1/*
2******************************************************************************
3*
4*   Copyright (C) 1996-2011, International Business Machines
5*   Corporation and others.  All Rights Reserved.
6*
7******************************************************************************
8*
9* File locid.h
10*
11* Created by: Helena Shih
12*
13* Modification History:
14*
15*   Date        Name        Description
16*   02/11/97    aliu        Changed gLocPath to fgLocPath and added methods to
17*                           get and set it.
18*   04/02/97    aliu        Made operator!= inline; fixed return value of getName().
19*   04/15/97    aliu        Cleanup for AIX/Win32.
20*   04/24/97    aliu        Numerous changes per code review.
21*   08/18/98    stephen     Added tokenizeString(),changed getDisplayName()
22*   09/08/98    stephen     Moved definition of kEmptyString for Mac Port
23*   11/09/99    weiv        Added const char * getName() const;
24*   04/12/00    srl         removing unicodestring api's and cached hash code
25*   08/10/01    grhoten     Change the static Locales to accessor functions
26******************************************************************************
27*/
28
29#ifndef LOCID_H
30#define LOCID_H
31
32#include "unicode/utypes.h"
33#include "unicode/uobject.h"
34#include "unicode/unistr.h"
35#include "unicode/putil.h"
36#include "unicode/uloc.h"
37#include "unicode/strenum.h"
38
39/**
40 * \file
41 * \brief C++ API: Locale ID object.
42 */
43
44/**
45 * A <code>Locale</code> object represents a specific geographical, political,
46 * or cultural region. An operation that requires a <code>Locale</code> to perform
47 * its task is called <em>locale-sensitive</em> and uses the <code>Locale</code>
48 * to tailor information for the user. For example, displaying a number
49 * is a locale-sensitive operation--the number should be formatted
50 * according to the customs/conventions of the user's native country,
51 * region, or culture.
52 *
53 * The Locale class is not suitable for subclassing.
54 *
55 * <P>
56 * You can create a <code>Locale</code> object using the constructor in
57 * this class:
58 * \htmlonly<blockquote>\endhtmlonly
59 * <pre>
60 *       Locale( const   char*  language,
61 *               const   char*  country,
62 *               const   char*  variant);
63 * </pre>
64 * \htmlonly</blockquote>\endhtmlonly
65 * The first argument to the constructors is a valid <STRONG>ISO
66 * Language Code.</STRONG> These codes are the lower-case two-letter
67 * codes as defined by ISO-639.
68 * You can find a full list of these codes at:
69 * <BR><a href ="http://www.loc.gov/standards/iso639-2/">
70 * http://www.loc.gov/standards/iso639-2/</a>
71 *
72 * <P>
73 * The second argument to the constructors is a valid <STRONG>ISO Country
74 * Code.</STRONG> These codes are the upper-case two-letter codes
75 * as defined by ISO-3166.
76 * You can find a full list of these codes at a number of sites, such as:
77 * <BR><a href="http://www.iso.org/iso/en/prods-services/iso3166ma/index.html">
78 * http://www.iso.org/iso/en/prods-services/iso3166ma/index.html</a>
79 *
80 * <P>
81 * The third constructor requires a third argument--the <STRONG>Variant.</STRONG>
82 * The Variant codes are vendor and browser-specific.
83 * For example, use REVISED for a langauge's revised script orthography, and POSIX for POSIX.
84 * Where there are two variants, separate them with an underscore, and
85 * put the most important one first. For
86 * example, a Traditional Spanish collation might be referenced, with
87 * "ES", "ES", "Traditional_POSIX".
88 *
89 * <P>
90 * Because a <code>Locale</code> object is just an identifier for a region,
91 * no validity check is performed when you construct a <code>Locale</code>.
92 * If you want to see whether particular resources are available for the
93 * <code>Locale</code> you construct, you must query those resources. For
94 * example, ask the <code>NumberFormat</code> for the locales it supports
95 * using its <code>getAvailableLocales</code> method.
96 * <BR><STRONG>Note:</STRONG> When you ask for a resource for a particular
97 * locale, you get back the best available match, not necessarily
98 * precisely what you asked for. For more information, look at
99 * <code>ResourceBundle</code>.
100 *
101 * <P>
102 * The <code>Locale</code> class provides a number of convenient constants
103 * that you can use to create <code>Locale</code> objects for commonly used
104 * locales. For example, the following refers to a <code>Locale</code> object
105 * for the United States:
106 * \htmlonly<blockquote>\endhtmlonly
107 * <pre>
108 *       Locale::getUS()
109 * </pre>
110 * \htmlonly</blockquote>\endhtmlonly
111 *
112 * <P>
113 * Once you've created a <code>Locale</code> you can query it for information about
114 * itself. Use <code>getCountry</code> to get the ISO Country Code and
115 * <code>getLanguage</code> to get the ISO Language Code. You can
116 * use <code>getDisplayCountry</code> to get the
117 * name of the country suitable for displaying to the user. Similarly,
118 * you can use <code>getDisplayLanguage</code> to get the name of
119 * the language suitable for displaying to the user. Interestingly,
120 * the <code>getDisplayXXX</code> methods are themselves locale-sensitive
121 * and have two versions: one that uses the default locale and one
122 * that takes a locale as an argument and displays the name or country in
123 * a language appropriate to that locale.
124 *
125 * <P>
126 * ICU provides a number of classes that perform locale-sensitive
127 * operations. For example, the <code>NumberFormat</code> class formats
128 * numbers, currency, or percentages in a locale-sensitive manner. Classes
129 * such as <code>NumberFormat</code> have a number of convenience methods
130 * for creating a default object of that type. For example, the
131 * <code>NumberFormat</code> class provides these three convenience methods
132 * for creating a default <code>NumberFormat</code> object:
133 * \htmlonly<blockquote>\endhtmlonly
134 * <pre>
135 *     UErrorCode success = U_ZERO_ERROR;
136 *     Locale myLocale;
137 *     NumberFormat *nf;
138 *
139 *     nf = NumberFormat::createInstance( success );          delete nf;
140 *     nf = NumberFormat::createCurrencyInstance( success );  delete nf;
141 *     nf = NumberFormat::createPercentInstance( success );   delete nf;
142 * </pre>
143 * \htmlonly</blockquote>\endhtmlonly
144 * Each of these methods has two variants; one with an explicit locale
145 * and one without; the latter using the default locale.
146 * \htmlonly<blockquote>\endhtmlonly
147 * <pre>
148 *     nf = NumberFormat::createInstance( myLocale, success );          delete nf;
149 *     nf = NumberFormat::createCurrencyInstance( myLocale, success );  delete nf;
150 *     nf = NumberFormat::createPercentInstance( myLocale, success );   delete nf;
151 * </pre>
152 * \htmlonly</blockquote>\endhtmlonly
153 * A <code>Locale</code> is the mechanism for identifying the kind of object
154 * (<code>NumberFormat</code>) that you would like to get. The locale is
155 * <STRONG>just</STRONG> a mechanism for identifying objects,
156 * <STRONG>not</STRONG> a container for the objects themselves.
157 *
158 * <P>
159 * Each class that performs locale-sensitive operations allows you
160 * to get all the available objects of that type. You can sift
161 * through these objects by language, country, or variant,
162 * and use the display names to present a menu to the user.
163 * For example, you can create a menu of all the collation objects
164 * suitable for a given language. Such classes implement these
165 * three class methods:
166 * \htmlonly<blockquote>\endhtmlonly
167 * <pre>
168 *       static Locale* getAvailableLocales(int32_t& numLocales)
169 *       static UnicodeString& getDisplayName(const Locale&  objectLocale,
170 *                                            const Locale&  displayLocale,
171 *                                            UnicodeString& displayName)
172 *       static UnicodeString& getDisplayName(const Locale&  objectLocale,
173 *                                            UnicodeString& displayName)
174 * </pre>
175 * \htmlonly</blockquote>\endhtmlonly
176 *
177 * @stable ICU 2.0
178 * @see ResourceBundle
179 */
180U_NAMESPACE_BEGIN
181class U_COMMON_API Locale : public UObject {
182public:
183    /** Useful constant for the Root locale. @stable ICU 4.4 */
184    static const Locale &U_EXPORT2 getRoot(void);
185    /** Useful constant for this language. @stable ICU 2.0 */
186    static const Locale &U_EXPORT2 getEnglish(void);
187    /** Useful constant for this language. @stable ICU 2.0 */
188    static const Locale &U_EXPORT2 getFrench(void);
189    /** Useful constant for this language. @stable ICU 2.0 */
190    static const Locale &U_EXPORT2 getGerman(void);
191    /** Useful constant for this language. @stable ICU 2.0 */
192    static const Locale &U_EXPORT2 getItalian(void);
193    /** Useful constant for this language. @stable ICU 2.0 */
194    static const Locale &U_EXPORT2 getJapanese(void);
195    /** Useful constant for this language. @stable ICU 2.0 */
196    static const Locale &U_EXPORT2 getKorean(void);
197    /** Useful constant for this language. @stable ICU 2.0 */
198    static const Locale &U_EXPORT2 getChinese(void);
199    /** Useful constant for this language. @stable ICU 2.0 */
200    static const Locale &U_EXPORT2 getSimplifiedChinese(void);
201    /** Useful constant for this language. @stable ICU 2.0 */
202    static const Locale &U_EXPORT2 getTraditionalChinese(void);
203
204    /** Useful constant for this country/region. @stable ICU 2.0 */
205    static const Locale &U_EXPORT2 getFrance(void);
206    /** Useful constant for this country/region. @stable ICU 2.0 */
207    static const Locale &U_EXPORT2 getGermany(void);
208    /** Useful constant for this country/region. @stable ICU 2.0 */
209    static const Locale &U_EXPORT2 getItaly(void);
210    /** Useful constant for this country/region. @stable ICU 2.0 */
211    static const Locale &U_EXPORT2 getJapan(void);
212    /** Useful constant for this country/region. @stable ICU 2.0 */
213    static const Locale &U_EXPORT2 getKorea(void);
214    /** Useful constant for this country/region. @stable ICU 2.0 */
215    static const Locale &U_EXPORT2 getChina(void);
216    /** Useful constant for this country/region. @stable ICU 2.0 */
217    static const Locale &U_EXPORT2 getPRC(void);
218    /** Useful constant for this country/region. @stable ICU 2.0 */
219    static const Locale &U_EXPORT2 getTaiwan(void);
220    /** Useful constant for this country/region. @stable ICU 2.0 */
221    static const Locale &U_EXPORT2 getUK(void);
222    /** Useful constant for this country/region. @stable ICU 2.0 */
223    static const Locale &U_EXPORT2 getUS(void);
224    /** Useful constant for this country/region. @stable ICU 2.0 */
225    static const Locale &U_EXPORT2 getCanada(void);
226    /** Useful constant for this country/region. @stable ICU 2.0 */
227    static const Locale &U_EXPORT2 getCanadaFrench(void);
228
229
230    /**
231     * Construct a default locale object, a Locale for the default locale ID.
232     *
233     * @see getDefault
234     * @see uloc_getDefault
235     * @stable ICU 2.0
236     */
237    Locale();
238
239    /**
240     * Construct a locale from language, country, variant.
241     * If an error occurs, then the constructed object will be "bogus"
242     * (isBogus() will return TRUE).
243     *
244     * @param language Lowercase two-letter or three-letter ISO-639 code.
245     *  This parameter can instead be an ICU style C locale (e.g. "en_US"),
246     *  but the other parameters must not be used.
247     *  This parameter can be NULL; if so,
248     *  the locale is initialized to match the current default locale.
249     *  (This is the same as using the default constructor.)
250     *  Please note: The Java Locale class does NOT accept the form
251     *  'new Locale("en_US")' but only 'new Locale("en","US")'
252     *
253     * @param country  Uppercase two-letter ISO-3166 code. (optional)
254     * @param variant  Uppercase vendor and browser specific code. See class
255     *                 description. (optional)
256     * @param keywordsAndValues A string consisting of keyword/values pairs, such as
257     *                 "collation=phonebook;currency=euro"
258     *
259     * @see getDefault
260     * @see uloc_getDefault
261     * @stable ICU 2.0
262     */
263    Locale( const   char * language,
264            const   char * country  = 0,
265            const   char * variant  = 0,
266            const   char * keywordsAndValues = 0);
267
268    /**
269     * Initializes a Locale object from another Locale object.
270     *
271     * @param other The Locale object being copied in.
272     * @stable ICU 2.0
273     */
274    Locale(const    Locale& other);
275
276
277    /**
278     * Destructor
279     * @stable ICU 2.0
280     */
281    virtual ~Locale() ;
282
283    /**
284     * Replaces the entire contents of *this with the specified value.
285     *
286     * @param other The Locale object being copied in.
287     * @return      *this
288     * @stable ICU 2.0
289     */
290    Locale& operator=(const Locale& other);
291
292    /**
293     * Checks if two locale keys are the same.
294     *
295     * @param other The locale key object to be compared with this.
296     * @return      True if the two locale keys are the same, false otherwise.
297     * @stable ICU 2.0
298     */
299    UBool   operator==(const    Locale&     other) const;
300
301    /**
302     * Checks if two locale keys are not the same.
303     *
304     * @param other The locale key object to be compared with this.
305     * @return      True if the two locale keys are not the same, false
306     *              otherwise.
307     * @stable ICU 2.0
308     */
309    UBool   operator!=(const    Locale&     other) const;
310
311    /**
312     * Clone this object.
313     * Clones can be used concurrently in multiple threads.
314     * If an error occurs, then NULL is returned.
315     * The caller must delete the clone.
316     *
317     * @return a clone of this object
318     *
319     * @see getDynamicClassID
320     * @stable ICU 2.8
321     */
322    Locale *clone() const;
323
324    /**
325     * Common methods of getting the current default Locale. Used for the
326     * presentation: menus, dialogs, etc. Generally set once when your applet or
327     * application is initialized, then never reset. (If you do reset the
328     * default locale, you probably want to reload your GUI, so that the change
329     * is reflected in your interface.)
330     *
331     * More advanced programs will allow users to use different locales for
332     * different fields, e.g. in a spreadsheet.
333     *
334     * Note that the initial setting will match the host system.
335     * @return a reference to the Locale object for the default locale ID
336     * @system
337     * @stable ICU 2.0
338     */
339    static const Locale& U_EXPORT2 getDefault(void);
340
341    /**
342     * Sets the default. Normally set once at the beginning of a process,
343     * then never reset.
344     * setDefault() only changes ICU's default locale ID, <strong>not</strong>
345     * the default locale ID of the runtime environment.
346     *
347     * @param newLocale Locale to set to.  If NULL, set to the value obtained
348     *                  from the runtime environement.
349     * @param success The error code.
350     * @system
351     * @stable ICU 2.0
352     */
353    static void U_EXPORT2 setDefault(const Locale& newLocale,
354                                     UErrorCode&   success);
355
356    /**
357     * Creates a locale which has had minimal canonicalization
358     * as per uloc_getName().
359     * @param name The name to create from.  If name is null,
360     *  the default Locale is used.
361     * @return new locale object
362     * @stable ICU 2.0
363     * @see uloc_getName
364     */
365    static Locale U_EXPORT2 createFromName(const char *name);
366
367    /**
368     * Creates a locale from the given string after canonicalizing
369     * the string by calling uloc_canonicalize().
370     * @param name the locale ID to create from.  Must not be NULL.
371     * @return a new locale object corresponding to the given name
372     * @stable ICU 3.0
373     * @see uloc_canonicalize
374     */
375    static Locale U_EXPORT2 createCanonical(const char* name);
376
377    /**
378     * Returns the locale's ISO-639 language code.
379     * @return      An alias to the code
380     * @stable ICU 2.0
381     */
382    inline const char *  getLanguage( ) const;
383
384    /**
385     * Returns the locale's ISO-15924 abbreviation script code.
386     * @return      An alias to the code
387     * @see uscript_getShortName
388     * @see uscript_getCode
389     * @stable ICU 2.8
390     */
391    inline const char *  getScript( ) const;
392
393    /**
394     * Returns the locale's ISO-3166 country code.
395     * @return      An alias to the code
396     * @stable ICU 2.0
397     */
398    inline const char *  getCountry( ) const;
399
400    /**
401     * Returns the locale's variant code.
402     * @return      An alias to the code
403     * @stable ICU 2.0
404     */
405    inline const char *  getVariant( ) const;
406
407    /**
408     * Returns the programmatic name of the entire locale, with the language,
409     * country and variant separated by underbars. If a field is missing, up
410     * to two leading underbars will occur. Example: "en", "de_DE", "en_US_WIN",
411     * "de__POSIX", "fr__MAC", "__MAC", "_MT", "_FR_EURO"
412     * @return      A pointer to "name".
413     * @stable ICU 2.0
414     */
415    inline const char * getName() const;
416
417    /**
418     * Returns the programmatic name of the entire locale as getName would return,
419     * but without keywords.
420     * @return      A pointer to "name".
421     * @see getName
422     * @stable ICU 2.8
423     */
424    const char * getBaseName() const;
425
426
427    /**
428     * Gets the list of keywords for the specified locale.
429     *
430     * @param status the status code
431     * @return pointer to StringEnumeration class, or NULL if there are no keywords.
432     * Client must dispose of it by calling delete.
433     * @stable ICU 2.8
434     */
435    StringEnumeration * createKeywords(UErrorCode &status) const;
436
437    /**
438     * Get the value for a keyword.
439     *
440     * @param keywordName name of the keyword for which we want the value. Case insensitive.
441     * @param buffer The buffer to receive the keyword value.
442     * @param bufferCapacity The capacity of receiving buffer
443     * @param status Returns any error information while performing this operation.
444     * @return the length of the keyword value
445     *
446     * @stable ICU 2.8
447     */
448    int32_t getKeywordValue(const char* keywordName, char *buffer, int32_t bufferCapacity, UErrorCode &status) const;
449
450    /**
451     * Set the value for a keyword.
452     *
453     * @param keywordName name of the keyword to be set. Case insensitive.
454     * @param keywordValue value of the keyword to be set. If 0-length or
455     *  NULL, will result in the keyword being removed. No error is given if
456     *  that keyword does not exist.
457     * @param status Returns any error information while performing this operation.
458     *
459     * @internal
460     */
461    void setKeywordValue(const char* keywordName, const char* keywordValue, UErrorCode &status);
462
463    /**
464     * returns the locale's three-letter language code, as specified
465     * in ISO draft standard ISO-639-2.
466     * @return      An alias to the code, or an empty string
467     * @stable ICU 2.0
468     */
469    const char * getISO3Language() const;
470
471    /**
472     * Fills in "name" with the locale's three-letter ISO-3166 country code.
473     * @return      An alias to the code, or an empty string
474     * @stable ICU 2.0
475     */
476    const char * getISO3Country() const;
477
478    /**
479     * Returns the Windows LCID value corresponding to this locale.
480     * This value is stored in the resource data for the locale as a one-to-four-digit
481     * hexadecimal number.  If the resource is missing, in the wrong format, or
482     * there is no Windows LCID value that corresponds to this locale, returns 0.
483     * @stable ICU 2.0
484     */
485    uint32_t        getLCID(void) const;
486
487    /**
488     * Fills in "dispLang" with the name of this locale's language in a format suitable for
489     * user display in the default locale.  For example, if the locale's language code is
490     * "fr" and the default locale's language code is "en", this function would set
491     * dispLang to "French".
492     * @param dispLang  Receives the language's display name.
493     * @return          A reference to "dispLang".
494     * @stable ICU 2.0
495     */
496    UnicodeString&  getDisplayLanguage(UnicodeString&   dispLang) const;
497
498    /**
499     * Fills in "dispLang" with the name of this locale's language in a format suitable for
500     * user display in the locale specified by "displayLocale".  For example, if the locale's
501     * language code is "en" and displayLocale's language code is "fr", this function would set
502     * dispLang to "Anglais".
503     * @param displayLocale  Specifies the locale to be used to display the name.  In other words,
504     *                  if the locale's language code is "en", passing Locale::getFrench() for
505     *                  displayLocale would result in "Anglais", while passing Locale::getGerman()
506     *                  for displayLocale would result in "Englisch".
507     * @param dispLang  Receives the language's display name.
508     * @return          A reference to "dispLang".
509     * @stable ICU 2.0
510     */
511    UnicodeString&  getDisplayLanguage( const   Locale&         displayLocale,
512                                                UnicodeString&  dispLang) const;
513
514    /**
515     * Fills in "dispScript" with the name of this locale's script in a format suitable
516     * for user display in the default locale.  For example, if the locale's script code
517     * is "LATN" and the default locale's language code is "en", this function would set
518     * dispScript to "Latin".
519     * @param dispScript    Receives the scripts's display name.
520     * @return              A reference to "dispScript".
521     * @stable ICU 2.8
522     */
523    UnicodeString&  getDisplayScript(          UnicodeString& dispScript) const;
524
525    /**
526     * Fills in "dispScript" with the name of this locale's country in a format suitable
527     * for user display in the locale specified by "displayLocale".  For example, if the locale's
528     * script code is "LATN" and displayLocale's language code is "en", this function would set
529     * dispScript to "Latin".
530     * @param displayLocale      Specifies the locale to be used to display the name.  In other
531     *                      words, if the locale's script code is "LATN", passing
532     *                      Locale::getFrench() for displayLocale would result in "", while
533     *                      passing Locale::getGerman() for displayLocale would result in
534     *                      "".
535     * @param dispScript    Receives the scripts's display name.
536     * @return              A reference to "dispScript".
537     * @stable ICU 2.8
538     */
539    UnicodeString&  getDisplayScript(  const   Locale&         displayLocale,
540                                               UnicodeString&  dispScript) const;
541
542    /**
543     * Fills in "dispCountry" with the name of this locale's country in a format suitable
544     * for user display in the default locale.  For example, if the locale's country code
545     * is "FR" and the default locale's language code is "en", this function would set
546     * dispCountry to "France".
547     * @param dispCountry   Receives the country's display name.
548     * @return              A reference to "dispCountry".
549     * @stable ICU 2.0
550     */
551    UnicodeString&  getDisplayCountry(          UnicodeString& dispCountry) const;
552
553    /**
554     * Fills in "dispCountry" with the name of this locale's country in a format suitable
555     * for user display in the locale specified by "displayLocale".  For example, if the locale's
556     * country code is "US" and displayLocale's language code is "fr", this function would set
557     * dispCountry to "&Eacute;tats-Unis".
558     * @param displayLocale      Specifies the locale to be used to display the name.  In other
559     *                      words, if the locale's country code is "US", passing
560     *                      Locale::getFrench() for displayLocale would result in "&Eacute;tats-Unis", while
561     *                      passing Locale::getGerman() for displayLocale would result in
562     *                      "Vereinigte Staaten".
563     * @param dispCountry   Receives the country's display name.
564     * @return              A reference to "dispCountry".
565     * @stable ICU 2.0
566     */
567    UnicodeString&  getDisplayCountry(  const   Locale&         displayLocale,
568                                                UnicodeString&  dispCountry) const;
569
570    /**
571     * Fills in "dispVar" with the name of this locale's variant code in a format suitable
572     * for user display in the default locale.
573     * @param dispVar   Receives the variant's name.
574     * @return          A reference to "dispVar".
575     * @stable ICU 2.0
576     */
577    UnicodeString&  getDisplayVariant(      UnicodeString& dispVar) const;
578
579    /**
580     * Fills in "dispVar" with the name of this locale's variant code in a format
581     * suitable for user display in the locale specified by "displayLocale".
582     * @param displayLocale  Specifies the locale to be used to display the name.
583     * @param dispVar   Receives the variant's display name.
584     * @return          A reference to "dispVar".
585     * @stable ICU 2.0
586     */
587    UnicodeString&  getDisplayVariant(  const   Locale&         displayLocale,
588                                                UnicodeString&  dispVar) const;
589
590    /**
591     * Fills in "name" with the name of this locale in a format suitable for user display
592     * in the default locale.  This function uses getDisplayLanguage(), getDisplayCountry(),
593     * and getDisplayVariant() to do its work, and outputs the display name in the format
594     * "language (country[,variant])".  For example, if the default locale is en_US, then
595     * fr_FR's display name would be "French (France)", and es_MX_Traditional's display name
596     * would be "Spanish (Mexico,Traditional)".
597     * @param name  Receives the locale's display name.
598     * @return      A reference to "name".
599     * @stable ICU 2.0
600     */
601    UnicodeString&  getDisplayName(         UnicodeString&  name) const;
602
603    /**
604     * Fills in "name" with the name of this locale in a format suitable for user display
605     * in the locale specfied by "displayLocale".  This function uses getDisplayLanguage(),
606     * getDisplayCountry(), and getDisplayVariant() to do its work, and outputs the display
607     * name in the format "language (country[,variant])".  For example, if displayLocale is
608     * fr_FR, then en_US's display name would be "Anglais (&Eacute;tats-Unis)", and no_NO_NY's
609     * display name would be "norv&eacute;gien (Norv&egrave;ge,NY)".
610     * @param displayLocale  Specifies the locale to be used to display the name.
611     * @param name      Receives the locale's display name.
612     * @return          A reference to "name".
613     * @stable ICU 2.0
614     */
615    UnicodeString&  getDisplayName( const   Locale&         displayLocale,
616                                            UnicodeString&  name) const;
617
618    /**
619     * Generates a hash code for the locale.
620     * @stable ICU 2.0
621     */
622    int32_t         hashCode(void) const;
623
624    /**
625     * Sets the locale to bogus
626     * A bogus locale represents a non-existing locale associated
627     * with services that can be instantiated from non-locale data
628     * in addition to locale (for example, collation can be
629     * instantiated from a locale and from a rule set).
630     * @stable ICU 2.1
631     */
632    void setToBogus();
633
634    /**
635     * Gets the bogus state. Locale object can be bogus if it doesn't exist
636     * @return FALSE if it is a real locale, TRUE if it is a bogus locale
637     * @stable ICU 2.1
638     */
639    UBool isBogus(void) const;
640
641    /**
642     * Returns a list of all installed locales.
643     * @param count Receives the number of locales in the list.
644     * @return      A pointer to an array of Locale objects.  This array is the list
645     *              of all locales with installed resource files.  The called does NOT
646     *              get ownership of this list, and must NOT delete it.
647     * @stable ICU 2.0
648     */
649    static const Locale* U_EXPORT2 getAvailableLocales(int32_t& count);
650
651    /**
652     * Gets a list of all available 2-letter country codes defined in ISO 3166.  This is a
653     * pointer to an array of pointers to arrays of char.  All of these pointers are
654     * owned by ICU-- do not delete them, and do not write through them.  The array is
655     * terminated with a null pointer.
656     * @return a list of all available country codes
657     * @stable ICU 2.0
658     */
659    static const char* const* U_EXPORT2 getISOCountries();
660
661    /**
662     * Gets a list of all available language codes defined in ISO 639.  This is a pointer
663     * to an array of pointers to arrays of char.  All of these pointers are owned
664     * by ICU-- do not delete them, and do not write through them.  The array is
665     * terminated with a null pointer.
666     * @return a list of all available language codes
667     * @stable ICU 2.0
668     */
669    static const char* const* U_EXPORT2 getISOLanguages();
670
671    /**
672     * ICU "poor man's RTTI", returns a UClassID for this class.
673     *
674     * @stable ICU 2.2
675     */
676    static UClassID U_EXPORT2 getStaticClassID();
677
678    /**
679     * ICU "poor man's RTTI", returns a UClassID for the actual class.
680     *
681     * @stable ICU 2.2
682     */
683    virtual UClassID getDynamicClassID() const;
684
685protected: /* only protected for testing purposes. DO NOT USE. */
686    /**
687     * Set this from a single POSIX style locale string.
688     * @internal
689     */
690    void setFromPOSIXID(const char *posixID);
691
692private:
693    /**
694     * Initialize the locale object with a new name.
695     * Was deprecated - used in implementation - moved internal
696     *
697     * @param cLocaleID The new locale name.
698     * @param canonicalize whether to call uloc_canonicalize on cLocaleID
699     */
700    Locale& init(const char* cLocaleID, UBool canonicalize);
701
702    /*
703     * Internal constructor to allow construction of a locale object with
704     *   NO side effects.   (Default constructor tries to get
705     *   the default locale.)
706     */
707    enum ELocaleType {
708        eBOGUS
709    };
710    Locale(ELocaleType);
711
712    /**
713     * Initialize the locale cache for commonly used locales
714     */
715    static Locale *getLocaleCache(void);
716
717    char language[ULOC_LANG_CAPACITY];
718    char script[ULOC_SCRIPT_CAPACITY];
719    char country[ULOC_COUNTRY_CAPACITY];
720    int32_t variantBegin;
721    char* fullName;
722    char fullNameBuffer[ULOC_FULLNAME_CAPACITY];
723    // name without keywords
724    char* baseName;
725    char baseNameBuffer[ULOC_FULLNAME_CAPACITY];
726
727    UBool fIsBogus;
728
729    static const Locale &getLocale(int locid);
730
731    /**
732     * A friend to allow the default locale to be set by either the C or C++ API.
733     * @internal
734     */
735    friend void locale_set_default_internal(const char *);
736};
737
738inline UBool
739Locale::operator!=(const    Locale&     other) const
740{
741    return !operator==(other);
742}
743
744inline const char *
745Locale::getCountry() const
746{
747    return country;
748}
749
750inline const char *
751Locale::getLanguage() const
752{
753    return language;
754}
755
756inline const char *
757Locale::getScript() const
758{
759    return script;
760}
761
762inline const char *
763Locale::getVariant() const
764{
765    getBaseName(); // lazy init
766    return &baseName[variantBegin];
767}
768
769inline const char *
770Locale::getName() const
771{
772    return fullName;
773}
774
775inline UBool
776Locale::isBogus(void) const {
777    return fIsBogus;
778}
779
780U_NAMESPACE_END
781
782#endif
783