlayer* player = MediaPlayer::GetInstance(); local 86 player->EnqueueMediaFileUrl(GetMusicTestURL(), NULL); 90 player->TogglePlaylistWindowVisible();
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
H A D | TestFancyCar.java | 58 private VehicleControl player; field in class:TestFancyCar 170 player = new VehicleControl(carHull, mass); 171 carNode.addControl(player); 174 player.setSuspensionCompression(compValue * 2.0f * FastMath.sqrt(stiffness)); 175 player.setSuspensionDamping(dampValue * 2.0f * FastMath.sqrt(stiffness)); 176 player.setSuspensionStiffness(stiffness); 177 player.setMaxSuspensionForce(10000); 190 player.addWheel(wheel_fr.getParent(), box.getCenter().add(0, -front_wheel_h, 0), 196 player.addWheel(wheel_fl.getParent(), box.getCenter().add(0, -front_wheel_h, 0), 202 player [all...] |
H A D | TestQ3.java | 59 private PhysicsCharacter player; field in class:TestQ3 106 player = new PhysicsCharacter(new SphereCollisionShape(5), .01f); 107 player.setJumpSpeed(20); 108 player.setFallSpeed(30); 109 player.setGravity(30); 111 player.setPhysicsLocation(new Vector3f(60, 10, -60)); 116 getPhysicsSpace().add(player); 136 player.setWalkDirection(walkDirection); 137 cam.setLocation(player.getPhysicsLocation()); 176 player [all...] |
/external/webkit/Source/WebKit/chromium/src/ |
H A D | WebMediaElement.cpp | 44 WebMediaPlayer* WebMediaElement::player() const function in class:WebKit::WebMediaElement
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/external/quake/quake/src/QW/client/ |
H A D | cl_cam.c | 24 * This takes over player controls for spectator automatic camera. 25 * Player moves as a spectator, but the camera tracks and enemy player 54 int spec_track = 0; // player# of who we are tracking 103 // returns true if we should draw this player, we don't if we are chase camming 151 static float Cam_TryFlyby(player_state_t *self, player_state_t *player, vec3_t vec, qboolean checkvis) argument 161 VectorMA(player->origin, 800, vec, v); 163 // fake a player move 164 trace = Cam_DoTrace(player->origin, v); 168 VectorSubtract(trace.endpos, player->origin, v); 183 // Is player visibl 184 Cam_IsVisible(player_state_t *player, vec3_t vec) argument 201 InitFlyby(player_state_t *self, player_state_t *player, int checkvis) argument 317 player_state_t *player, *self; local [all...] |
H A D | gl_rmisc.c | 231 Translates a skin texture by the per-player color lookup 247 player_info_t *player; local 253 player = &cl.players[playernum]; 254 if (!player->name[0]) 257 strcpy(s, Info_ValueForKey(player->userinfo, "skin")); 259 if (player->skin && !stricmp(s, player->skin->name)) 260 player->skin = NULL; 262 if (player->_topcolor != player [all...] |
H A D | cl_parse.c | 573 // parse player slot, high bit means spectator 677 if (!strcmp(cl.model_name[nummodels],"progs/player.mdl")) 883 player_info_t *player; 889 player = &cl.players[slot]; 891 strcpy(s, Info_ValueForKey(player->userinfo, "skin")); 893 if (player->skin && !stricmp(s, player->skin->name)) 894 player->skin = NULL; 896 if (player->_topcolor != player 936 CL_ProcessUserInfo(int slot, player_info_t *player) argument 961 player_info_t *player; local 982 player_info_t *player; local 1012 player_info_t *player; local [all...] |
/external/webkit/Source/WebKit/chromium/public/ |
H A D | WebMediaElement.h | 46 WEBKIT_API WebMediaPlayer* player() const;
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/external/webkit/Source/WebKit/android/WebCoreSupport/ |
H A D | MediaPlayerPrivateAndroid.cpp | 144 MediaPlayerPrivate::MediaPlayerPrivate(MediaPlayer* player) argument 145 : m_player(player), 340 MediaPlayerVideoPrivate(MediaPlayer* player) : MediaPlayerPrivate(player) argument 473 MediaPlayerAudioPrivate(MediaPlayer* player) : MediaPlayerPrivate(player) argument 535 // Android media player gives us a duration of 0 for a live 551 MediaPlayerPrivateInterface* MediaPlayerPrivate::create(MediaPlayer* player) argument 553 if (player->mediaElementType() == MediaPlayer::Video) 554 return new MediaPlayerVideoPrivate(player); 565 WebCore::MediaPlayerPrivate* player = reinterpret_cast<WebCore::MediaPlayerPrivate*>(pointer); local 573 WebCore::MediaPlayerPrivate* player = reinterpret_cast<WebCore::MediaPlayerPrivate*>(pointer); local 581 WebCore::MediaPlayerPrivate* player = reinterpret_cast<WebCore::MediaPlayerPrivate*>(pointer); local 589 WebCore::MediaPlayerPrivate* player = reinterpret_cast<WebCore::MediaPlayerPrivate*>(pointer); local 609 WebCore::MediaPlayerPrivate* player = reinterpret_cast<WebCore::MediaPlayerPrivate*>(pointer); local 617 WebCore::MediaPlayerPrivate* player = reinterpret_cast<WebCore::MediaPlayerPrivate*>(pointer); local 625 WebCore::MediaPlayerPrivate* player = reinterpret_cast<WebCore::MediaPlayerPrivate*>(pointer); local 668 WebCore::MediaPlayerPrivate* player = local [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/audio/ |
H A D | TestAmbient.java | 72 Geometry player = new Geometry("Player", box1); 76 player.setMaterial(mat1); 77 rootNode.attachChild(player);
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/external/webkit/Source/WebCore/rendering/ |
H A D | RenderVideo.cpp | 59 if (MediaPlayer* p = mediaElement()->player()) { 111 MediaPlayer* player = mediaElement()->player(); local 112 if (player && video->readyState() >= HTMLVideoElement::HAVE_METADATA) 113 return player->naturalSize(); 189 MediaPlayer* mediaPlayer = mediaElement()->player(); 233 MediaPlayer* mediaPlayer = mediaElement()->player(); 270 MediaPlayer* p = mediaElement()->player(); 279 MediaPlayer* p = mediaElement()->player();
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/external/jmonkeyengine/engine/src/test/jme3test/games/ |
H A D | CubeField.java | 70 private Node player; field in class:CubeField 103 player = createPlayer(); 104 rootNode.attachChild(player); 139 player.setLocalTranslation(0,0,0); 155 cam.setLocation(player.getLocalTranslation().add(-8, 2, 0)); 156 cam.lookAt(player.getLocalTranslation(), Vector3f.UNIT_Y); 174 * Randomly Places a cube on the map between 30 and 90 paces away from player 178 int playerX = (int) player.getLocalTranslation().getX(); 179 int playerZ = (int) player.getLocalTranslation().getZ(); 199 Vector3f loc = player [all...] |