1/*
2 * Copyright (c) 2009-2010 jMonkeyEngine
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
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10 *   notice, this list of conditions and the following disclaimer.
11 *
12 * * Redistributions in binary form must reproduce the above copyright
13 *   notice, this list of conditions and the following disclaimer in the
14 *   documentation and/or other materials provided with the distribution.
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17 *   may be used to endorse or promote products derived from this software
18 *   without specific prior written permission.
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20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 */
32
33package jme3test.light;
34
35import com.jme3.app.SimpleApplication;
36import com.jme3.light.DirectionalLight;
37import com.jme3.light.PointLight;
38import com.jme3.material.Material;
39import com.jme3.math.ColorRGBA;
40import com.jme3.math.FastMath;
41import com.jme3.math.Vector3f;
42import com.jme3.scene.Geometry;
43import com.jme3.scene.shape.Sphere;
44import com.jme3.scene.shape.Torus;
45
46public class TestLightRadius extends SimpleApplication {
47
48    float pos, vel=1;
49    PointLight pl;
50    Geometry lightMdl;
51
52    public static void main(String[] args){
53        TestLightRadius app = new TestLightRadius();
54        app.start();
55    }
56
57    @Override
58    public void simpleInitApp() {
59        Torus torus = new Torus(10, 6, 1, 3);
60//        Torus torus = new Torus(50, 30, 1, 3);
61        Geometry g = new Geometry("Torus Geom", torus);
62        g.rotate(-FastMath.HALF_PI, 0, 0);
63        g.center();
64//        g.move(0, 1, 0);
65
66        Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
67        mat.setFloat("Shininess", 32f);
68        mat.setBoolean("UseMaterialColors", true);
69        mat.setColor("Ambient",  ColorRGBA.Black);
70        mat.setColor("Diffuse",  ColorRGBA.White);
71        mat.setColor("Specular", ColorRGBA.White);
72//        mat.setBoolean("VertexLighting", true);
73//        mat.setBoolean("LowQuality", true);
74        g.setMaterial(mat);
75
76        rootNode.attachChild(g);
77
78        lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
79        lightMdl.setMaterial(assetManager.loadMaterial("Common/Materials/RedColor.j3m"));
80        rootNode.attachChild(lightMdl);
81
82        pl = new PointLight();
83        pl.setColor(ColorRGBA.Green);
84        pl.setRadius(4f);
85        rootNode.addLight(pl);
86
87        DirectionalLight dl = new DirectionalLight();
88        dl.setColor(ColorRGBA.Red);
89        dl.setDirection(new Vector3f(0, 1, 0));
90        rootNode.addLight(dl);
91    }
92
93    @Override
94    public void simpleUpdate(float tpf){
95//        cam.setLocation(new Vector3f(5.0347548f, 6.6481347f, 3.74853f));
96//        cam.setRotation(new Quaternion(-0.19183293f, 0.80776674f, -0.37974006f, -0.40805697f));
97
98        pos += tpf * vel * 5f;
99        if (pos > 15){
100            vel *= -1;
101        }else if (pos < -15){
102            vel *= -1;
103        }
104
105        pl.setPosition(new Vector3f(pos, 2, 0));
106        lightMdl.setLocalTranslation(pl.getPosition());
107    }
108
109}
110