1MaterialDef Post Shadow {
2
3    MaterialParameters {
4        Texture2D ShadowMap
5        Matrix4 LightViewProjectionMatrix
6    }
7
8    Technique {
9        VertexShader GLSL100:   Common/MatDefs/Shadow/PostShadow.vert
10        FragmentShader GLSL100: Common/MatDefs/Shadow/PostShadow.frag
11
12        WorldParameters {
13            WorldViewProjectionMatrix
14            WorldMatrix
15        }
16
17        Defines {
18            NO_SHADOW2DPROJ
19        }
20
21        RenderState {
22            Blend Modulate
23        }
24    }
25
26}