1/*
2 * Copyright (c) 2009-2010 jMonkeyEngine
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
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10 *   notice, this list of conditions and the following disclaimer.
11 *
12 * * Redistributions in binary form must reproduce the above copyright
13 *   notice, this list of conditions and the following disclaimer in the
14 *   documentation and/or other materials provided with the distribution.
15 *
16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17 *   may be used to endorse or promote products derived from this software
18 *   without specific prior written permission.
19 *
20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 */
32
33package jme3test.light;
34
35import com.jme3.app.SimpleApplication;
36import com.jme3.light.AmbientLight;
37import com.jme3.light.SpotLight;
38import com.jme3.material.Material;
39import com.jme3.math.*;
40import com.jme3.renderer.queue.RenderQueue.ShadowMode;
41import com.jme3.scene.Geometry;
42import com.jme3.scene.Spatial;
43import com.jme3.scene.shape.Box;
44import com.jme3.scene.shape.Sphere;
45import com.jme3.texture.Texture.WrapMode;
46import com.jme3.util.TangentBinormalGenerator;
47
48public class TestSpotLight extends SimpleApplication {
49
50    private Vector3f lightTarget = new Vector3f(12, 3.5f, 30);
51
52    public static void main(String[] args){
53        TestSpotLight app = new TestSpotLight();
54        app.start();
55    }
56
57 SpotLight spot;
58    Geometry lightMdl;
59    public void setupLighting(){
60      AmbientLight al=new AmbientLight();
61      al.setColor(ColorRGBA.White.mult(0.8f));
62      rootNode.addLight(al);
63
64      spot=new SpotLight();
65
66      spot.setSpotRange(1000);
67      spot.setSpotInnerAngle(5*FastMath.DEG_TO_RAD);
68      spot.setSpotOuterAngle(10*FastMath.DEG_TO_RAD);
69      spot.setPosition(new Vector3f(77.70334f, 34.013165f, 27.1017f));
70      spot.setDirection(lightTarget.subtract(spot.getPosition()));
71      spot.setColor(ColorRGBA.White.mult(2));
72      rootNode.addLight(spot);
73
74
75//        PointLight pl=new PointLight();
76//      pl.setPosition(new Vector3f(77.70334f, 34.013165f, 27.1017f));
77//      pl.setRadius(1000);
78//      pl.setColor(ColorRGBA.White.mult(2));
79//      rootNode.addLight(pl);
80       lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
81      lightMdl.setMaterial(assetManager.loadMaterial("Common/Materials/RedColor.j3m"));
82      lightMdl.setLocalTranslation(new Vector3f(77.70334f, 34.013165f, 27.1017f));
83      lightMdl.setLocalScale(5);
84      rootNode.attachChild(lightMdl);
85
86//        DirectionalLight dl = new DirectionalLight();
87//        dl.setDirection(lightTarget.subtract(new Vector3f(77.70334f, 34.013165f, 27.1017f)));
88//        dl.setColor(ColorRGBA.White.mult(2));
89//        rootNode.addLight(dl);
90
91
92    }
93
94    public void setupFloor(){
95        Material mat = assetManager.loadMaterial("Textures/Terrain/Pond/Pond.j3m");
96        mat.getTextureParam("DiffuseMap").getTextureValue().setWrap(WrapMode.Repeat);
97        mat.getTextureParam("NormalMap").getTextureValue().setWrap(WrapMode.Repeat);
98       // mat.getTextureParam("ParallaxMap").getTextureValue().setWrap(WrapMode.Repeat);
99        mat.setFloat("Shininess",3);
100      //  mat.setBoolean("VertexLighting", true);
101
102
103        Box floor = new Box(Vector3f.ZERO, 50, 1f, 50);
104        TangentBinormalGenerator.generate(floor);
105        floor.scaleTextureCoordinates(new Vector2f(5, 5));
106        Geometry floorGeom = new Geometry("Floor", floor);
107        floorGeom.setMaterial(mat);
108        floorGeom.setShadowMode(ShadowMode.Receive);
109        rootNode.attachChild(floorGeom);
110    }
111
112
113
114    public void setupSignpost(){
115        Spatial signpost = assetManager.loadModel("Models/Sign Post/Sign Post.mesh.xml");
116        Material mat = assetManager.loadMaterial("Models/Sign Post/Sign Post.j3m");
117      //   mat.setBoolean("VertexLighting", true);
118        signpost.setMaterial(mat);
119        signpost.rotate(0, FastMath.HALF_PI, 0);
120        signpost.setLocalTranslation(12, 3.5f, 30);
121        signpost.setLocalScale(4);
122        signpost.setShadowMode(ShadowMode.CastAndReceive);
123        TangentBinormalGenerator.generate(signpost);
124        rootNode.attachChild(signpost);
125    }
126
127    @Override
128    public void simpleInitApp() {
129        cam.setLocation(new Vector3f(27.492603f, 29.138166f, -13.232513f));
130        cam.setRotation(new Quaternion(0.25168246f, -0.10547892f, 0.02760565f, 0.96164864f));
131        flyCam.setMoveSpeed(30);
132
133        setupLighting();
134        setupFloor();
135        setupSignpost();
136
137
138    }
139
140    float angle;
141
142    @Override
143    public void simpleUpdate(float tpf) {
144        super.simpleUpdate(tpf);
145        angle += tpf;
146        angle %= FastMath.TWO_PI;
147
148        spot.setPosition(new Vector3f(FastMath.cos(angle) * 30f, 34.013165f, FastMath.sin(angle) * 30f));
149        lightMdl.setLocalTranslation(spot.getPosition());
150        spot.setDirection(lightTarget.subtract(spot.getPosition()));
151    }
152
153
154
155}
156