1/*
2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 *     * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 *     * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 *     * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31#ifndef WebFloatPoint_h
32#define WebFloatPoint_h
33
34#include "WebCommon.h"
35
36#if WEBKIT_IMPLEMENTATION
37#include "IntPoint.h"
38#endif
39
40namespace WebKit {
41
42struct WebFloatPoint {
43    float x;
44    float y;
45
46    WebFloatPoint()
47        : x(0.0f)
48        , y(0.0f)
49    {
50    }
51
52    WebFloatPoint(float x, float y)
53        : x(x)
54        , y(y)
55    {
56    }
57
58#if WEBKIT_IMPLEMENTATION
59    WebFloatPoint(const WebCore::FloatPoint& p)
60        : x(p.x())
61        , y(p.y())
62    {
63    }
64
65    WebFloatPoint& operator=(const WebCore::FloatPoint& p)
66    {
67        x = p.x();
68        y = p.y();
69        return *this;
70    }
71
72    operator WebCore::FloatPoint() const
73    {
74        return WebCore::FloatPoint(x, y);
75    }
76#endif
77};
78
79inline bool operator==(const WebFloatPoint& a, const WebFloatPoint& b)
80{
81    return a.x == b.x && a.y == b.y;
82}
83
84inline bool operator!=(const WebFloatPoint& a, const WebFloatPoint& b)
85{
86    return !(a == b);
87}
88
89} // namespace WebKit
90
91#endif
92