1/*
2 * Copyright (C) 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
3 * Copyright (C) 2010 Google Inc. All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met:
8 *
9 *     * Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 *     * Redistributions in binary form must reproduce the above
12 * copyright notice, this list of conditions and the following disclaimer
13 * in the documentation and/or other materials provided with the
14 * distribution.
15 *     * Neither the name of Google Inc. nor the names of its
16 * contributors may be used to endorse or promote products derived from
17 * this software without specific prior written permission.
18 *
19 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
20 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
21 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
22 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
23 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
24 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
25 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
26 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
27 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
28 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
29 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30 */
31
32#ifndef ProgressShadowElement_h
33#define ProgressShadowElement_h
34
35#include "HTMLDivElement.h"
36#include <wtf/Forward.h>
37
38namespace WebCore {
39
40class HTMLProgressElement;
41
42class ProgressShadowElement : public HTMLDivElement {
43public:
44    ProgressShadowElement(Document*);
45    HTMLProgressElement* progressElement() const;
46
47private:
48    virtual bool rendererIsNeeded(RenderStyle*);
49};
50
51class ProgressBarElement : public ProgressShadowElement {
52public:
53    ProgressBarElement(Document* document)
54        : ProgressShadowElement(document)
55    {
56    }
57
58    static PassRefPtr<ProgressBarElement> create(Document*);
59    virtual const AtomicString& shadowPseudoId() const;
60};
61
62inline PassRefPtr<ProgressBarElement> ProgressBarElement::create(Document* document)
63{
64    return adoptRef(new ProgressBarElement(document));
65}
66
67
68class ProgressValueElement : public ProgressShadowElement {
69public:
70    ProgressValueElement(Document* document)
71        : ProgressShadowElement(document)
72    {
73    }
74
75    virtual const AtomicString& shadowPseudoId() const;
76    static PassRefPtr<ProgressValueElement> create(Document*);
77    void setWidthPercentage(double);
78};
79
80inline PassRefPtr<ProgressValueElement> ProgressValueElement::create(Document* document)
81{
82    return adoptRef(new ProgressValueElement(document));
83}
84
85}
86
87#endif
88