1/*
2 * Copyright (c) 2009-2010 jMonkeyEngine
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met:
8 *
9 * * Redistributions of source code must retain the above copyright
10 *   notice, this list of conditions and the following disclaimer.
11 *
12 * * Redistributions in binary form must reproduce the above copyright
13 *   notice, this list of conditions and the following disclaimer in the
14 *   documentation and/or other materials provided with the distribution.
15 *
16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17 *   may be used to endorse or promote products derived from this software
18 *   without specific prior written permission.
19 *
20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 */
32
33package jme3test.collision;
34
35import com.jme3.app.SimpleApplication;
36import com.jme3.bounding.BoundingSphere;
37import com.jme3.material.Material;
38import com.jme3.math.FastMath;
39import com.jme3.scene.Mesh;
40import com.jme3.scene.Spatial;
41import com.jme3.scene.VertexBuffer.Type;
42
43public class TestRayCasting extends SimpleApplication {
44
45    private RayTrace tracer;
46    private Spatial teapot;
47
48    public static void main(String[] args){
49        TestRayCasting app = new TestRayCasting();
50        app.setPauseOnLostFocus(false);
51        app.start();
52    }
53
54    @Override
55    public void simpleInitApp() {
56//        flyCam.setEnabled(false);
57
58        // load material
59        Material mat = (Material) assetManager.loadMaterial("Interface/Logo/Logo.j3m");
60
61        Mesh q = new Mesh();
62        q.setBuffer(Type.Position, 3, new float[]
63        {
64            1, 0, 0,
65            0, 1.5f, 0,
66            -1, 0, 0
67        }
68        );
69        q.setBuffer(Type.Index, 3, new int[]{ 0, 1, 2 });
70        q.setBound(new BoundingSphere());
71        q.updateBound();
72//        Geometry teapot = new Geometry("MyGeom", q);
73
74        teapot = assetManager.loadModel("Models/Teapot/Teapot.mesh.xml");
75//        teapot.scale(2f, 2f, 2f);
76//        teapot.move(2f, 2f, -.5f);
77        teapot.rotate(FastMath.HALF_PI, FastMath.HALF_PI, FastMath.HALF_PI);
78        teapot.setMaterial(mat);
79        rootNode.attachChild(teapot);
80
81//        cam.setLocation(cam.getLocation().add(0,1,0));
82//        cam.lookAt(teapot.getWorldBound().getCenter(), Vector3f.UNIT_Y);
83
84        tracer = new RayTrace(rootNode, cam, 160, 128);
85        tracer.show();
86        tracer.update();
87    }
88
89    @Override
90    public void simpleUpdate(float tpf){
91        teapot.rotate(0,tpf,0);
92        tracer.update();
93    }
94
95}