1/*
2 * Copyright (C) 2006 Apple Computer, Inc.  All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 *    notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 *    notice, this list of conditions and the following disclaimer in the
11 *    documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#include "config.h"
27
28#include "Screen.h"
29#include "IntRect.h"
30#include "FloatRect.h"
31#include "Widget.h"
32
33#include <wx/defs.h>
34#include <wx/display.h>
35#include <wx/gdicmn.h>
36
37namespace WebCore {
38
39FloatRect scaleScreenRectToWidget(FloatRect rect, Widget*)
40{
41    return rect;
42}
43
44FloatRect scaleWidgetRectToScreen(FloatRect rect, Widget*)
45{
46    return rect;
47}
48
49FloatRect screenRect(Widget* widget)
50{
51/*
52    int displayNum;
53    Widget* widget = widget->widget();
54    displayNum = wxDisplay::GetFromWindow(widget->nativeWindow());
55    if (displayNum != -1){
56        wxDisplay thisDisplay(displayNum);
57        return thisDisplay.GetGeometry();
58    }
59*/
60    return FloatRect();
61}
62
63int screenDepth(Widget* widget)
64{
65    return wxDisplayDepth();
66}
67
68int screenDepthPerComponent(Widget*)
69{
70    return wxDisplayDepth();
71}
72
73bool screenIsMonochrome(Widget* widget)
74{
75    return wxColourDisplay();
76}
77
78FloatRect screenAvailableRect(Widget* widget)
79{
80/*
81    Widget* widget = widget->widget();
82    displayNum = wxDisplay::GetFromWindow(widget->nativeWindow());
83    if (displayNum != -1){
84        wxDisplay thisDisplay(displayNum);
85        // FIXME: In 2.7 this method is gone?
86        //return thisDisplay.GetClientArea();
87    }
88*/
89    return FloatRect();
90}
91
92float scaleFactor(Widget*)
93{
94    return 1.0f;
95
96}
97
98}
99