Searched refs:lightmaps (Results 1 - 2 of 2) sorted by relevance
/external/quake/quake/src/QW/client/ |
H A D | gl_rsurf.c | 55 byte lightmaps[4*MAX_LIGHTMAPS*BLOCK_WIDTH*BLOCK_HEIGHT]; variable 135 Combine and scale multiple lightmaps into the 8.8 format in blocklights 167 // add all the lightmaps 452 lightmaps+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*lightmap_bytes); 554 lightmaps+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*lightmap_bytes); 729 // gl_lightmap_format, GL_UNSIGNED_BYTE, lightmaps+i*BLOCK_WIDTH*BLOCK_HEIGHT*lightmap_bytes); 732 // gl_lightmap_format, GL_UNSIGNED_BYTE, lightmaps+(i*BLOCK_HEIGHT+theRect->t)*BLOCK_WIDTH*lightmap_bytes); 735 lightmaps+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*lightmap_bytes); 795 { // warp texture, no lightmaps 804 { // warp texture, no lightmaps [all...] |
/external/quake/quake/src/WinQuake/ |
H A D | gl_rsurf.cpp | 55 byte lightmaps[4*MAX_LIGHTMAPS*BLOCK_WIDTH*BLOCK_HEIGHT]; variable 135 Combine and scale multiple lightmaps into the 8.8 format in blocklights 168 // add all the lightmaps 449 lightmaps+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*lightmap_bytes); 576 lightmaps+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*lightmap_bytes); 801 // gl_lightmap_format, GL_UNSIGNED_BYTE, lightmaps+i*BLOCK_WIDTH*BLOCK_HEIGHT*lightmap_bytes); 804 // gl_lightmap_format, GL_UNSIGNED_BYTE, lightmaps+(i*BLOCK_HEIGHT+theRect->t)*BLOCK_WIDTH*lightmap_bytes); 807 lightmaps+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*lightmap_bytes); 865 { // warp texture, no lightmaps 874 { // warp texture, no lightmaps [all...] |
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