1/* 2 SDL - Simple DirectMedia Layer 3 Copyright (C) 1997-2012 Sam Lantinga 4 5 This library is free software; you can redistribute it and/or 6 modify it under the terms of the GNU Lesser General Public 7 License as published by the Free Software Foundation; either 8 version 2.1 of the License, or (at your option) any later version. 9 10 This library is distributed in the hope that it will be useful, 11 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 Lesser General Public License for more details. 14 15 You should have received a copy of the GNU Lesser General Public 16 License along with this library; if not, write to the Free Software 17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 18 19 Sam Lantinga 20 slouken@libsdl.org 21*/ 22#include "SDL_config.h" 23 24/* General quit handling code for SDL */ 25 26#ifdef HAVE_SIGNAL_H 27#include <signal.h> 28#endif 29 30#include "SDL_events.h" 31#include "SDL_events_c.h" 32 33 34#ifdef HAVE_SIGNAL_H 35static void SDL_HandleSIG(int sig) 36{ 37 /* Reset the signal handler */ 38 signal(sig, SDL_HandleSIG); 39 40 /* Signal a quit interrupt */ 41 SDL_PrivateQuit(); 42} 43#endif /* HAVE_SIGNAL_H */ 44 45/* Public functions */ 46int SDL_QuitInit(void) 47{ 48#ifdef HAVE_SIGACTION 49 struct sigaction action; 50 sigaction(SIGINT, NULL, &action); 51# ifdef HAVE_SA_SIGACTION 52 if ( action.sa_handler == SIG_DFL && action.sa_sigaction == (void*)SIG_DFL ) { 53# else 54 if ( action.sa_handler == SIG_DFL ) { 55# endif 56 action.sa_handler = SDL_HandleSIG; 57 sigaction(SIGINT, &action, NULL); 58 } 59 sigaction(SIGTERM, NULL, &action); 60# ifdef HAVE_SA_SIGACTION 61 if ( action.sa_handler == SIG_DFL && action.sa_sigaction == (void*)SIG_DFL ) { 62# else 63 if ( action.sa_handler == SIG_DFL ) { 64# endif 65 action.sa_handler = SDL_HandleSIG; 66 sigaction(SIGTERM, &action, NULL); 67 } 68#elif HAVE_SIGNAL_H 69 void (*ohandler)(int); 70 71 /* Both SIGINT and SIGTERM are translated into quit interrupts */ 72 ohandler = signal(SIGINT, SDL_HandleSIG); 73 if ( ohandler != SIG_DFL ) 74 signal(SIGINT, ohandler); 75 ohandler = signal(SIGTERM, SDL_HandleSIG); 76 if ( ohandler != SIG_DFL ) 77 signal(SIGTERM, ohandler); 78#endif /* HAVE_SIGNAL_H */ 79 80 /* That's it! */ 81 return(0); 82} 83void SDL_QuitQuit(void) 84{ 85#ifdef HAVE_SIGACTION 86 struct sigaction action; 87 sigaction(SIGINT, NULL, &action); 88 if ( action.sa_handler == SDL_HandleSIG ) { 89 action.sa_handler = SIG_DFL; 90 sigaction(SIGINT, &action, NULL); 91 } 92 sigaction(SIGTERM, NULL, &action); 93 if ( action.sa_handler == SDL_HandleSIG ) { 94 action.sa_handler = SIG_DFL; 95 sigaction(SIGTERM, &action, NULL); 96 } 97#elif HAVE_SIGNAL_H 98 void (*ohandler)(int); 99 100 ohandler = signal(SIGINT, SIG_DFL); 101 if ( ohandler != SDL_HandleSIG ) 102 signal(SIGINT, ohandler); 103 ohandler = signal(SIGTERM, SIG_DFL); 104 if ( ohandler != SDL_HandleSIG ) 105 signal(SIGTERM, ohandler); 106#endif /* HAVE_SIGNAL_H */ 107} 108 109/* This function returns 1 if it's okay to close the application window */ 110int SDL_PrivateQuit(void) 111{ 112 int posted; 113 114 posted = 0; 115 if ( SDL_ProcessEvents[SDL_QUIT] == SDL_ENABLE ) { 116 SDL_Event event; 117 event.type = SDL_QUIT; 118 if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { 119 posted = 1; 120 SDL_PushEvent(&event); 121 } 122 } 123 return(posted); 124} 125