1/*==========================================================================; 2 * 3 * Copyright (C) 1995-1996 Microsoft Corporation. All Rights Reserved. 4 * 5 * File: d3d.h 6 * Content: Direct3D include file 7 * 8 ***************************************************************************/ 9 10#ifndef _D3D_H_ 11#define _D3D_H_ 12 13#include <stdlib.h> 14 15#ifdef _WIN32 16#define COM_NO_WINDOWS_H 17#include <objbase.h> 18#else 19#include "d3dcom.h" 20#endif 21 22#ifdef _WIN32 23#define D3DAPI WINAPI 24#else 25#define D3DAPI 26#endif 27 28/* 29 * Interface IID's 30 */ 31#if defined( _WIN32 ) && !defined( _NO_COM) 32DEFINE_GUID( IID_IDirect3D, 0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 ); 33DEFINE_GUID( IID_IDirect3DTexture, 0x2CDCD9E0,0x25A0,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 ); 34DEFINE_GUID( IID_IDirect3DLight, 0x4417C142,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E ); 35DEFINE_GUID( IID_IDirect3DMaterial, 0x4417C144,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E ); 36DEFINE_GUID( IID_IDirect3DExecuteBuffer,0x4417C145,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E ); 37DEFINE_GUID( IID_IDirect3DViewport, 0x4417C146,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E ); 38#endif 39 40#ifdef __cplusplus 41extern "C" { 42#endif 43 44/* 45 * Data structures 46 */ 47#ifdef __cplusplus 48 49/* 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined */ 50struct IDirect3D; 51struct IDirect3DDevice; 52struct IDirect3DExecuteBuffer; 53struct IDirect3DLight; 54struct IDirect3DMaterial; 55struct IDirect3DTexture; 56struct IDirect3DViewport; 57typedef struct IDirect3D *LPDIRECT3D; 58typedef struct IDirect3DDevice *LPDIRECT3DDEVICE; 59typedef struct IDirect3DExecuteBuffer *LPDIRECT3DEXECUTEBUFFER; 60typedef struct IDirect3DLight *LPDIRECT3DLIGHT; 61typedef struct IDirect3DMaterial *LPDIRECT3DMATERIAL; 62typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; 63typedef struct IDirect3DViewport *LPDIRECT3DVIEWPORT; 64 65#else 66 67typedef struct IDirect3D *LPDIRECT3D; 68typedef struct IDirect3DDevice *LPDIRECT3DDEVICE; 69typedef struct IDirect3DExecuteBuffer *LPDIRECT3DEXECUTEBUFFER; 70typedef struct IDirect3DLight *LPDIRECT3DLIGHT; 71typedef struct IDirect3DMaterial *LPDIRECT3DMATERIAL; 72typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE; 73typedef struct IDirect3DViewport *LPDIRECT3DVIEWPORT; 74 75#endif 76 77#include "d3dtypes.h" 78#include "d3dcaps.h" 79 80/* 81 * IDirect3D 82 */ 83#undef INTERFACE 84#define INTERFACE IDirect3D 85DECLARE_INTERFACE_(IDirect3D, IUnknown) 86{ 87 /*** IUnknown methods ***/ 88 STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE; 89 STDMETHOD_(ULONG, AddRef) (THIS) PURE; 90 STDMETHOD_(ULONG, Release) (THIS) PURE; 91 /*** IDirect3D methods ***/ 92 STDMETHOD(Initialize) (THIS_ REFIID) PURE; 93 STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK, LPVOID) PURE; 94 STDMETHOD(CreateLight) (THIS_ LPDIRECT3DLIGHT*, IUnknown*) PURE; 95 STDMETHOD(CreateMaterial) (THIS_ LPDIRECT3DMATERIAL*, IUnknown*) PURE; 96 STDMETHOD(CreateViewport) (THIS_ LPDIRECT3DVIEWPORT*, IUnknown*) PURE; 97 STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH, LPD3DFINDDEVICERESULT) PURE; 98}; 99 100#if !defined(__cplusplus) || defined(CINTERFACE) 101#define IDirect3D_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) 102#define IDirect3D_AddRef(p) (p)->lpVtbl->AddRef(p) 103#define IDirect3D_Release(p) (p)->lpVtbl->Release(p) 104#define IDirect3D_Initialize(p, a) (p)->lpVtbl->Initialize(p, a) 105#define IDirect3D_EnumDevices(p, a, b) (p)->lpVtbl->EnumDevices(p, a, b) 106#define IDirect3D_CreateLight(p, a, b) (p)->lpVtbl->CreateLight(p, a, b) 107#define IDirect3D_CreateMaterial(p, a, b) (p)->lpVtbl->CreateMaterial(p, a, b) 108#define IDirect3D_CreateViewport(p, a, b) (p)->lpVtbl->CreateViewport(p, a, b) 109#define IDirect3D_FindDevice(p, a, b) (p)->lpVtbl->FindDevice(p, a, b) 110#endif 111 112/* 113 * IDirect3DDevice 114 */ 115#undef INTERFACE 116#define INTERFACE IDirect3DDevice 117DECLARE_INTERFACE_(IDirect3DDevice, IUnknown) 118{ 119 /*** IUnknown methods ***/ 120 STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE; 121 STDMETHOD_(ULONG, AddRef) (THIS) PURE; 122 STDMETHOD_(ULONG, Release) (THIS) PURE; 123 /*** IDirect3DDevice methods ***/ 124 STDMETHOD(Initialize) (THIS_ LPDIRECT3D, LPGUID, LPD3DDEVICEDESC) PURE; 125 STDMETHOD(GetCaps) (THIS_ LPD3DDEVICEDESC, LPD3DDEVICEDESC) PURE; 126 STDMETHOD(SwapTextureHandles) (THIS_ LPDIRECT3DTEXTURE, LPDIRECT3DTEXTURE) PURE; 127 STDMETHOD(CreateExecuteBuffer) (THIS_ LPD3DEXECUTEBUFFERDESC, LPDIRECT3DEXECUTEBUFFER*, IUnknown*) PURE; 128 STDMETHOD(GetStats) (THIS_ LPD3DSTATS) PURE; 129 STDMETHOD(Execute) (THIS_ LPDIRECT3DEXECUTEBUFFER, LPDIRECT3DVIEWPORT, DWORD) PURE; 130 STDMETHOD(AddViewport) (THIS_ LPDIRECT3DVIEWPORT) PURE; 131 STDMETHOD(DeleteViewport) (THIS_ LPDIRECT3DVIEWPORT) PURE; 132 STDMETHOD(NextViewport) (THIS_ LPDIRECT3DVIEWPORT, LPDIRECT3DVIEWPORT*, DWORD) PURE; 133 STDMETHOD(Pick) (THIS_ LPDIRECT3DEXECUTEBUFFER, LPDIRECT3DVIEWPORT, DWORD, LPD3DRECT) PURE; 134 STDMETHOD(GetPickRecords)(THIS_ LPDWORD, LPD3DPICKRECORD) PURE; 135 STDMETHOD(EnumTextureFormats) (THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK, LPVOID) PURE; 136 STDMETHOD(CreateMatrix) (THIS_ LPD3DMATRIXHANDLE) PURE; 137 STDMETHOD(SetMatrix) (THIS_ D3DMATRIXHANDLE, LPD3DMATRIX) PURE; 138 STDMETHOD(GetMatrix) (THIS_ D3DMATRIXHANDLE, LPD3DMATRIX) PURE; 139 STDMETHOD(DeleteMatrix) (THIS_ D3DMATRIXHANDLE) PURE; 140 STDMETHOD_(HRESULT, BeginScene) (THIS) PURE; 141 STDMETHOD_(HRESULT, EndScene) (THIS) PURE; 142 STDMETHOD(GetDirect3D) (THIS_ LPDIRECT3D*) PURE; 143}; 144 145#if !defined(__cplusplus) || defined(CINTERFACE) 146#define IDirect3DDevice_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) 147#define IDirect3DDevice_AddRef(p) (p)->lpVtbl->AddRef(p) 148#define IDirect3DDevice_Release(p) (p)->lpVtbl->Release(p) 149#define IDirect3DDevice_Initialize(p, a, b, c) (p)->lpVtbl->Initialize(p, a, b, c) 150#define IDirect3DDevice_GetCaps(p, a, b) (p)->lpVtbl->GetCaps(p, a, b) 151#define IDirect3DDevice_SwapTextureHandles(p, a, b) (p)->lpVtbl->SwapTextureHandles(p, a, b) 152#define IDirect3DDevice_CreateExecuteBuffer(p, a, b, c) (p)->lpVtbl->ExecuteBuffer(p, a, b, c) 153#define IDirect3DDevice_GetStats(p, a) (p)->lpVtbl->CreateViewport(p, a) 154#define IDirect3DDevice_Execute(p, a, b, c) (p)->lpVtbl->Execute(p, a, b, c) 155#define IDirect3DDevice_AddViewport(p, a) (p)->lpVtbl->AddViewport(p, a) 156#define IDirect3DDevice_DeleteViewport(p, a) (p)->lpVtbl->DeleteViewport(p, a) 157#define IDirect3DDevice_NextViewport(p, a, b) (p)->lpVtbl->NextViewport(p, a, b) 158#define IDirect3DDevice_Pick(p, a, b, c, d) (p)->lpVtbl->Pick(p, a, b, c, d) 159#define IDirect3DDevice_GetPickRecords(p, a, b) (p)->lpVtbl->GetPickRecords(p, a, b) 160#define IDirect3DDevice_EnumTextureFormats(p, a, b) (p)->lpVtbl->EnumTextureFormats(p, a, b) 161#define IDirect3DDevice_CreateMatrix(p, a) (p)->lpVtbl->CreateMatrix(p, a) 162#define IDirect3DDevice_SetMatrix(p, a, b) (p)->lpVtbl->SetMatrix(p, a, b) 163#define IDirect3DDevice_GetMatrix(p, a, b) (p)->lpVtbl->GetMatrix(p, a, b) 164#define IDirect3DDevice_DeleteMatrix(p, a) (p)->lpVtbl->DeleteMatrix(p, a) 165#define IDirect3DDevice_BeginScene(p) (p)->lpVtbl->BeginScene(p) 166#define IDirect3DDevice_EndScene(p) (p)->lpVtbl->EndScene(p) 167#define IDirect3DDevice_GetDirect3D(p, a) (p)->lpVtbl->GetDirect3D(p, a) 168#endif 169 170/* 171 * IDirect3DExecuteBuffer 172 */ 173#undef INTERFACE 174#define INTERFACE IDirect3DExecuteBuffer 175DECLARE_INTERFACE_(IDirect3DExecuteBuffer, IUnknown) 176{ 177 /*** IUnknown methods ***/ 178 STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE; 179 STDMETHOD_(ULONG, AddRef) (THIS) PURE; 180 STDMETHOD_(ULONG, Release) (THIS) PURE; 181 /*** IDirect3DExecuteBuffer methods ***/ 182 STDMETHOD(Initialize) (THIS_ LPDIRECT3DDEVICE, LPD3DEXECUTEBUFFERDESC) PURE; 183 STDMETHOD(Lock) (THIS_ LPD3DEXECUTEBUFFERDESC) PURE; 184 STDMETHOD_(HRESULT, Unlock) (THIS) PURE; 185 STDMETHOD(SetExecuteData) (THIS_ LPD3DEXECUTEDATA) PURE; 186 STDMETHOD(GetExecuteData) (THIS_ LPD3DEXECUTEDATA) PURE; 187 STDMETHOD(Validate) (THIS_ LPDWORD, LPD3DVALIDATECALLBACK, LPVOID, DWORD) PURE; 188 STDMETHOD(Optimize) (THIS_ DWORD) PURE; 189}; 190 191#if !defined(__cplusplus) || defined(CINTERFACE) 192#define IDirect3DExecuteBuffer_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) 193#define IDirect3DExecuteBuffer_AddRef(p) (p)->lpVtbl->AddRef(p) 194#define IDirect3DExecuteBuffer_Release(p) (p)->lpVtbl->Release(p) 195#define IDirect3DExecuteBuffer_Initialize(p, a, b) (p)->lpVtbl->Initialize(p, a, b) 196#define IDirect3DExecuteBuffer_Lock(p, a) (p)->lpVtbl->Lock(p, a) 197#define IDirect3DExecuteBuffer_Unlock(p, a) (p)->lpVtbl->Unlock(p) 198#define IDirect3DExecuteBuffer_SetExecuteData(p, a) (p)->lpVtbl->SetExecuteData(p, a) 199#define IDirect3DExecuteBuffer_Validate(p, a, b, c, d) (p)->lpVtbl->Validata(p, a, b, c, d) 200#endif 201 202/* 203 * Flags for execute buffer calls 204 */ 205#define D3DNEXT_NEXT 0x00000001l 206#define D3DNEXT_HEAD 0x00000002l 207#define D3DNEXT_TAIL 0x00000004l 208 209/* 210 * IDirect3DLight 211 */ 212#undef INTERFACE 213#define INTERFACE IDirect3DLight 214DECLARE_INTERFACE_(IDirect3DLight, IUnknown) 215{ 216 /*** IUnknown methods ***/ 217 STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE; 218 STDMETHOD_(ULONG, AddRef) (THIS) PURE; 219 STDMETHOD_(ULONG, Release) (THIS) PURE; 220 /*** IDirect3DLight methods ***/ 221 STDMETHOD(Initialize) (THIS_ LPDIRECT3D) PURE; 222 STDMETHOD(SetLight) (THIS_ LPD3DLIGHT) PURE; 223 STDMETHOD(GetLight) (THIS_ LPD3DLIGHT) PURE; 224}; 225 226#if !defined(__cplusplus) || defined(CINTERFACE) 227#define IDirect3DLight_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) 228#define IDirect3DLight_AddRef(p) (p)->lpVtbl->AddRef(p) 229#define IDirect3DLight_Release(p) (p)->lpVtbl->Release(p) 230#define IDirect3DLight_Initialize(p, a) (p)->lpVtbl->Initialize(p, a) 231#define IDirect3DLight_SetLight(p, a) (p)->lpVtbl->SetLight(p, a) 232#define IDirect3DLight_GetLight(p, a) (p)->lpVtbl->GetLight(p, a) 233#endif 234 235/* 236 * IDirect3DMaterial 237 */ 238#undef INTERFACE 239#define INTERFACE IDirect3DMaterial 240DECLARE_INTERFACE_(IDirect3DMaterial, IUnknown) 241{ 242 /*** IUnknown methods ***/ 243 STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE; 244 STDMETHOD_(ULONG, AddRef) (THIS) PURE; 245 STDMETHOD_(ULONG, Release) (THIS) PURE; 246 /*** IDirect3DMaterial methods ***/ 247 STDMETHOD(Initialize) (THIS_ LPDIRECT3D) PURE; 248 STDMETHOD(SetMaterial) (THIS_ LPD3DMATERIAL) PURE; 249 STDMETHOD(GetMaterial) (THIS_ LPD3DMATERIAL) PURE; 250 STDMETHOD(GetHandle) (THIS_ LPDIRECT3DDEVICE, LPD3DMATERIALHANDLE) PURE; 251 STDMETHOD_(HRESULT, Reserve) (THIS) PURE; 252 STDMETHOD_(HRESULT, Unreserve) (THIS) PURE; 253}; 254 255#if !defined(__cplusplus) || defined(CINTERFACE) 256#define IDirect3DMaterial_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) 257#define IDirect3DMaterial_AddRef(p) (p)->lpVtbl->AddRef(p) 258#define IDirect3DMaterial_Release(p) (p)->lpVtbl->Release(p) 259#define IDirect3DMaterial_Initialize(p, a) (p)->lpVtbl->Initialize(p, a) 260#define IDirect3DMaterial_SetMaterial(p, a) (p)->lpVtbl->SetLight(p, a) 261#define IDirect3DMaterial_GetMaterial(p, a) (p)->lpVtbl->GetLight(p, a) 262#define IDirect3DMaterial_GetHandle(p, a, b) (p)->lpVtbl->GetHandle(p, a, b) 263#define IDirect3DMaterial_Reserve(p) (p)->lpVtbl->Reserve(p) 264#define IDirect3DMaterial_Unreserve(p) (p)->lpVtbl->Unreserve(p) 265#endif 266 267/* 268 * IDirect3DTexture 269 */ 270#undef INTERFACE 271#define INTERFACE IDirect3DTexture 272DECLARE_INTERFACE_(IDirect3DTexture, IUnknown) 273{ 274 /*** IUnknown methods ***/ 275 STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE; 276 STDMETHOD_(ULONG, AddRef) (THIS) PURE; 277 STDMETHOD_(ULONG, Release) (THIS) PURE; 278 /*** IDirect3DTexture methods ***/ 279 STDMETHOD(Initialize) (THIS_ LPDIRECT3DDEVICE, LPDIRECTDRAWSURFACE) PURE; 280 STDMETHOD(GetHandle) (THIS_ LPDIRECT3DDEVICE, LPD3DTEXTUREHANDLE) PURE; 281 STDMETHOD(PaletteChanged) (THIS_ DWORD, DWORD) PURE; 282 STDMETHOD(Load) (THIS_ LPDIRECT3DTEXTURE) PURE; 283 STDMETHOD_(HRESULT, Unload) (THIS) PURE; 284}; 285 286#if !defined(__cplusplus) || defined(CINTERFACE) 287#define IDirect3DTexture_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) 288#define IDirect3DTexture_AddRef(p) (p)->lpVtbl->AddRef(p) 289#define IDirect3DTexture_Release(p) (p)->lpVtbl->Release(p) 290#define IDirect3DTexture_Initialize(p, a, b) (p)->lpVtbl->Initialize(p, a, b) 291#define IDirect3DTexture_GetHandle(p, a, b) (p)->lpVtbl->GetHandle(p, a, b) 292#define IDirect3DTexture_PaletteChanged(p, a, b) (p)->lpVtbl->PaletteChanged(p, a, b) 293#define IDirect3DTexture_Load(p, a) (p)->lpVtbl->Load(p, a) 294#define IDirect3DTexture_Unload(p) (p)->lpVtbl->Unload(p) 295#endif 296 297/* 298 * IDirect3DViewport 299 */ 300#undef INTERFACE 301#define INTERFACE IDirect3DViewport 302DECLARE_INTERFACE_(IDirect3DViewport, IUnknown) 303{ 304 /*** IUnknown methods ***/ 305 STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE; 306 STDMETHOD_(ULONG, AddRef) (THIS) PURE; 307 STDMETHOD_(ULONG, Release) (THIS) PURE; 308 /*** IDirect3DViewport methods ***/ 309 STDMETHOD(Initialize) (THIS_ LPDIRECT3D) PURE; 310 STDMETHOD(GetViewport) (THIS_ LPD3DVIEWPORT) PURE; 311 STDMETHOD(SetViewport) (THIS_ LPD3DVIEWPORT) PURE; 312 STDMETHOD(TransformVertices) (THIS_ DWORD, LPD3DTRANSFORMDATA, DWORD, LPDWORD) PURE; 313 STDMETHOD(LightElements) (THIS_ DWORD, LPD3DLIGHTDATA) PURE; 314 STDMETHOD(SetBackground) (THIS_ D3DMATERIALHANDLE) PURE; 315 STDMETHOD(GetBackground) (THIS_ LPD3DMATERIALHANDLE, LPBOOL) PURE; 316 STDMETHOD(SetBackgroundDepth) (THIS_ LPDIRECTDRAWSURFACE) PURE; 317 STDMETHOD(GetBackgroundDepth) (THIS_ LPDIRECTDRAWSURFACE*, LPBOOL) PURE; 318 STDMETHOD(Clear) (THIS_ DWORD, LPD3DRECT, DWORD) PURE; 319 STDMETHOD(AddLight) (THIS_ LPDIRECT3DLIGHT) PURE; 320 STDMETHOD(DeleteLight) (THIS_ LPDIRECT3DLIGHT) PURE; 321 STDMETHOD(NextLight) (THIS_ LPDIRECT3DLIGHT, LPDIRECT3DLIGHT*, DWORD) PURE; 322}; 323 324#if !defined(__cplusplus) || defined(CINTERFACE) 325#define IDirect3DViewport_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) 326#define IDirect3DViewport_AddRef(p) (p)->lpVtbl->AddRef(p) 327#define IDirect3DViewport_Release(p) (p)->lpVtbl->Release(p) 328#define IDirect3DViewport_Initialize(p, a) (p)->lpVtbl->Initialize(p, a) 329#define IDirect3DViewport_GetViewport(p, a) (p)->lpVtbl->GetViewport(p, a) 330#define IDirect3DViewport_SetViewport(p, a) (p)->lpVtbl->SetViewport(p, a) 331#define IDirect3DViewport_TransformVertices(p, a, b, c, d) (p)->lpVtbl->TransformVertices(p, a, b, c, d) 332#define IDirect3DViewport_LightElements(p, a, b) (p)->lpVtbl->LightElements(p, a, b) 333#define IDirect3DViewport_SetBackground(p, a) (p)->lpVtbl->SetBackground(p, a) 334#define IDirect3DViewport_GetBackground(p, a, b) (p)->lpVtbl->GetBackground(p, a, b) 335#define IDirect3DViewport_Clear(p, a, b, c) (p)->lpVtbl->Clear(p, a, b, c) 336#define IDirect3DViewport_AddLight(p, a) (p)->lpVtbl->AddLight(p, a) 337#define IDirect3DViewport_DeleteLight(p, a) (p)->lpVtbl->DeleteLight(p, a) 338#define IDirect3DViewport_NextLight(p, a, b, c) (p)->lpVtbl->NextLight(p, a, b, c) 339#endif 340 341/* 342 * Direct3D Errors 343 * DirectDraw error codes are used when errors not specified here. 344 */ 345#define D3D_OK DD_OK 346#define D3DERR_BADMAJORVERSION MAKE_DDHRESULT(700) 347#define D3DERR_BADMINORVERSION MAKE_DDHRESULT(701) 348 349#define D3DERR_EXECUTE_CREATE_FAILED MAKE_DDHRESULT(710) 350#define D3DERR_EXECUTE_DESTROY_FAILED MAKE_DDHRESULT(711) 351#define D3DERR_EXECUTE_LOCK_FAILED MAKE_DDHRESULT(712) 352#define D3DERR_EXECUTE_UNLOCK_FAILED MAKE_DDHRESULT(713) 353#define D3DERR_EXECUTE_LOCKED MAKE_DDHRESULT(714) 354#define D3DERR_EXECUTE_NOT_LOCKED MAKE_DDHRESULT(715) 355 356#define D3DERR_EXECUTE_FAILED MAKE_DDHRESULT(716) 357#define D3DERR_EXECUTE_CLIPPED_FAILED MAKE_DDHRESULT(717) 358 359#define D3DERR_TEXTURE_NO_SUPPORT MAKE_DDHRESULT(720) 360#define D3DERR_TEXTURE_CREATE_FAILED MAKE_DDHRESULT(721) 361#define D3DERR_TEXTURE_DESTROY_FAILED MAKE_DDHRESULT(722) 362#define D3DERR_TEXTURE_LOCK_FAILED MAKE_DDHRESULT(723) 363#define D3DERR_TEXTURE_UNLOCK_FAILED MAKE_DDHRESULT(724) 364#define D3DERR_TEXTURE_LOAD_FAILED MAKE_DDHRESULT(725) 365#define D3DERR_TEXTURE_SWAP_FAILED MAKE_DDHRESULT(726) 366#define D3DERR_TEXTURE_LOCKED MAKE_DDHRESULT(727) 367#define D3DERR_TEXTURE_NOT_LOCKED MAKE_DDHRESULT(728) 368#define D3DERR_TEXTURE_GETSURF_FAILED MAKE_DDHRESULT(729) 369 370#define D3DERR_MATRIX_CREATE_FAILED MAKE_DDHRESULT(730) 371#define D3DERR_MATRIX_DESTROY_FAILED MAKE_DDHRESULT(731) 372#define D3DERR_MATRIX_SETDATA_FAILED MAKE_DDHRESULT(732) 373#define D3DERR_MATRIX_GETDATA_FAILED MAKE_DDHRESULT(733) 374#define D3DERR_SETVIEWPORTDATA_FAILED MAKE_DDHRESULT(734) 375 376#define D3DERR_MATERIAL_CREATE_FAILED MAKE_DDHRESULT(740) 377#define D3DERR_MATERIAL_DESTROY_FAILED MAKE_DDHRESULT(741) 378#define D3DERR_MATERIAL_SETDATA_FAILED MAKE_DDHRESULT(742) 379#define D3DERR_MATERIAL_GETDATA_FAILED MAKE_DDHRESULT(743) 380 381#define D3DERR_LIGHT_SET_FAILED MAKE_DDHRESULT(750) 382 383#define D3DERR_SCENE_IN_SCENE MAKE_DDHRESULT(760) 384#define D3DERR_SCENE_NOT_IN_SCENE MAKE_DDHRESULT(761) 385#define D3DERR_SCENE_BEGIN_FAILED MAKE_DDHRESULT(762) 386#define D3DERR_SCENE_END_FAILED MAKE_DDHRESULT(763) 387 388#ifdef __cplusplus 389}; 390#endif 391 392#endif /* _D3D_H_ */ 393