1MaterialDef Post Shadow { 2 3 MaterialParameters { 4 Texture2D ShadowMap 5 Matrix4 LightViewProjectionMatrix 6 } 7 8 Technique { 9 VertexShader GLSL100: Common/MatDefs/Shadow/PostShadow.vert 10 FragmentShader GLSL100: Common/MatDefs/Shadow/PostShadow.frag 11 12 WorldParameters { 13 WorldViewProjectionMatrix 14 WorldMatrix 15 } 16 17 Defines { 18 NO_SHADOW2DPROJ 19 } 20 21 RenderState { 22 Blend Modulate 23 } 24 } 25 26}