1// Copyright 2010 Google Inc. All Rights Reserved. 2// 3// This code is licensed under the same terms as WebM: 4// Software License Agreement: http://www.webmproject.org/license/software/ 5// Additional IP Rights Grant: http://www.webmproject.org/license/additional/ 6// ----------------------------------------------------------------------------- 7// 8// inline YUV<->RGB conversion function 9// 10// Author: Skal (pascal.massimino@gmail.com) 11 12#ifndef WEBP_DSP_YUV_H_ 13#define WEBP_DSP_YUV_H_ 14 15#include "../dec/decode_vp8.h" 16 17/* 18 * Define ANDROID_WEBP_RGB to enable specific optimizations for Android 19 * RGBA_4444 & RGB_565 color support. 20 * 21 */ 22 23#define ANDROID_WEBP_RGB 24 25//------------------------------------------------------------------------------ 26// YUV -> RGB conversion 27 28#if defined(__cplusplus) || defined(c_plusplus) 29extern "C" { 30#endif 31 32enum { YUV_FIX = 16, // fixed-point precision 33 YUV_RANGE_MIN = -227, // min value of r/g/b output 34 YUV_RANGE_MAX = 256 + 226 // max value of r/g/b output 35}; 36extern int16_t VP8kVToR[256], VP8kUToB[256]; 37extern int32_t VP8kVToG[256], VP8kUToG[256]; 38extern uint8_t VP8kClip[YUV_RANGE_MAX - YUV_RANGE_MIN]; 39extern uint8_t VP8kClip4Bits[YUV_RANGE_MAX - YUV_RANGE_MIN]; 40 41static WEBP_INLINE void VP8YuvToRgb(uint8_t y, uint8_t u, uint8_t v, 42 uint8_t* const rgb) { 43 const int r_off = VP8kVToR[v]; 44 const int g_off = (VP8kVToG[v] + VP8kUToG[u]) >> YUV_FIX; 45 const int b_off = VP8kUToB[u]; 46 rgb[0] = VP8kClip[y + r_off - YUV_RANGE_MIN]; 47 rgb[1] = VP8kClip[y + g_off - YUV_RANGE_MIN]; 48 rgb[2] = VP8kClip[y + b_off - YUV_RANGE_MIN]; 49} 50 51static WEBP_INLINE void VP8YuvToRgb565(uint8_t y, uint8_t u, uint8_t v, 52 uint8_t* const rgb) { 53 const int r_off = VP8kVToR[v]; 54 const int g_off = (VP8kVToG[v] + VP8kUToG[u]) >> YUV_FIX; 55 const int b_off = VP8kUToB[u]; 56#ifdef ANDROID_WEBP_RGB 57 rgb[1] = ((VP8kClip[y + r_off - YUV_RANGE_MIN] & 0xf8) | 58 (VP8kClip[y + g_off - YUV_RANGE_MIN] >> 5)); 59 rgb[0] = (((VP8kClip[y + g_off - YUV_RANGE_MIN] << 3) & 0xe0) | 60 (VP8kClip[y + b_off - YUV_RANGE_MIN] >> 3)); 61#else 62 rgb[0] = ((VP8kClip[y + r_off - YUV_RANGE_MIN] & 0xf8) | 63 (VP8kClip[y + g_off - YUV_RANGE_MIN] >> 5)); 64 rgb[1] = (((VP8kClip[y + g_off - YUV_RANGE_MIN] << 3) & 0xe0) | 65 (VP8kClip[y + b_off - YUV_RANGE_MIN] >> 3)); 66#endif 67} 68 69static WEBP_INLINE void VP8YuvToArgb(uint8_t y, uint8_t u, uint8_t v, 70 uint8_t* const argb) { 71 argb[0] = 0xff; 72 VP8YuvToRgb(y, u, v, argb + 1); 73} 74 75static WEBP_INLINE void VP8YuvToRgba4444(uint8_t y, uint8_t u, uint8_t v, 76 uint8_t* const argb) { 77 const int r_off = VP8kVToR[v]; 78 const int g_off = (VP8kVToG[v] + VP8kUToG[u]) >> YUV_FIX; 79 const int b_off = VP8kUToB[u]; 80#ifdef ANDROID_WEBP_RGB 81 argb[1] = ((VP8kClip4Bits[y + r_off - YUV_RANGE_MIN] << 4) | 82 VP8kClip4Bits[y + g_off - YUV_RANGE_MIN]); 83 argb[0] = 0x0f | (VP8kClip4Bits[y + b_off - YUV_RANGE_MIN] << 4); 84#else 85 argb[0] = ((VP8kClip4Bits[y + r_off - YUV_RANGE_MIN] << 4) | 86 VP8kClip4Bits[y + g_off - YUV_RANGE_MIN]); 87 argb[1] = 0x0f | (VP8kClip4Bits[y + b_off - YUV_RANGE_MIN] << 4); 88#endif 89} 90 91static WEBP_INLINE void VP8YuvToBgr(uint8_t y, uint8_t u, uint8_t v, 92 uint8_t* const bgr) { 93 const int r_off = VP8kVToR[v]; 94 const int g_off = (VP8kVToG[v] + VP8kUToG[u]) >> YUV_FIX; 95 const int b_off = VP8kUToB[u]; 96 bgr[0] = VP8kClip[y + b_off - YUV_RANGE_MIN]; 97 bgr[1] = VP8kClip[y + g_off - YUV_RANGE_MIN]; 98 bgr[2] = VP8kClip[y + r_off - YUV_RANGE_MIN]; 99} 100 101static WEBP_INLINE void VP8YuvToBgra(uint8_t y, uint8_t u, uint8_t v, 102 uint8_t* const bgra) { 103 VP8YuvToBgr(y, u, v, bgra); 104 bgra[3] = 0xff; 105} 106 107static WEBP_INLINE void VP8YuvToRgba(uint8_t y, uint8_t u, uint8_t v, 108 uint8_t* const rgba) { 109 VP8YuvToRgb(y, u, v, rgba); 110 rgba[3] = 0xff; 111} 112 113// Must be called before everything, to initialize the tables. 114void VP8YUVInit(void); 115 116//------------------------------------------------------------------------------ 117// RGB -> YUV conversion 118// The exact naming is Y'CbCr, following the ITU-R BT.601 standard. 119// More information at: http://en.wikipedia.org/wiki/YCbCr 120// Y = 0.2569 * R + 0.5044 * G + 0.0979 * B + 16 121// U = -0.1483 * R - 0.2911 * G + 0.4394 * B + 128 122// V = 0.4394 * R - 0.3679 * G - 0.0715 * B + 128 123// We use 16bit fixed point operations. 124 125static WEBP_INLINE int VP8ClipUV(int v) { 126 v = (v + (257 << (YUV_FIX + 2 - 1))) >> (YUV_FIX + 2); 127 return ((v & ~0xff) == 0) ? v : (v < 0) ? 0 : 255; 128} 129 130static WEBP_INLINE int VP8RGBToY(int r, int g, int b) { 131 const int kRound = (1 << (YUV_FIX - 1)) + (16 << YUV_FIX); 132 const int luma = 16839 * r + 33059 * g + 6420 * b; 133 return (luma + kRound) >> YUV_FIX; // no need to clip 134} 135 136static WEBP_INLINE int VP8RGBToU(int r, int g, int b) { 137 return VP8ClipUV(-9719 * r - 19081 * g + 28800 * b); 138} 139 140static WEBP_INLINE int VP8RGBToV(int r, int g, int b) { 141 return VP8ClipUV(+28800 * r - 24116 * g - 4684 * b); 142} 143 144#if defined(__cplusplus) || defined(c_plusplus) 145} // extern "C" 146#endif 147 148#endif /* WEBP_DSP_YUV_H_ */ 149