ISurfaceTexture.h revision 24202f5676c32edeef6544cf36e06b9fc970dbde
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GUI_ISURFACETEXTURE_H
18#define ANDROID_GUI_ISURFACETEXTURE_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <utils/Errors.h>
24#include <utils/RefBase.h>
25
26#include <binder/IInterface.h>
27
28#include <ui/GraphicBuffer.h>
29#include <ui/Rect.h>
30
31namespace android {
32// ----------------------------------------------------------------------------
33
34class SurfaceTextureClient;
35
36class ISurfaceTexture : public IInterface
37{
38public:
39    DECLARE_META_INTERFACE(SurfaceTexture);
40
41protected:
42    friend class SurfaceTextureClient;
43
44    enum {
45        BUFFER_NEEDS_REALLOCATION = 0x1,
46        RELEASE_ALL_BUFFERS       = 0x2,
47    };
48
49    // requestBuffer requests a new buffer for the given index. The server (i.e.
50    // the ISurfaceTexture implementation) assigns the newly created buffer to
51    // the given slot index, and the client is expected to mirror the
52    // slot->buffer mapping so that it's not necessary to transfer a
53    // GraphicBuffer for every dequeue operation.
54    virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf) = 0;
55
56    // setBufferCount sets the number of buffer slots available. Calling this
57    // will also cause all buffer slots to be emptied. The caller should empty
58    // its mirrored copy of the buffer slots when calling this method.
59    virtual status_t setBufferCount(int bufferCount) = 0;
60
61    // dequeueBuffer requests a new buffer slot for the client to use. Ownership
62    // of the slot is transfered to the client, meaning that the server will not
63    // use the contents of the buffer associated with that slot. The slot index
64    // returned may or may not contain a buffer. If the slot is empty the client
65    // should call requestBuffer to assign a new buffer to that slot. The client
66    // is expected to either call cancelBuffer on the dequeued slot or to fill
67    // in the contents of its associated buffer contents and call queueBuffer.
68    // If dequeueBuffer return BUFFER_NEEDS_REALLOCATION, the client is
69    // expected to call requestBuffer immediately.
70    virtual status_t dequeueBuffer(int *slot, uint32_t w, uint32_t h,
71            uint32_t format, uint32_t usage) = 0;
72
73    // queueBuffer indicates that the client has finished filling in the
74    // contents of the buffer associated with slot and transfers ownership of
75    // that slot back to the server. It is not valid to call queueBuffer on a
76    // slot that is not owned by the client or one for which a buffer associated
77    // via requestBuffer. In addition, a timestamp must be provided by the
78    // client for this buffer. The timestamp is measured in nanoseconds, and
79    // must be monotonically increasing. Its other properties (zero point, etc)
80    // are client-dependent, and should be documented by the client.
81    //
82    // outWidth, outHeight and outTransform are filled with the default width
83    // and height of the window and current transform applied to buffers,
84    // respectively.
85
86    // QueueBufferInput must be a POD structure
87    struct QueueBufferInput {
88        inline QueueBufferInput(int64_t timestamp,
89                const Rect& crop, int scalingMode, uint32_t transform)
90        : timestamp(timestamp), crop(crop), scalingMode(scalingMode),
91          transform(transform) { }
92        inline void deflate(int64_t* outTimestamp, Rect* outCrop,
93                int* outScalingMode, uint32_t* outTransform) const {
94            *outTimestamp = timestamp;
95            *outCrop = crop;
96            *outScalingMode = scalingMode;
97            *outTransform = transform;
98        }
99    private:
100        int64_t timestamp;
101        Rect crop;
102        int scalingMode;
103        uint32_t transform;
104    };
105
106    // QueueBufferOutput must be a POD structure
107    struct QueueBufferOutput {
108        inline QueueBufferOutput() { }
109        inline void deflate(uint32_t* outWidth,
110                uint32_t* outHeight, uint32_t* outTransformHint) const {
111            *outWidth = width;
112            *outHeight = height;
113            *outTransformHint = transformHint;
114        }
115        inline void inflate(uint32_t inWidth, uint32_t inHeight,
116                uint32_t inTransformHint) {
117            width = inWidth;
118            height = inHeight;
119            transformHint = inTransformHint;
120        }
121    private:
122        uint32_t width;
123        uint32_t height;
124        uint32_t transformHint;
125    };
126
127    virtual status_t queueBuffer(int slot,
128            const QueueBufferInput& input, QueueBufferOutput* output) = 0;
129
130    // cancelBuffer indicates that the client does not wish to fill in the
131    // buffer associated with slot and transfers ownership of the slot back to
132    // the server.
133    virtual void cancelBuffer(int slot) = 0;
134
135    // query retrieves some information for this surface
136    // 'what' tokens allowed are that of android_natives.h
137    virtual int query(int what, int* value) = 0;
138
139    // setSynchronousMode set whether dequeueBuffer is synchronous or
140    // asynchronous. In synchronous mode, dequeueBuffer blocks until
141    // a buffer is available, the currently bound buffer can be dequeued and
142    // queued buffers will be retired in order.
143    // The default mode is asynchronous.
144    virtual status_t setSynchronousMode(bool enabled) = 0;
145
146    // connect attempts to connect a client API to the SurfaceTexture.  This
147    // must be called before any other ISurfaceTexture methods are called except
148    // for getAllocator.
149    //
150    // This method will fail if the connect was previously called on the
151    // SurfaceTexture and no corresponding disconnect call was made.
152    //
153    // outWidth, outHeight and outTransform are filled with the default width
154    // and height of the window and current transform applied to buffers,
155    // respectively.
156    virtual status_t connect(int api, QueueBufferOutput* output) = 0;
157
158    // disconnect attempts to disconnect a client API from the SurfaceTexture.
159    // Calling this method will cause any subsequent calls to other
160    // ISurfaceTexture methods to fail except for getAllocator and connect.
161    // Successfully calling connect after this will allow the other methods to
162    // succeed again.
163    //
164    // This method will fail if the the SurfaceTexture is not currently
165    // connected to the specified client API.
166    virtual status_t disconnect(int api) = 0;
167};
168
169// ----------------------------------------------------------------------------
170
171class BnSurfaceTexture : public BnInterface<ISurfaceTexture>
172{
173public:
174    virtual status_t    onTransact( uint32_t code,
175                                    const Parcel& data,
176                                    Parcel* reply,
177                                    uint32_t flags = 0);
178};
179
180// ----------------------------------------------------------------------------
181}; // namespace android
182
183#endif // ANDROID_GUI_ISURFACETEXTURE_H
184