1/****************************************************************************\ 2Copyright (c) 2002, NVIDIA Corporation. 3 4NVIDIA Corporation("NVIDIA") supplies this software to you in 5consideration of your agreement to the following terms, and your use, 6installation, modification or redistribution of this NVIDIA software 7constitutes acceptance of these terms. 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No hardware is licensed hereunder. 27 28THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT 29WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, 30INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, 31NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR 32ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER 33PRODUCTS. 34 35IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, 36INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED 37TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF 38USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY 39OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE 40NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, 41TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF 42NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 43\****************************************************************************/ 44// 45#include <stddef.h> 46#include <stdlib.h> 47#include <string.h> 48 49#ifndef _MSC_VER 50#include <stdint.h> 51#endif 52 53#include "compiler/preprocessor/memory.h" 54 55// default alignment and chunksize, if called with 0 arguments 56#define CHUNKSIZE (64*1024) 57#define ALIGN 8 58 59// we need to call the `real' malloc and free, not our replacements 60#undef malloc 61#undef free 62 63struct chunk { 64 struct chunk *next; 65}; 66 67struct cleanup { 68 struct cleanup *next; 69 void (*fn)(void *); 70 void *arg; 71}; 72 73struct MemoryPool_rec { 74 struct chunk *next; 75 uintptr_t free, end; 76 size_t chunksize; 77 uintptr_t alignmask; 78 struct cleanup *cleanup; 79}; 80 81MemoryPool *mem_CreatePool(size_t chunksize, unsigned int align) 82{ 83 MemoryPool *pool; 84 85 if (align == 0) align = ALIGN; 86 if (chunksize == 0) chunksize = CHUNKSIZE; 87 if (align & (align-1)) return 0; 88 if (chunksize < sizeof(MemoryPool)) return 0; 89 if (chunksize & (align-1)) return 0; 90 if (!(pool = malloc(chunksize))) return 0; 91 pool->next = 0; 92 pool->chunksize = chunksize; 93 pool->alignmask = (uintptr_t)(align)-1; 94 pool->free = ((uintptr_t)(pool + 1) + pool->alignmask) & ~pool->alignmask; 95 pool->end = (uintptr_t)pool + chunksize; 96 pool->cleanup = 0; 97 return pool; 98} 99 100void mem_FreePool(MemoryPool *pool) 101{ 102 struct cleanup *cleanup; 103 struct chunk *p, *next; 104 105 for (cleanup = pool->cleanup; cleanup; cleanup = cleanup->next) { 106 cleanup->fn(cleanup->arg); 107 } 108 for (p = (struct chunk *)pool; p; p = next) { 109 next = p->next; 110 free(p); 111 } 112} 113 114void *mem_Alloc(MemoryPool *pool, size_t size) 115{ 116 struct chunk *ch; 117 void *rv = (void *)pool->free; 118 size = (size + pool->alignmask) & ~pool->alignmask; 119 if (size <= 0) size = pool->alignmask; 120 pool->free += size; 121 if (pool->free > pool->end || pool->free < (uintptr_t)rv) { 122 size_t minreq = (size + sizeof(struct chunk) + pool->alignmask) 123 & ~pool->alignmask; 124 pool->free = (uintptr_t)rv; 125 if (minreq >= pool->chunksize) { 126 // request size is too big for the chunksize, so allocate it as 127 // a single chunk of the right size 128 ch = malloc(minreq); 129 if (!ch) return 0; 130 } else { 131 ch = malloc(pool->chunksize); 132 if (!ch) return 0; 133 pool->free = (uintptr_t)ch + minreq; 134 pool->end = (uintptr_t)ch + pool->chunksize; 135 } 136 ch->next = pool->next; 137 pool->next = ch; 138 rv = (void *)(((uintptr_t)(ch+1) + pool->alignmask) & ~pool->alignmask); 139 } 140 return rv; 141} 142 143int mem_AddCleanup(MemoryPool *pool, void (*fn)(void *), void *arg) { 144 struct cleanup *cleanup; 145 146 pool->free = (pool->free + sizeof(void *) - 1) & ~(sizeof(void *)-1); 147 cleanup = mem_Alloc(pool, sizeof(struct cleanup)); 148 if (!cleanup) return -1; 149 cleanup->next = pool->cleanup; 150 cleanup->fn = fn; 151 cleanup->arg = arg; 152 pool->cleanup = cleanup; 153 return 0; 154} 155