1cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich/*
2cabb5dd768714a7df34469a096b5e1aa815a2c22Jack PalevichCopyright (C) 1996-1997 Id Software, Inc.
3cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich
4cabb5dd768714a7df34469a096b5e1aa815a2c22Jack PalevichThis program is free software; you can redistribute it and/or
5cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevichmodify it under the terms of the GNU General Public License
6cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevichas published by the Free Software Foundation; either version 2
7cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevichof the License, or (at your option) any later version.
8cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich
9cabb5dd768714a7df34469a096b5e1aa815a2c22Jack PalevichThis program is distributed in the hope that it will be useful,
10cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevichbut WITHOUT ANY WARRANTY; without even the implied warranty of
1172cead5e5712e5704ab702f521b53bce367ee6dbJack PalevichMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich
13cabb5dd768714a7df34469a096b5e1aa815a2c22Jack PalevichSee the GNU General Public License for more details.
14cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich
15cabb5dd768714a7df34469a096b5e1aa815a2c22Jack PalevichYou should have received a copy of the GNU General Public License
16cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevichalong with this program; if not, write to the Free Software
17cabb5dd768714a7df34469a096b5e1aa815a2c22Jack PalevichFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich
19cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich*/
209fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream// disable data conversion warnings
219fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
22cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich#ifdef _WIN32
239fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream#pragma warning(disable : 4244)     // MIPS
249fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream#pragma warning(disable : 4136)     // X86
259fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream#pragma warning(disable : 4051)     // ALPHA
26cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich#endif
2772cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich
289fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream#ifdef _WIN32
299fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream#include <windows.h>
309fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream#endif
319fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
32cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich#ifdef USE_OPENGLES
33cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich
34cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich#include <GLES/gl.h>
35cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich
36cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich#else
37cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich
389fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream#include <GL/gl.h>
399fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream#include <GL/glu.h>
409fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
41cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich#endif
42cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich
439fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamvoid GL_BeginRendering (int *x, int *y, int *width, int *height);
449fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamvoid GL_EndRendering (void);
459fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
46cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich#ifdef USE_OPENGLES
47cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich
48cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich#else // full OpenGL
499fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
509fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream// Function prototypes for the Texture Object Extension routines
519fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamtypedef GLboolean (APIENTRY *ARETEXRESFUNCPTR)(GLsizei, const GLuint *,
529fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream                    const GLboolean *);
539fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamtypedef void (APIENTRY *BINDTEXFUNCPTR)(GLenum, GLuint);
549fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamtypedef void (APIENTRY *DELTEXFUNCPTR)(GLsizei, const GLuint *);
559fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamtypedef void (APIENTRY *GENTEXFUNCPTR)(GLsizei, GLuint *);
569fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamtypedef GLboolean (APIENTRY *ISTEXFUNCPTR)(GLuint);
579fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamtypedef void (APIENTRY *PRIORTEXFUNCPTR)(GLsizei, const GLuint *,
589fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream                    const GLclampf *);
599fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamtypedef void (APIENTRY *TEXSUBIMAGEPTR)(int, int, int, int, int, int, int, int, void *);
609fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
619fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	BINDTEXFUNCPTR bindTexFunc;
629fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	DELTEXFUNCPTR delTexFunc;
639fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	TEXSUBIMAGEPTR TexSubImage2DFunc;
64cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich
65cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich#endif // USE_OPENGLES
669fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
679fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	int texture_extension_number;
689fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	int		texture_mode;
699fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
709fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	float	gldepthmin, gldepthmax;
719fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
729fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamvoid GL_Upload32 (unsigned *data, int width, int height,  qboolean mipmap, qboolean alpha);
739fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamvoid GL_Upload8 (byte *data, int width, int height,  qboolean mipmap, qboolean alpha);
74cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevichint GL_LoadTexture (const char *identifier, int width, int height, byte *data, qboolean mipmap, qboolean alpha);
75cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevichint GL_FindTexture (const char *identifier);
769fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
779fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamtypedef struct
789fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream{
799fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	float	x, y, z;
809fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	float	s, t;
819fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	float	r, g, b;
829fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream} glvert_t;
839fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
849fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern glvert_t glv;
859fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
869fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	int glx, gly, glwidth, glheight;
879fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
889fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream#ifdef _WIN32
899fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	PROC glArrayElementEXT;
909fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	PROC glColorPointerEXT;
919fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	PROC glTexturePointerEXT;
929fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	PROC glVertexPointerEXT;
939fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream#endif
949fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
959fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream// r_local.h -- private refresh defs
969fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
979fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream#define ALIAS_BASE_SIZE_RATIO		(1.0 / 11.0)
989fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream					// normalizing factor so player model works out to about
999fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream					//  1 pixel per triangle
1009fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream#define	MAX_LBM_HEIGHT		480
1019fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
1029fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream#define TILE_SIZE		128		// size of textures generated by R_GenTiledSurf
1039fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
1049fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream#define SKYSHIFT		7
1059fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream#define	SKYSIZE			(1 << SKYSHIFT)
1069fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream#define SKYMASK			(SKYSIZE - 1)
1079fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
1089fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream#define BACKFACE_EPSILON	0.01
1099fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
1109fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
1119fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamvoid R_TimeRefresh_f (void);
1129fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamvoid R_ReadPointFile_f (void);
1139fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamtexture_t *R_TextureAnimation (texture_t *base);
1149fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
1159fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamtypedef struct surfcache_s
1169fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream{
1179fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	struct surfcache_s	*next;
1189fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	struct surfcache_s 	**owner;		// NULL is an empty chunk of memory
1199fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	int					lightadj[MAXLIGHTMAPS]; // checked for strobe flush
1209fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	int					dlight;
1219fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	int					size;		// including header
1229fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	unsigned			width;
1239fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	unsigned			height;		// DEBUG only needed for debug
1249fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	float				mipscale;
1259fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	struct texture_s	*texture;	// checked for animating textures
1269fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	byte				data[4];	// width*height elements
1279fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream} surfcache_t;
1289fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
1299fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
1309fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamtypedef struct
1319fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream{
1329fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	pixel_t		*surfdat;	// destination for generated surface
1339fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	int			rowbytes;	// destination logical width in bytes
1349fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	msurface_t	*surf;		// description for surface to generate
1359fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	fixed8_t	lightadj[MAXLIGHTMAPS];
1369fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream							// adjust for lightmap levels for dynamic lighting
1379fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	texture_t	*texture;	// corrected for animating textures
1389fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	int			surfmip;	// mipmapped ratio of surface texels / world pixels
1399fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	int			surfwidth;	// in mipmapped texels
1409fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	int			surfheight;	// in mipmapped texels
1419fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream} drawsurf_t;
1429fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
1439fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
1449fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamtypedef enum {
145cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich	pt_static, pt_grav, pt_slowgrav, pt_fire, pt_explode, pt_explode2, pt_blob, pt_blob2,
146cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich	ptype_t_max = 1 << 30
1479fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream} ptype_t;
1489fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
1499fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream// !!! if this is changed, it must be changed in d_ifacea.h too !!!
1509fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamtypedef struct particle_s
1519fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream{
1529fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream// driver-usable fields
1539fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	vec3_t		org;
1549fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	float		color;
1559fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream// drivers never touch the following fields
1569fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	struct particle_s	*next;
1579fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	vec3_t		vel;
1589fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	float		ramp;
1599fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	float		die;
1609fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream	ptype_t		type;
1619fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream} particle_t;
1629fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
1639fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
1649fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream//====================================================
1659fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
1669fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
1679fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	entity_t	r_worldentity;
1689fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	qboolean	r_cache_thrash;		// compatability
1699fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	vec3_t		modelorg, r_entorigin;
1709fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	entity_t	*currententity;
1719fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	int			r_visframecount;	// ??? what difs?
1729fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	int			r_framecount;
1739fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	mplane_t	frustum[4];
1749fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	int		c_brush_polys, c_alias_polys;
1759fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
1769fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
1779fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream//
1789fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream// view origin
1799fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream//
1809fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	vec3_t	vup;
1819fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	vec3_t	vpn;
1829fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	vec3_t	vright;
1839fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	vec3_t	r_origin;
1849fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
1859fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream//
1869fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream// screen size info
1879fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream//
1889fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	refdef_t	r_refdef;
1899fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	mleaf_t		*r_viewleaf, *r_oldviewleaf;
1909fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	texture_t	*r_notexture_mip;
1919fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	int		d_lightstylevalue[256];	// 8.8 fraction of base light value
1929fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
1939fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	qboolean	envmap;
1949fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	int	currenttexture;
1959fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	int	cnttextures[2];
1969fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	int	particletexture;
1979fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	int	playertextures;
1989fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
1999fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	int	skytexturenum;		// index in cl.loadmodel, not gl texture object
2009fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
2019fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	r_norefresh;
2029fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	r_drawentities;
2039fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	r_drawworld;
2049fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	r_drawviewmodel;
2059fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	r_speeds;
2069fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	r_waterwarp;
2079fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	r_fullbright;
2089fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	r_lightmap;
2099fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	r_shadows;
2109fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	r_mirroralpha;
2119fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	r_wateralpha;
2129fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	r_dynamic;
2139fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	r_novis;
2149fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
2159fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	gl_clear;
2169fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	gl_cull;
2179fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	gl_poly;
2189fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	gl_texsort;
2199fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	gl_smoothmodels;
2209fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	gl_affinemodels;
2219fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	gl_polyblend;
2229fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	gl_keeptjunctions;
2239fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	gl_reporttjunctions;
2249fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	gl_flashblend;
2259fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	gl_nocolors;
2269fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	gl_doubleeyes;
2279fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
2289fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	int		gl_lightmap_format;
2299fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	int		gl_solid_format;
2309fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	int		gl_alpha_format;
2319fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
2329fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	gl_max_size;
2339fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	cvar_t	gl_playermip;
2349fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
2359fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	int			mirrortexturenum;	// quake texturenum, not gltexturenum
2369fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	qboolean	mirror;
2379fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	mplane_t	*mirror_plane;
2389fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
2399fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	float	r_world_matrix[16];
2409fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
2419fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	const char *gl_vendor;
2429fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	const char *gl_renderer;
2439fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	const char *gl_version;
2449fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern	const char *gl_extensions;
2459fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
2469fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamvoid R_TranslatePlayerSkin (int playernum);
2479fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamvoid GL_Bind (int texnum);
2489fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
2499fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream// Multitexture
250cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich#ifdef USE_OPENGLES
251cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich
252cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich#define    TEXTURE0_SGIS				GL_TEXTURE0
253cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich#define    TEXTURE1_SGIS				GL_TEXTURE1
254cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich
255cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich#else
2569fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream#define    TEXTURE0_SGIS				0x835E
2579fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream#define    TEXTURE1_SGIS				0x835F
258cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich#endif
2599fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
2609fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream#ifndef _WIN32
2619fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream#define APIENTRY /* */
2629fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
2639fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamtypedef void (APIENTRY *lpMTexFUNC) (GLenum, GLfloat, GLfloat);
2649fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamtypedef void (APIENTRY *lpSelTexFUNC) (GLenum);
2659fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern lpMTexFUNC qglMTexCoord2fSGIS;
2669fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern lpSelTexFUNC qglSelectTextureSGIS;
2679fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
268cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich#endif
269cabb5dd768714a7df34469a096b5e1aa815a2c22Jack Palevich
2709fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamextern qboolean gl_mtexable;
2719fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstream
2729fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamvoid GL_DisableMultitexture(void);
2739fd67c44777b350dc56f3e70c88963b0d966ffc7quake upstreamvoid GL_EnableMultitexture(void);
27472cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich
27572cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich// Debugging
27672cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich
27772cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define DEBUG_OPENGL_CALLS
27872cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#ifdef DEBUG_OPENGL_CALLS
27972cead5e5712e5704ab702f521b53bce367ee6dbJack Palevichvoid checkGLImp(const char* state, const char* file, int line);
28072cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich
28172cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define GLCHECK(PROMPT)  checkGLImp(PROMPT, __FILE__, __LINE__)
28272cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich
28372cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich
28472cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glAlphaFunc(...) do { glAlphaFunc(__VA_ARGS__); GLCHECK("glAlphaFunc");} while(0)
28572cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glClearColor(...) do { glClearColor(__VA_ARGS__); GLCHECK("glClearColor");} while(0)
28672cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glClearDepthf(...) do { glClearDepthf(__VA_ARGS__); GLCHECK("glClearDepthf");} while(0)
28772cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glClipPlanef(...) do { glClipPlanef(__VA_ARGS__); GLCHECK("glClipPlanef");} while(0)
28872cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glColor4f(...) do { glColor4f(__VA_ARGS__); GLCHECK("glColor4f");} while(0)
28972cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glDepthRangef(...) do { glDepthRangef(__VA_ARGS__); GLCHECK("glDepthRangef");} while(0)
29072cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glFogf(...) do { glFogf(__VA_ARGS__); GLCHECK("glFogf");} while(0)
29172cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glFogfv(...) do { glFogfv(__VA_ARGS__); GLCHECK("glFogfv");} while(0)
29272cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glFrustumf(...) do { glFrustumf(__VA_ARGS__); GLCHECK("glFrustumf");} while(0)
29372cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glGetClipPlanef(...) do { glGetClipPlanef(__VA_ARGS__); GLCHECK("glGetClipPlanef");} while(0)
29472cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glGetFloatv(...) do { glGetFloatv(__VA_ARGS__); GLCHECK("glGetFloatv");} while(0)
29572cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glGetLightfv(...) do { glGetLightfv(__VA_ARGS__); GLCHECK("glGetLightfv");} while(0)
29672cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glGetMaterialfv(...) do { glGetMaterialfv(__VA_ARGS__); GLCHECK("glGetMaterialfv");} while(0)
29772cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glGetTexEnvfv(...) do { glGetTexEnvfv(__VA_ARGS__); GLCHECK("glGetTexEnvfv");} while(0)
29872cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glGetTexParameterfv(...) do { glGetTexParameterfv(__VA_ARGS__); GLCHECK("glGetTexParameterfv");} while(0)
29972cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glLightModelf(...) do { glLightModelf(__VA_ARGS__); GLCHECK("glLightModelf");} while(0)
30072cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glLightModelfv(...) do { glLightModelfv(__VA_ARGS__); GLCHECK("glLightModelfv");} while(0)
30172cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glLightf(...) do { glLightf(__VA_ARGS__); GLCHECK("glLightf");} while(0)
30272cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glLightfv(...) do { glLightfv(__VA_ARGS__); GLCHECK("glLightfv");} while(0)
30372cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glLineWidth(...) do { glLineWidth(__VA_ARGS__); GLCHECK("glLineWidth");} while(0)
30472cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glLoadMatrixf(...) do { glLoadMatrixf(__VA_ARGS__); GLCHECK("glLoadMatrixf");} while(0)
30572cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glMaterialf(...) do { glMaterialf(__VA_ARGS__); GLCHECK("glMaterialf");} while(0)
30672cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glMaterialfv(...) do { glMaterialfv(__VA_ARGS__); GLCHECK("glMaterialfv");} while(0)
30772cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glMultMatrixf(...) do { glMultMatrixf(__VA_ARGS__); GLCHECK("glMultMatrixf");} while(0)
30872cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glMultiTexCoord4f(...) do { glMultiTexCoord4f(__VA_ARGS__); GLCHECK("glMultiTexCoord4f");} while(0)
30972cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glNormal3f(...) do { glNormal3f(__VA_ARGS__); GLCHECK("glNormal3f");} while(0)
31072cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glOrthof(...) do { glOrthof(__VA_ARGS__); GLCHECK("glOrthof");} while(0)
31172cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glPointParameterf(...) do { glPointParameterf(__VA_ARGS__); GLCHECK("glPointParameterf");} while(0)
31272cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glPointParameterfv(...) do { glPointParameterfv(__VA_ARGS__); GLCHECK("glPointParameterfv");} while(0)
31372cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glPointSize(...) do { glPointSize(__VA_ARGS__); GLCHECK("glPointSize");} while(0)
31472cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glPolygonOffset(...) do { glPolygonOffset(__VA_ARGS__); GLCHECK("glPolygonOffset");} while(0)
31572cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glRotatef(...) do { glRotatef(__VA_ARGS__); GLCHECK("glRotatef");} while(0)
31672cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glScalef(...) do { glScalef(__VA_ARGS__); GLCHECK("glScalef");} while(0)
31772cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glTexEnvf(...) do { glTexEnvf(__VA_ARGS__); GLCHECK("glTexEnvf");} while(0)
31872cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glTexEnvfv(...) do { glTexEnvfv(__VA_ARGS__); GLCHECK("glTexEnvfv");} while(0)
31972cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glTexParameterf(...) do { glTexParameterf(__VA_ARGS__); GLCHECK("glTexParameterf");} while(0)
32072cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glTexParameterfv(...) do { glTexParameterfv(__VA_ARGS__); GLCHECK("glTexParameterfv");} while(0)
32172cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glTranslatef(...) do { glTranslatef(__VA_ARGS__); GLCHECK("glTranslatef");} while(0)
32272cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glActiveTexture(...) do { glActiveTexture(__VA_ARGS__); GLCHECK("glActiveTexture");} while(0)
32372cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glAlphaFuncx(...) do { glAlphaFuncx(__VA_ARGS__); GLCHECK("glAlphaFuncx");} while(0)
32472cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glBindBuffer(...) do { glBindBuffer(__VA_ARGS__); GLCHECK("glBindBuffer");} while(0)
32572cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glBindTexture(...) do { glBindTexture(__VA_ARGS__); GLCHECK("glBindTexture");} while(0)
32672cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glBlendFunc(...) do { glBlendFunc(__VA_ARGS__); GLCHECK("glBlendFunc");} while(0)
32772cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glBufferData(...) do { glBufferData(__VA_ARGS__); GLCHECK("glBufferData");} while(0)
32872cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glBufferSubData(...) do { glBufferSubData(__VA_ARGS__); GLCHECK("glBufferSubData");} while(0)
32972cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glClear(...) do { glClear(__VA_ARGS__); GLCHECK("glClear");} while(0)
33072cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glClearColorx(...) do { glClearColorx(__VA_ARGS__); GLCHECK("glClearColorx");} while(0)
33172cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glClearDepthx(...) do { glClearDepthx(__VA_ARGS__); GLCHECK("glClearDepthx");} while(0)
33272cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glClearStencil(...) do { glClearStencil(__VA_ARGS__); GLCHECK("glClearStencil");} while(0)
33372cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glClientActiveTexture(...) do { glClientActiveTexture(__VA_ARGS__); GLCHECK("glClientActiveTexture");} while(0)
33472cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glClipPlanex(...) do { glClipPlanex(__VA_ARGS__); GLCHECK("glClipPlanex");} while(0)
33572cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glColor4ub(...) do { glColor4ub(__VA_ARGS__); GLCHECK("glColor4ub");} while(0)
33672cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glColor4x(...) do { glColor4x(__VA_ARGS__); GLCHECK("glColor4x");} while(0)
33772cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glColorMask(...) do { glColorMask(__VA_ARGS__); GLCHECK("glColorMask");} while(0)
33872cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glColorPointer(...) do { glColorPointer(__VA_ARGS__); GLCHECK("glColorPointer");} while(0)
33972cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glCompressedTexImage2D(...) do { glCompressedTexImage2D(__VA_ARGS__); GLCHECK("glCompressedTexImage2D");} while(0)
34072cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glCompressedTexSubImage2D(...) do { glCompressedTexSubImage2D(__VA_ARGS__); GLCHECK("glCompressedTexSubImage2D");} while(0)
34172cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glCopyTexImage2D(...) do { glCopyTexImage2D(__VA_ARGS__); GLCHECK("glCopyTexImage2D");} while(0)
34272cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glCopyTexSubImage2D(...) do { glCopyTexSubImage2D(__VA_ARGS__); GLCHECK("glCopyTexSubImage2D");} while(0)
34372cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glCullFace(...) do { glCullFace(__VA_ARGS__); GLCHECK("glCullFace");} while(0)
34472cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glDeleteBuffers(...) do { glDeleteBuffers(__VA_ARGS__); GLCHECK("glDeleteBuffers");} while(0)
34572cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glDeleteTextures(...) do { glDeleteTextures(__VA_ARGS__); GLCHECK("glDeleteTextures");} while(0)
34672cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glDepthFunc(...) do { glDepthFunc(__VA_ARGS__); GLCHECK("glDepthFunc");} while(0)
34772cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glDepthMask(...) do { glDepthMask(__VA_ARGS__); GLCHECK("glDepthMask");} while(0)
34872cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glDepthRangex(...) do { glDepthRangex(__VA_ARGS__); GLCHECK("glDepthRangex");} while(0)
34972cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glDisable(...) do { glDisable(__VA_ARGS__); GLCHECK("glDisable");} while(0)
35072cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glDisableClientState(...) do { glDisableClientState(__VA_ARGS__); GLCHECK("glDisableClientState");} while(0)
35172cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glDrawArrays(...) do { glDrawArrays(__VA_ARGS__); GLCHECK("glDrawArrays");} while(0)
35272cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glDrawElements(...) do { glDrawElements(__VA_ARGS__); GLCHECK("glDrawElements");} while(0)
35372cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glEnable(...) do { glEnable(__VA_ARGS__); GLCHECK("glEnable");} while(0)
35472cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glEnableClientState(...) do { glEnableClientState(__VA_ARGS__); GLCHECK("glEnableClientState");} while(0)
35572cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glFinish(...) do { glFinish(__VA_ARGS__); GLCHECK("glFinish");} while(0)
35672cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glFlush(...) do { glFlush(__VA_ARGS__); GLCHECK("glFlush");} while(0)
35772cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glFogx(...) do { glFogx(__VA_ARGS__); GLCHECK("glFogx");} while(0)
35872cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glFogxv(...) do { glFogxv(__VA_ARGS__); GLCHECK("glFogxv");} while(0)
35972cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glFrontFace(...) do { glFrontFace(__VA_ARGS__); GLCHECK("glFrontFace");} while(0)
36072cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glFrustumx(...) do { glFrustumx(__VA_ARGS__); GLCHECK("glFrustumx");} while(0)
36172cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glGetBooleanv(...) do { glGetBooleanv(__VA_ARGS__); GLCHECK("glGetBooleanv");} while(0)
36272cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glGetBufferParameteriv(...) do { glGetBufferParameteriv(__VA_ARGS__); GLCHECK("glGetBufferParameteriv");} while(0)
36372cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glGetClipPlanex(...) do { glGetClipPlanex(__VA_ARGS__); GLCHECK("glGetClipPlanex");} while(0)
36472cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glGenBuffers(...) do { glGenBuffers(__VA_ARGS__); GLCHECK("glGenBuffers");} while(0)
36572cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glGenTextures(...) do { glGenTextures(__VA_ARGS__); GLCHECK("glGenTextures");} while(0)
36672cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich// #define glGetError(...) do { glGetError(__VA_ARGS__); GLCHECK("glGetError");} while(0)
36772cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich// #define glGetFixedv(...) do { glGetFixedv(__VA_ARGS__); GLCHECK("glGetFixedv");} while(0)
36872cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich// #define glGetIntegerv(...) do { glGetIntegerv(__VA_ARGS__); GLCHECK("glGetIntegerv");} while(0)
36972cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich// #define glGetLightxv(...) do { glGetLightxv(__VA_ARGS__); GLCHECK("glGetLightxv");} while(0)
37072cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich// #define glGetMaterialxv(...) do { glGetMaterialxv(__VA_ARGS__); GLCHECK("glGetMaterialxv");} while(0)
37172cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich// #define glGetPointerv(...) do { glGetPointerv(__VA_ARGS__); GLCHECK("glGetPointerv");} while(0)
37272cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich// #define glGetString(...) do { glGetString(__VA_ARGS__); GLCHECK("glGetString");} while(0)
37372cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich// #define glGetTexEnviv(...) do { glGetTexEnviv(__VA_ARGS__); GLCHECK("glGetTexEnviv");} while(0)
37472cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich// #define glGetTexEnvxv(...) do { glGetTexEnvxv(__VA_ARGS__); GLCHECK("glGetTexEnvxv");} while(0)
37572cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich// #define glGetTexParameteriv(...) do { glGetTexParameteriv(__VA_ARGS__); GLCHECK("glGetTexParameteriv");} while(0)
37672cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich// #define glGetTexParameterxv(...) do { glGetTexParameterxv(__VA_ARGS__); GLCHECK("glGetTexParameterxv");} while(0)
37772cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glHint(...) do { glHint(__VA_ARGS__); GLCHECK("glHint");} while(0)
37872cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glIsBuffer(...) do { glIsBuffer(__VA_ARGS__); GLCHECK("glIsBuffer");} while(0)
37972cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glIsEnabled(...) do { glIsEnabled(__VA_ARGS__); GLCHECK("glIsEnabled");} while(0)
38072cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glIsTexture(...) do { glIsTexture(__VA_ARGS__); GLCHECK("glIsTexture");} while(0)
38172cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glLightModelx(...) do { glLightModelx(__VA_ARGS__); GLCHECK("glLightModelx");} while(0)
38272cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glLightModelxv(...) do { glLightModelxv(__VA_ARGS__); GLCHECK("glLightModelxv");} while(0)
38372cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glLightx(...) do { glLightx(__VA_ARGS__); GLCHECK("glLightx");} while(0)
38472cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glLightxv(...) do { glLightxv(__VA_ARGS__); GLCHECK("glLightxv");} while(0)
38572cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glLineWidthx(...) do { glLineWidthx(__VA_ARGS__); GLCHECK("glLineWidthx");} while(0)
38672cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glLoadIdentity(...) do { glLoadIdentity(__VA_ARGS__); GLCHECK("glLoadIdentity");} while(0)
38772cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glLoadMatrixx(...) do { glLoadMatrixx(__VA_ARGS__); GLCHECK("glLoadMatrixx");} while(0)
38872cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glLogicOp(...) do { glLogicOp(__VA_ARGS__); GLCHECK("glLogicOp");} while(0)
38972cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glMaterialx(...) do { glMaterialx(__VA_ARGS__); GLCHECK("glMaterialx");} while(0)
39072cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glMaterialxv(...) do { glMaterialxv(__VA_ARGS__); GLCHECK("glMaterialxv");} while(0)
39172cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glMatrixMode(...) do { glMatrixMode(__VA_ARGS__); GLCHECK("glMatrixMode");} while(0)
39272cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glMultMatrixx(...) do { glMultMatrixx(__VA_ARGS__); GLCHECK("glMultMatrixx");} while(0)
39372cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glMultiTexCoord4x(...) do { glMultiTexCoord4x(__VA_ARGS__); GLCHECK("glMultiTexCoord4x");} while(0)
39472cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glNormal3x(...) do { glNormal3x(__VA_ARGS__); GLCHECK("glNormal3x");} while(0)
39572cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glNormalPointer(...) do { glNormalPointer(__VA_ARGS__); GLCHECK("glNormalPointer");} while(0)
39672cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glOrthox(...) do { glOrthox(__VA_ARGS__); GLCHECK("glOrthox");} while(0)
39772cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glPixelStorei(...) do { glPixelStorei(__VA_ARGS__); GLCHECK("glPixelStorei");} while(0)
39872cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glPointParameterx(...) do { glPointParameterx(__VA_ARGS__); GLCHECK("glPointParameterx");} while(0)
39972cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glPointParameterxv(...) do { glPointParameterxv(__VA_ARGS__); GLCHECK("glPointParameterxv");} while(0)
40072cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glPointSizex(...) do { glPointSizex(__VA_ARGS__); GLCHECK("glPointSizex");} while(0)
40172cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glPolygonOffsetx(...) do { glPolygonOffsetx(__VA_ARGS__); GLCHECK("glPolygonOffsetx");} while(0)
40272cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glPopMatrix(...) do { glPopMatrix(__VA_ARGS__); GLCHECK("glPopMatrix");} while(0)
40372cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glPushMatrix(...) do { glPushMatrix(__VA_ARGS__); GLCHECK("glPushMatrix");} while(0)
40472cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glReadPixels(...) do { glReadPixels(__VA_ARGS__); GLCHECK("glReadPixels");} while(0)
40572cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glRotatex(...) do { glRotatex(__VA_ARGS__); GLCHECK("glRotatex");} while(0)
40672cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glSampleCoverage(...) do { glSampleCoverage(__VA_ARGS__); GLCHECK("glSampleCoverage");} while(0)
40772cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glSampleCoveragex(...) do { glSampleCoveragex(__VA_ARGS__); GLCHECK("glSampleCoveragex");} while(0)
40872cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glScalex(...) do { glScalex(__VA_ARGS__); GLCHECK("glScalex");} while(0)
40972cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glScissor(...) do { glScissor(__VA_ARGS__); GLCHECK("glScissor");} while(0)
41072cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glShadeModel(...) do { glShadeModel(__VA_ARGS__); GLCHECK("glShadeModel");} while(0)
41172cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glStencilFunc(...) do { glStencilFunc(__VA_ARGS__); GLCHECK("glStencilFunc");} while(0)
41272cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glStencilMask(...) do { glStencilMask(__VA_ARGS__); GLCHECK("glStencilMask");} while(0)
41372cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glStencilOp(...) do { glStencilOp(__VA_ARGS__); GLCHECK("glStencilOp");} while(0)
41472cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glTexCoordPointer(...) do { glTexCoordPointer(__VA_ARGS__); GLCHECK("glTexCoordPointer");} while(0)
41572cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glTexEnvi(...) do { glTexEnvi(__VA_ARGS__); GLCHECK("glTexEnvi");} while(0)
41672cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glTexEnvx(...) do { glTexEnvx(__VA_ARGS__); GLCHECK("glTexEnvx");} while(0)
41772cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glTexEnviv(...) do { glTexEnviv(__VA_ARGS__); GLCHECK("glTexEnviv");} while(0)
41872cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glTexEnvxv(...) do { glTexEnvxv(__VA_ARGS__); GLCHECK("glTexEnvxv");} while(0)
41972cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glTexImage2D(...) do { glTexImage2D(__VA_ARGS__); GLCHECK("glTexImage2D");} while(0)
42072cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glTexParameteri(...) do { glTexParameteri(__VA_ARGS__); GLCHECK("glTexParameteri");} while(0)
42172cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glTexParameterx(...) do { glTexParameterx(__VA_ARGS__); GLCHECK("glTexParameterx");} while(0)
42272cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glTexParameteriv(...) do { glTexParameteriv(__VA_ARGS__); GLCHECK("glTexParameteriv");} while(0)
42372cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glTexParameterxv(...) do { glTexParameterxv(__VA_ARGS__); GLCHECK("glTexParameterxv");} while(0)
42472cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glTexSubImage2D(...) do { glTexSubImage2D(__VA_ARGS__); GLCHECK("glTexSubImage2D");} while(0)
42572cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glTranslatex(...) do { glTranslatex(__VA_ARGS__); GLCHECK("glTranslatex");} while(0)
42672cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glVertexPointer(...) do { glVertexPointer(__VA_ARGS__); GLCHECK("glVertexPointer");} while(0)
42772cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define glViewport(...) do { glViewport(__VA_ARGS__); GLCHECK("glViewport");} while(0)
42872cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich
42972cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich
43072cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich
43172cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#else
43272cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#define GLCHECK(PROMPT) do {} while(0)
43372cead5e5712e5704ab702f521b53bce367ee6dbJack Palevich#endif
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